Fixed high number of ESLint errors

This commit is contained in:
Daniël van Noord
2021-04-04 17:05:39 +02:00
parent e2f99d1cf9
commit e3321ebe2f
53 changed files with 130 additions and 182 deletions

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import CalculateGains from '../Calculations/CalculateGains';
import CheckOtherAchiev from '../Calculations/CheckOtherAchiev';
import CopyData from '../SimulationData/CopyData';
@@ -19,9 +18,11 @@ import {
*/
export default function CalculateChangeGod(god, slot) {
CopyData();
/* eslint-disable no-unused-vars */
if (slot === 0) SimGod1 = god;
else if (slot === 1) SimGod2 = god;
else if (slot === 2) SimGod3 = god;
/* eslint-enable no-unused-vars */
const lastAchievementsOwned = SimAchievementsOwned;
CalculateGains();