Fixed high number of ESLint errors

This commit is contained in:
Daniël van Noord
2021-04-04 17:05:39 +02:00
parent e2f99d1cf9
commit e3321ebe2f
53 changed files with 130 additions and 182 deletions

View File

@@ -1,5 +1,3 @@
/* eslint-disable no-param-reassign */
/* eslint-disable no-unused-vars */
import { CMOptions } from '../../Config/VariablesAndData';
import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank';
import { ColourGray } from '../../Disp/VariablesAndData';
@@ -20,16 +18,17 @@ import ColourOfPP from './ColourOfPP';
function CacheColour(target, amount) {
Object.keys(target).forEach((i) => {
if (CMOptions.PPRigidelMode && amount === 1) {
target[i].color = ColourGray;
target[i].color = ColourGray; // eslint-disable-line no-param-reassign
return;
}
// eslint-disable-next-line no-param-reassign
target[i].color = ColourOfPP(
target[i],
Game.Objects[i].getSumPrice(amount),
);
// Colour based on excluding certain top-buildings
for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
if (target[i].pp === CachePPArray[j][0]) target[i].color = ColourGray;
if (target[i].pp === CachePPArray[j][0]) target[i].color = ColourGray; // eslint-disable-line no-param-reassign
}
});
}
@@ -38,11 +37,11 @@ function CachePP(target, amount) {
Object.keys(target).forEach((i) => {
const price = Game.Objects[i].getSumPrice(amount);
if (Game.cookiesPs) {
target[i].pp =
target[i].pp = // eslint-disable-line no-param-reassign
Math.max(price - (Game.cookies + GetWrinkConfigBank()), 0) /
Game.cookiesPs +
price / target[i].bonus;
} else target[i].pp = price / target[i].bonus;
} else target[i].pp = price / target[i].bonus; // eslint-disable-line no-param-reassign
if (!(CMOptions.PPRigidelMode && amount === 1))
CachePPArray.push([target[i].pp, amount]);
});
@@ -73,7 +72,7 @@ export default function CacheBuildingsPP() {
}
}
}
CacheMinPP = CachePPArray[CMOptions.PPExcludeTop][indexOfMin];
CacheMinPP = CachePPArray[CMOptions.PPExcludeTop][indexOfMin]; // eslint-disable-line no-unused-vars
CacheColour(CacheObjects1, 1);
CacheColour(CacheObjects10, 10);