Fixed high number of ESLint errors
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@@ -1,4 +1,3 @@
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/* eslint-disable no-unused-vars */
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import CalculateGains from '../Calculations/CalculateGains';
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import CheckOtherAchiev from '../Calculations/CheckOtherAchiev';
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import SimAuraMult from '../ReplacedGameFunctions/SimAuraMult';
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@@ -130,9 +129,8 @@ export default function BuyUpgradesBonusIncome(upgrade) {
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} else {
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SimUpgrades[upgrade].bought = (SimUpgrades[upgrade].bought + 1) % 2;
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}
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const me = SimUpgrades[upgrade];
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if (Game.CountsAsUpgradeOwned(Game.Upgrades[upgrade].pool))
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SimUpgradesOwned += 1;
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SimUpgradesOwned += 1; // eslint-disable-line no-unused-vars
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if (upgrade === 'Elder Pledge') {
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SimPledges += 1;
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