Fixed high number of ESLint errors

This commit is contained in:
Daniël van Noord
2021-04-04 17:05:39 +02:00
parent e2f99d1cf9
commit e3321ebe2f
53 changed files with 130 additions and 182 deletions

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import GetCPSBuffMult from '../../Cache/CPS/GetCPSBuffMult';
import { CacheCentEgg } from '../../Cache/VariablesAndData';
import {
@@ -42,7 +41,7 @@ export default function CalculateGains() {
});
}
});
SimEffs = effs;
SimEffs = effs; // eslint-disable-line no-unused-vars
if (Game.ascensionMode !== 1)
mult +=
@@ -227,7 +226,7 @@ export default function CalculateGains() {
SimWin(Game.CpsAchievements[i].name);
});
SimCookiesPsRaw = rawCookiesPs;
SimCookiesPsRaw = rawCookiesPs; // eslint-disable-line no-unused-vars
const { n } = Game.shimmerTypes.golden;
const auraMult = SimAuraMult("Dragon's Fortune");

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import CacheDragonAuras from '../../Cache/Dragon/CacheDragonAuras';
import {
CacheDragonAura,
@@ -30,11 +29,11 @@ import {
*/
export default function CopyData() {
// Other variables
SimUpgradesOwned = Game.UpgradesOwned;
SimPledges = Game.pledges;
SimAchievementsOwned = Game.AchievementsOwned;
SimHeavenlyPower = Game.heavenlyPower;
SimPrestige = Game.prestige;
SimUpgradesOwned = Game.UpgradesOwned; // eslint-disable-line no-unused-vars
SimPledges = Game.pledges; // eslint-disable-line no-unused-vars
SimAchievementsOwned = Game.AchievementsOwned; // eslint-disable-line no-unused-vars
SimHeavenlyPower = Game.heavenlyPower; // eslint-disable-line no-unused-vars
SimPrestige = Game.prestige; // eslint-disable-line no-unused-vars
// Buildings
Object.keys(Game.Objects).forEach((i) => {
@@ -53,9 +52,9 @@ export default function CopyData() {
you.free = me.free;
if (me.minigameLoaded) {
if (me.name === 'Temple') {
SimGod1 = me.minigame.slot[0];
SimGod2 = me.minigame.slot[1];
SimGod3 = me.minigame.slot[2];
SimGod1 = me.minigame.slot[0]; // eslint-disable-line no-unused-vars
SimGod2 = me.minigame.slot[1]; // eslint-disable-line no-unused-vars
SimGod3 = me.minigame.slot[2]; // eslint-disable-line no-unused-vars
}
you.minigameLoaded = me.minigameLoaded;
you.minigame = me.minigame;
@@ -89,6 +88,6 @@ export default function CopyData() {
// Auras
CacheDragonAuras();
SimDragonAura = CacheDragonAura;
SimDragonAura2 = CacheDragonAura2;
SimDragonAura = CacheDragonAura; // eslint-disable-line no-unused-vars
SimDragonAura2 = CacheDragonAura2; // eslint-disable-line no-unused-vars
}

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import { SimAchievements, SimAchievementsOwned } from '../VariablesAndData';
/**
@@ -11,7 +10,7 @@ export default function SimWin(what) {
if (SimAchievements[what]) {
if (SimAchievements[what].won === 0) {
SimAchievements[what].won = 1;
if (Game.Achievements[what].pool !== 'shadow') SimAchievementsOwned += 1;
if (Game.Achievements[what].pool !== 'shadow') SimAchievementsOwned += 1; // eslint-disable-line no-unused-vars
}
}
}

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import {
CacheDragonAura,
CacheDragonAura2,
@@ -41,7 +40,7 @@ export default function CalculateChangeAura(aura) {
if (Game.ObjectsById[i].amount > 0) {
const highestBuilding = SimObjects[Game.ObjectsById[i].name].name;
SimObjects[highestBuilding].amount -= 1;
SimBuildingsOwned -= 1;
SimBuildingsOwned -= 1; // eslint-disable-line no-unused-vars
price =
SimObjects[highestBuilding].basePrice *
Game.priceIncrease **

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import CalculateGains from '../Calculations/CalculateGains';
import CheckOtherAchiev from '../Calculations/CheckOtherAchiev';
import SimAuraMult from '../ReplacedGameFunctions/SimAuraMult';
@@ -130,9 +129,8 @@ export default function BuyUpgradesBonusIncome(upgrade) {
} else {
SimUpgrades[upgrade].bought = (SimUpgrades[upgrade].bought + 1) % 2;
}
const me = SimUpgrades[upgrade];
if (Game.CountsAsUpgradeOwned(Game.Upgrades[upgrade].pool))
SimUpgradesOwned += 1;
SimUpgradesOwned += 1; // eslint-disable-line no-unused-vars
if (upgrade === 'Elder Pledge') {
SimPledges += 1;

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import CalculateGains from '../Calculations/CalculateGains';
import CheckOtherAchiev from '../Calculations/CheckOtherAchiev';
import CopyData from '../SimulationData/CopyData';
@@ -19,9 +18,11 @@ import {
*/
export default function CalculateChangeGod(god, slot) {
CopyData();
/* eslint-disable no-unused-vars */
if (slot === 0) SimGod1 = god;
else if (slot === 1) SimGod2 = god;
else if (slot === 2) SimGod3 = god;
/* eslint-enable no-unused-vars */
const lastAchievementsOwned = SimAchievementsOwned;
CalculateGains();

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import { CacheRealCookiesEarned } from '../../Cache/VariablesAndData';
import CalculateGains from '../Calculations/CalculateGains';
import CheckOtherAchiev from '../Calculations/CheckOtherAchiev';
@@ -96,7 +95,7 @@ export default function ResetBonus(newHeavenlyChips) {
const ResetCPS = SimCookiesPs - curCPS;
// Reset Pretige level after calculation as it is used in CM.Sim.CalculateGains() so can't be local
SimPrestige = Game.prestige;
SimPrestige = Game.prestige; // eslint-disable-line no-unused-vars
return ResetCPS;
}

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import CopyData from '../SimulationData/CopyData';
import {
SimBuildingsOwned,
@@ -38,7 +37,7 @@ export default function SellBuildingsForChoEgg() {
}
});
SimObjects[highestBuilding].amount -= 1;
SimBuildingsOwned -= 1;
SimBuildingsOwned -= 1; // eslint-disable-line no-unused-vars
}
// Get money made by selling all remaining buildings

View File

@@ -1,9 +1,8 @@
/* eslint-disable prefer-const */
/** All variables used by simulation functions */
export let SimObjects = [];
export let SimUpgrades = [];
export let SimAchievements = [];
export let SimObjects = []; // eslint-disable-line prefer-const
export let SimUpgrades = []; // eslint-disable-line prefer-const
export let SimAchievements = []; // eslint-disable-line prefer-const
export let SimBuildingsOwned;
export let SimUpgradesOwned;
export let SimPledges;