Fix minor bug with the chain stats
This commit is contained in:
25
src/Cache.js
25
src/Cache.js
@@ -93,18 +93,29 @@ CM.Cache.RemakeChain = function() {
|
||||
base = CM.Cache.ChainWrathReward;
|
||||
}
|
||||
var count = 1;
|
||||
while (base == base + count) {
|
||||
count++;
|
||||
if (maxPayout < base) {
|
||||
CM.Cache.Chain = 0;
|
||||
}
|
||||
else {
|
||||
count = 1;
|
||||
while (base == base + count) {
|
||||
count++;
|
||||
}
|
||||
CM.Cache.Chain = (base + count) / 0.25;
|
||||
}
|
||||
CM.Cache.Chain = (base + count) / 0.25;
|
||||
|
||||
CM.Cache.ChainFrenzyReward = CM.Cache.MaxChainMoni(7, maxPayout * 7);
|
||||
|
||||
count = 1;
|
||||
while(CM.Cache.ChainFrenzyReward == CM.Cache.ChainFrenzyReward + count) {
|
||||
count++;
|
||||
if ((maxPayout * 7) < CM.Cache.ChainFrenzyReward) {
|
||||
CM.Cache.ChainFrenzy = 0;
|
||||
}
|
||||
else {
|
||||
count = 1;
|
||||
while(CM.Cache.ChainFrenzyReward == CM.Cache.ChainFrenzyReward + count) {
|
||||
count++;
|
||||
}
|
||||
CM.Cache.ChainFrenzy = (CM.Cache.ChainFrenzyReward + count) / 0.25;
|
||||
}
|
||||
CM.Cache.ChainFrenzy = (CM.Cache.ChainFrenzyReward + count) / 0.25;
|
||||
}
|
||||
|
||||
CM.Cache.RemakeSeaSpec = function() {
|
||||
|
||||
Reference in New Issue
Block a user