Fixed high number of ESLint errors

This commit is contained in:
Daniël van Noord
2021-04-04 17:05:39 +02:00
parent e2f99d1cf9
commit e3321ebe2f
53 changed files with 130 additions and 182 deletions

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import CalculateGains from '../Calculations/CalculateGains';
import CheckOtherAchiev from '../Calculations/CheckOtherAchiev';
import SimAuraMult from '../ReplacedGameFunctions/SimAuraMult';
@@ -130,9 +129,8 @@ export default function BuyUpgradesBonusIncome(upgrade) {
} else {
SimUpgrades[upgrade].bought = (SimUpgrades[upgrade].bought + 1) % 2;
}
const me = SimUpgrades[upgrade];
if (Game.CountsAsUpgradeOwned(Game.Upgrades[upgrade].pool))
SimUpgradesOwned += 1;
SimUpgradesOwned += 1; // eslint-disable-line no-unused-vars
if (upgrade === 'Elder Pledge') {
SimPledges += 1;