Fixed high number of ESLint errors
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@@ -1,10 +1,9 @@
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/* eslint-disable no-unused-vars */
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import { CacheDragonAura, CacheDragonAura2 } from '../VariablesAndData';
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/**
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* This functions caches the currently selected Dragon Auras
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*/
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export default function CacheDragonAuras() {
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CacheDragonAura = Game.dragonAura;
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CacheDragonAura2 = Game.dragonAura2;
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CacheDragonAura = Game.dragonAura; // eslint-disable-line no-unused-vars
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CacheDragonAura2 = Game.dragonAura2; // eslint-disable-line no-unused-vars
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}
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