Changed all "==" to "==="

This commit is contained in:
Daniël van Noord
2021-02-16 23:47:44 +01:00
parent 6f67c171f4
commit eb99ba1b78
6 changed files with 259 additions and 259 deletions

View File

@@ -129,7 +129,7 @@ CM.ReplaceNativeGrimoireDraw = function() {
CM.Backup.GrimoireDraw = minigame.draw;
Game.Objects['Wizard tower'].minigame.draw = function() {
CM.Backup.GrimoireDraw();
if (CM.Options.GrimoireBar == 1 && minigame.magic < minigame.magicM) {
if (CM.Options.GrimoireBar === 1 && minigame.magic < minigame.magicM) {
minigame.magicBarTextL.innerHTML += ' (' + CM.Disp.FormatTime(CM.Disp.CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, minigame.magicM)) + ')';
}
};
@@ -142,7 +142,7 @@ CM.Loop = function() {
CM.Disp.lastAscendState = Game.OnAscend;
CM.Disp.UpdateAscendState();
}
if (!Game.OnAscend && Game.AscendTimer == 0) {
if (!Game.OnAscend && Game.AscendTimer === 0) {
// CM.Sim.DoSims is set whenever CPS has changed
if (CM.Sim.DoSims) {
CM.Cache.RemakeIncome();
@@ -334,7 +334,7 @@ CM.Main.FindShimmer = function() {
CM.Cache.goldenShimmersByID = {};
for (let i of Object.keys(Game.shimmers)) {
CM.Cache.goldenShimmersByID[Game.shimmers[i].id] = Game.shimmers[i];
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'golden') {
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type === 'golden') {
CM.Cache.spawnedGoldenShimmer = Game.shimmers[i];
CM.Main.currSpawnedGoldenCookieState += 1;
}
@@ -348,7 +348,7 @@ CM.Main.FindShimmer = function() {
CM.Main.CheckGoldenCookie = function() {
CM.Main.FindShimmer();
for (let i of Object.keys(CM.Disp.GCTimers)) {
if (typeof CM.Cache.goldenShimmersByID[i] == "undefined") {
if (typeof CM.Cache.goldenShimmersByID[i] === "undefined") {
CM.Disp.GCTimers[i].parentNode.removeChild(CM.Disp.GCTimers[i]);
delete CM.Disp.GCTimers[i];
}
@@ -363,16 +363,16 @@ CM.Main.CheckGoldenCookie = function() {
}
for (let i of Object.keys(Game.shimmers)) {
if (typeof CM.Disp.GCTimers[Game.shimmers[i].id] == "undefined") {
if (typeof CM.Disp.GCTimers[Game.shimmers[i].id] === "undefined") {
CM.Disp.CreateGCTimer(Game.shimmers[i]);
}
}
}
CM.Disp.UpdateFavicon();
CM.Main.lastSpawnedGoldenCookieState = CM.Main.currSpawnedGoldenCookieState;
if (CM.Main.currSpawnedGoldenCookieState == 0) CM.Cache.spawnedGoldenShimmer = 0;
if (CM.Main.currSpawnedGoldenCookieState === 0) CM.Cache.spawnedGoldenShimmer = 0;
}
else if (CM.Options.GCTimer == 1 && CM.Main.lastGoldenCookieState) {
else if (CM.Options.GCTimer === 1 && CM.Main.lastGoldenCookieState) {
for (let i of Object.keys(CM.Disp.GCTimers)) {
CM.Disp.GCTimers[i].style.opacity = CM.Cache.goldenShimmersByID[i].l.style.opacity;
CM.Disp.GCTimers[i].style.transform = CM.Cache.goldenShimmersByID[i].l.style.transform;
@@ -389,7 +389,7 @@ CM.Main.CheckSeasonPopup = function() {
if (CM.Main.lastSeasonPopupState != Game.shimmerTypes.reindeer.spawned) {
CM.Main.lastSeasonPopupState = Game.shimmerTypes.reindeer.spawned;
for (let i of Object.keys(Game.shimmers)) {
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'reindeer') {
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type === 'reindeer') {
CM.Cache.seasonPopShimmer = Game.shimmers[i];
break;
}
@@ -405,8 +405,8 @@ CM.Main.CheckSeasonPopup = function() {
* It is called by CM.Loop
*/
CM.Main.CheckTickerFortune = function() {
if (CM.Main.lastTickerFortuneState != (Game.TickerEffect && Game.TickerEffect.type == 'fortune')) {
CM.Main.lastTickerFortuneState = (Game.TickerEffect && Game.TickerEffect.type == 'fortune');
if (CM.Main.lastTickerFortuneState != (Game.TickerEffect && Game.TickerEffect.type === 'fortune')) {
CM.Main.lastTickerFortuneState = (Game.TickerEffect && Game.TickerEffect.type === 'fortune');
if (CM.Main.lastTickerFortuneState) {
CM.Disp.Flash(3, 'FortuneFlash');
CM.Disp.PlaySound(CM.Options.FortuneSoundURL, 'FortuneSound', 'FortuneVolume');
@@ -434,7 +434,7 @@ CM.Main.CheckGardenTick = function() {
* It is called by CM.Loop
*/
CM.Main.CheckMagicMeter = function() {
if (Game.Objects['Wizard tower'].minigameLoaded && CM.Options.GrimoireBar == 1) {
if (Game.Objects['Wizard tower'].minigameLoaded && CM.Options.GrimoireBar === 1) {
var minigame = Game.Objects['Wizard tower'].minigame;
if (minigame.magic < minigame.magicM) CM.Main.lastMagicBarFull = false;
else if (!CM.Main.lastMagicBarFull) {
@@ -454,21 +454,21 @@ CM.Main.CheckWrinklerCount = function() {
if (Game.elderWrath > 0) {
var CurrentWrinklers = 0;
for (let i in Game.wrinklers) {
if (Game.wrinklers[i].phase == 2) CurrentWrinklers++;
if (Game.wrinklers[i].phase === 2) CurrentWrinklers++;
}
if (CurrentWrinklers > CM.Main.lastWrinklerCount) {
CM.Main.lastWrinklerCount = CurrentWrinklers;
if (CurrentWrinklers == Game.getWrinklersMax() && CM.Options.WrinklerMaxFlash) {
if (CurrentWrinklers === Game.getWrinklersMax() && CM.Options.WrinklerMaxFlash) {
CM.Disp.Flash(3, 'WrinklerMaxFlash');
} else {
CM.Disp.Flash(3, 'WrinklerFlash');
}
if (CurrentWrinklers == Game.getWrinklersMax() && CM.Options.WrinklerMaxSound) {
if (CurrentWrinklers === Game.getWrinklersMax() && CM.Options.WrinklerMaxSound) {
CM.Disp.PlaySound(CM.Options.WrinklerMaxSoundURL, 'WrinklerMaxSound', 'WrinklerMaxVolume');
} else {
CM.Disp.PlaySound(CM.Options.WrinklerSoundURL, 'WrinklerSound', 'WrinklerVolume');
}
if (CurrentWrinklers == Game.getWrinklersMax() && CM.Options.WrinklerMaxNotification) {
if (CurrentWrinklers === Game.getWrinklersMax() && CM.Options.WrinklerMaxNotification) {
CM.Disp.Notification('WrinklerMaxNotification', "Maximum Wrinklers Reached", "You have reached your maximum ammount of wrinklers");
} else {
CM.Disp.Notification('WrinklerNotification', "A Wrinkler appeared", "A new wrinkler has appeared");
@@ -505,7 +505,7 @@ CM.Main.AddWrinklerAreaDetect = function() {
* before execution of their actual function
*/
CM.Main.FixMouseY = function(target) {
if (CM.Options.TimerBar == 1 && CM.Options.TimerBarPos == 0) {
if (CM.Options.TimerBar === 1 && CM.Options.TimerBarPos === 0) {
var timerBarHeight = parseInt(CM.Disp.TimerBar.style.height);
Game.mouseY -= timerBarHeight;
target();