Test button for sounds and new Audio() code #630
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@@ -13,7 +13,7 @@ export default function CheckGardenTick() {
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) {
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if (LastGardenNextStep !== 0 && LastGardenNextStep < Date.now()) {
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Flash(3, 'GardFlash');
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PlaySound(CMOptions.GardSoundURL, 'GardSound', 'GardVolume');
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PlaySound(CMOptions.GardSoundURL, 'GardSound', 'GardVolume', false);
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}
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LastGardenNextStep = Game.Objects.Farm.minigame.nextStep;
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}
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