diff --git a/CookieMonster.js b/CookieMonster.js index 3ae5371..755c754 100644 --- a/CookieMonster.js +++ b/CookieMonster.js @@ -287,7 +287,7 @@ CM.ToggleStatsConfig = function(config) { CM.ConfigData.BotBar = {label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', func: function() {CM.Disp.ToggleBotBar();}}; CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', func: function() {CM.Disp.ToggleTimerBar();}}; -CM.ConfigData.TimerBarPos = {label: ['Timer Bar Position (Top-left)', 'Timer Bar Position (Bottom)'], desc: 'Placement of the Timer Bar', func: function() {CM.Disp.ToggleTimerBarPos();}}; +CM.ConfigData.TimerBarPos = {label: ['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'], desc: 'Placement of the Timer Bar', func: function() {CM.Disp.ToggleTimerBarPos();}}; CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', func: function() {CM.Disp.UpdateBuildings();}}; CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', func: function() {CM.Disp.ToggleUpBarColor();}}; CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup'}; @@ -613,14 +613,14 @@ CM.Disp.ToggleTimerBar = function() { else { CM.Disp.TimerBar.style.display = 'none'; } - CM.Disp.ToggleTimerBarPos(); + CM.Disp.UpdateBotTimerBarDisplay(); } CM.Disp.ToggleTimerBarPos = function() { if (CM.Config.TimerBarPos == 0) { CM.Disp.TimerBar.style.width = '30%'; CM.Disp.TimerBar.style.bottom = ''; - l('game').insertBefore(CM.Disp.TimerBar, l('game').childNodes[22]); + l('game').insertBefore(CM.Disp.TimerBar, l('sectionLeft')); } else { CM.Disp.TimerBar.style.width = '100%'; diff --git a/src/Config.js b/src/Config.js index 16912a1..a92165a 100644 --- a/src/Config.js +++ b/src/Config.js @@ -98,7 +98,7 @@ CM.ToggleStatsConfig = function(config) { CM.ConfigData.BotBar = {label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', func: function() {CM.Disp.ToggleBotBar();}}; CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', func: function() {CM.Disp.ToggleTimerBar();}}; -CM.ConfigData.TimerBarPos = {label: ['Timer Bar Position (Top-left)', 'Timer Bar Position (Bottom)'], desc: 'Placement of the Timer Bar', func: function() {CM.Disp.ToggleTimerBarPos();}}; +CM.ConfigData.TimerBarPos = {label: ['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'], desc: 'Placement of the Timer Bar', func: function() {CM.Disp.ToggleTimerBarPos();}}; CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', func: function() {CM.Disp.UpdateBuildings();}}; CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', func: function() {CM.Disp.ToggleUpBarColor();}}; CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup'}; diff --git a/src/Disp.js b/src/Disp.js index 4b51a4f..ca930a4 100644 --- a/src/Disp.js +++ b/src/Disp.js @@ -294,14 +294,14 @@ CM.Disp.ToggleTimerBar = function() { else { CM.Disp.TimerBar.style.display = 'none'; } - CM.Disp.ToggleTimerBarPos(); + CM.Disp.UpdateBotTimerBarDisplay(); } CM.Disp.ToggleTimerBarPos = function() { if (CM.Config.TimerBarPos == 0) { CM.Disp.TimerBar.style.width = '30%'; CM.Disp.TimerBar.style.bottom = ''; - l('game').insertBefore(CM.Disp.TimerBar, l('game').childNodes[22]); + l('game').insertBefore(CM.Disp.TimerBar, l('sectionLeft')); } else { CM.Disp.TimerBar.style.width = '100%';