Show cookies from clicking in stats #698
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94
src/Main/LoopHook.js
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94
src/Main/LoopHook.js
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import InitCache from '../Cache/CacheInit';
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import LoopCache from '../Cache/CacheLoop';
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import CacheNoGoldSwitchCPS from '../Cache/CPS/NoGoldSwitchCPS';
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import CacheSellAllForChoEgg from '../Cache/CPS/SellChoEgg';
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import CacheDragonCost from '../Cache/Dragon/Dragon';
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import CachePantheonGods from '../Cache/PantheonGods/CacheGods';
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import {
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CacheBuildingsPrices,
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CacheIncome,
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} from '../Cache/PriceAndIncome/PriceAndIncome';
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import { CacheChain } from '../Cache/Stats/ChainCookies';
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import CacheAllMissingUpgrades from '../Cache/Stats/MissingUpgrades';
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import CacheSeasonSpec from '../Cache/Stats/Reindeer';
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import {
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CacheGoldenAndWrathCookiesMults,
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CacheStatsCookies,
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} from '../Cache/Stats/Stats';
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import {
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CacheDoRemakeBuildPrices,
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CacheHadBuildAura,
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} from '../Cache/VariablesAndData';
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import UpdateAscendState from '../Disp/HelperFunctions/UpdateAscendState';
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import { LastAscendState } from '../Disp/VariablesAndData';
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import InitData from '../Sim/InitializeData/InitData';
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import { SimDoSims } from '../Sim/VariablesAndData';
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import CheckGardenTick from './CheckStates/Garden';
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import CheckGoldenCookie from './CheckStates/GoldenCookie';
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import CheckMagicMeter from './CheckStates/Grimoire';
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import CheckSeasonPopup from './CheckStates/Season';
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import CheckTickerFortune from './CheckStates/Ticker';
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import CheckWrinklerCount from './CheckStates/Wrinkler';
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import { LastModCount } from './VariablesAndData';
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/**
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* Main loop of Cookie Monster
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* CM.init registers it to the "logic" hook provided by the modding api
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*/
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export default function CMLoopHook() {
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if (LastAscendState !== Game.OnAscend) {
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LastAscendState = Game.OnAscend;
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UpdateAscendState();
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}
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if (!Game.OnAscend && Game.AscendTimer === 0) {
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// Check if any other mods have been loaded
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if (LastModCount !== Object.keys(Game.mods).length) {
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InitData();
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InitCache();
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LastModCount = Object.keys(Game.mods).length;
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}
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// CM.Sim.DoSims is set whenever CPS has changed
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if (SimDoSims) {
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CacheIncome();
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CacheNoGoldSwitchCPS(); // Needed first
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CacheGoldenAndWrathCookiesMults();
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CacheStatsCookies();
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CacheAllMissingUpgrades();
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CacheChain();
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CacheDragonCost();
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CachePantheonGods();
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CacheSeasonSpec();
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CacheSellAllForChoEgg();
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SimDoSims = 0;
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}
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// Check for aura change to recalculate buildings prices
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const hasBuildAura = Game.auraMult('Fierce Hoarder') > 0;
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if (!CacheHadBuildAura && hasBuildAura) {
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CacheHadBuildAura = true;
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CacheDoRemakeBuildPrices = 1;
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} else if (CacheHadBuildAura && !hasBuildAura) {
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CacheHadBuildAura = false;
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CacheDoRemakeBuildPrices = 1;
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}
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if (CacheDoRemakeBuildPrices) {
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CacheBuildingsPrices();
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CacheDoRemakeBuildPrices = 0;
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}
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LoopCache();
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// Check all changing minigames and game-states
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CheckGoldenCookie();
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CheckTickerFortune();
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CheckSeasonPopup();
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CheckGardenTick();
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CheckMagicMeter();
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CheckWrinklerCount();
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}
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}
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