Fixed high number of ESLint errors

This commit is contained in:
Daniël van Noord
2021-04-04 17:05:39 +02:00
parent e2f99d1cf9
commit e3321ebe2f
53 changed files with 130 additions and 182 deletions

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import jscolor from '@eastdesire/jscolor';
import { CMOptions } from '../../Config/VariablesAndData';
import {
@@ -32,14 +31,14 @@ export default function ReplaceNative() {
BackupFunctions.CalculateGains = Game.CalculateGains;
Game.CalculateGains = function () {
BackupFunctions.CalculateGains();
SimDoSims = 1;
CycliusDateAtBeginLoop = Date.now();
CenturyDateAtBeginLoop = Date.now();
SimDoSims = 1; // eslint-disable-line no-unused-vars
CycliusDateAtBeginLoop = Date.now(); // eslint-disable-line no-unused-vars
CenturyDateAtBeginLoop = Date.now(); // eslint-disable-line no-unused-vars
};
BackupFunctions.tooltip = {};
BackupFunctions.tooltip.draw = Game.tooltip.draw;
BackupFunctions.tooltip.drawMod = new Function(
BackupFunctions.tooltip.drawMod = new Function( // eslint-disable-line no-new-func
`return ${Game.tooltip.draw.toString().split('this').join('Game.tooltip')}`,
)();
Game.tooltip.draw = function (from, text, origin) {
@@ -47,7 +46,7 @@ export default function ReplaceNative() {
};
BackupFunctions.tooltip.update = Game.tooltip.update;
BackupFunctions.tooltip.updateMod = new Function(
BackupFunctions.tooltip.updateMod = new Function( // eslint-disable-line no-new-func
`return ${Game.tooltip.update
.toString()
.split('this.')
@@ -132,6 +131,7 @@ export default function ReplaceNative() {
};
BackupFunctions.sayTime = Game.sayTime;
// eslint-disable-next-line no-unused-vars
CMSayTime = function (time, detail) {
if (Number.isNaN(time) || time <= 0)
return BackupFunctions.sayTime(time, detail);
@@ -145,6 +145,7 @@ export default function ReplaceNative() {
// Update tab title
let title = 'Cookie Clicker';
if (Game.season === 'fools') title = 'Cookie Baker';
// eslint-disable-next-line no-unused-vars
Title = `${Game.OnAscend ? 'Ascending! ' : ''}${CMBeautify(Game.cookies)} ${
Game.cookies === 1 ? 'cookie' : 'cookies'
} - ${title}`;