Change to "color" to "colour"
This commit is contained in:
@@ -22,11 +22,11 @@ function CacheColour(target, amount) {
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Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPRigidelMode &&
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amount === 1
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) {
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target[i].color = ColourGray; // eslint-disable-line no-param-reassign
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target[i].colour = ColourGray; // eslint-disable-line no-param-reassign
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return;
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}
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// eslint-disable-next-line no-param-reassign
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target[i].color = ColourOfPP(
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target[i].colour = ColourOfPP(
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target[i],
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BuildingGetPrice(
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i,
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@@ -42,7 +42,7 @@ function CacheColour(target, amount) {
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j < Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop;
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j++
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) {
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if (target[i].pp === CachePPArray[j][0]) target[i].color = ColourGray; // eslint-disable-line no-param-reassign
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if (target[i].pp === CachePPArray[j][0]) target[i].colour = ColourGray; // eslint-disable-line no-param-reassign
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}
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});
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}
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@@ -84,7 +84,7 @@ export default function CacheBuildingsPP() {
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)
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Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop = 0; // Otherwise breaks during initialization
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// Calculate PP and colors
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// Calculate PP and colours
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CachePP(CacheObjects1, 1);
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CachePP(CacheObjects10, 10);
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CachePP(CacheObjects100, 100);
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@@ -15,18 +15,18 @@ import { CacheMinPP, CachePPArray } from '../VariablesAndData';
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* It is called by CM.Cache.CacheBuildingsPP(), CM.Cache.CacheBuildingsBulkPP() and CM.Cache.CacheUpgradePP()
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* @params {object} obj The obj of which the pp value should be checked
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* @params {number} price The price of the object
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* @returns {string} color The colour assosciated with the pp value
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* @returns {string} colour The colour assosciated with the pp value
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*/
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export default function ColourOfPP(me, price) {
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let color = '';
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let colour = '';
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// Colour based on PP
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if (me.pp <= 0 || me.pp === Infinity) color = ColourGray;
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else if (me.pp < CacheMinPP) color = ColourBlue;
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else if (me.pp === CacheMinPP) color = ColourGreen;
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else if (me.pp < CachePPArray[10][0]) color = ColourYellow;
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else if (me.pp < CachePPArray[20][0]) color = ColourOrange;
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else if (me.pp < CachePPArray[30][0]) color = ColourRed;
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else color = ColourPurple;
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if (me.pp <= 0 || me.pp === Infinity) colour = ColourGray;
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else if (me.pp < CacheMinPP) colour = ColourBlue;
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else if (me.pp === CacheMinPP) colour = ColourGreen;
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else if (me.pp < CachePPArray[10][0]) colour = ColourYellow;
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else if (me.pp < CachePPArray[20][0]) colour = ColourOrange;
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else if (me.pp < CachePPArray[30][0]) colour = ColourRed;
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else colour = ColourPurple;
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// Colour based on price in terms of CPS
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if (
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@@ -40,11 +40,11 @@ export default function ColourOfPP(me, price) {
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Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPSecondsLowerLimit,
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)
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)
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color = ColourBlue;
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colour = ColourBlue;
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}
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// Colour based on being able to purchase
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if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPOnlyConsiderBuyable) {
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if (price - Game.cookies > 0) color = ColourRed;
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if (price - Game.cookies > 0) colour = ColourRed;
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}
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return color;
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return colour;
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}
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@@ -16,6 +16,6 @@ export default function CacheUpgradePP() {
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} else CacheUpgrades[i].pp = Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
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if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity;
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CacheUpgrades[i].color = ColourOfPP(CacheUpgrades[i], Game.Upgrades[i].getPrice());
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CacheUpgrades[i].colour = ColourOfPP(CacheUpgrades[i], Game.Upgrades[i].getPrice());
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});
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}
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@@ -2,23 +2,23 @@ import { ColourGreen, ColourOrange, ColourRed, ColourYellow } from '../Variables
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import FormatTime from './FormatTime';
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/**
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* This function returns the color to be used for time-strings
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* This function returns the colour to be used for time-strings
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* @param {number} time Time to be coloured
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* @returns {{string, string}} {text, color} Both the formatted time and color as strings in an array
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* @returns {{string, string}} {text, colour} Both the formatted time and colour as strings in an array
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*/
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export default function GetTimeColour(time) {
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let color;
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let colour;
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let text;
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if (time <= 0) {
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if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimeFormat)
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text = '00:00:00:00:00';
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else text = 'Done!';
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color = ColourGreen;
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colour = ColourGreen;
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} else {
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text = FormatTime(time);
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if (time > 300) color = ColourRed;
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else if (time > 60) color = ColourOrange;
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else color = ColourYellow;
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if (time > 300) colour = ColourRed;
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else if (time > 60) colour = ColourOrange;
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else colour = ColourYellow;
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}
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return { text, color };
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return { text, colour };
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}
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@@ -39,7 +39,7 @@ export default function UpdateBuildings() {
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Object.keys(target).forEach((i) => {
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l(`productPrice${Game.Objects[i].id}`).style.color =
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Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
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`Colour${target[i].color}`
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`Colour${target[i].colour}`
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];
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});
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l(`storeBulk${CacheMinPPBulk}`).style.color =
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@@ -89,14 +89,14 @@ export default function UpdateBuildings() {
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const o = {};
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o.name = k;
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o.pp = CacheObjects1[k].pp;
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o.color = CacheObjects1[k].color;
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o.colour = CacheObjects1[k].colour;
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return o;
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});
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// Sort by pp colour group, then by pp.
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arr.sort((a, b) =>
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ColoursOrdering.indexOf(a.color) === ColoursOrdering.indexOf(b.color)
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ColoursOrdering.indexOf(a.colour) === ColoursOrdering.indexOf(b.colour)
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? a.pp - b.pp
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: ColoursOrdering.indexOf(a.color) - ColoursOrdering.indexOf(b.color),
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: ColoursOrdering.indexOf(a.colour) - ColoursOrdering.indexOf(b.colour),
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);
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} else if (
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Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortBuildings === 2
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@@ -105,14 +105,14 @@ export default function UpdateBuildings() {
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const o = {};
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o.name = k;
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o.pp = target[k].pp;
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o.color = target[k].color;
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o.colour = target[k].colour;
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return o;
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});
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// Sort by pp colour group, then by pp.
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arr.sort((a, b) =>
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ColoursOrdering.indexOf(a.color) === ColoursOrdering.indexOf(b.color)
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ColoursOrdering.indexOf(a.colour) === ColoursOrdering.indexOf(b.colour)
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? a.pp - b.pp
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: ColoursOrdering.indexOf(a.color) - ColoursOrdering.indexOf(b.color),
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: ColoursOrdering.indexOf(a.colour) - ColoursOrdering.indexOf(b.colour),
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);
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} else if (
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Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortBuildings === 3
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@@ -24,11 +24,11 @@ function CreateUpgradeBarLegend() {
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title.textContent = 'Legend';
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legend.appendChild(title);
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const legendLine = function (color, text) {
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const legendLine = function (colour, text) {
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const div = document.createElement('div');
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div.style.verticalAlign = 'middle';
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const span = document.createElement('span');
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span.className = ColourBackPre + color;
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span.className = ColourBackPre + colour;
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span.style.display = 'inline-block';
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span.style.height = '10px';
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span.style.width = '10px';
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@@ -70,10 +70,10 @@ export default function CreateUpgradeBar() {
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Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store');
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};
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const upgradeNumber = function (id, color) {
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const upgradeNumber = function (id, colour) {
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const span = document.createElement('span');
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span.id = id;
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span.className = ColourTextPre + color;
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span.className = ColourTextPre + colour;
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span.style.width = '14.28571428571429%';
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span.style.display = 'inline-block';
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span.textContent = '0';
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@@ -33,7 +33,7 @@ export default function UpdateUpgrades() {
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let addedColour = false;
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for (let j = 0; j < l(`upgrade${i}`).childNodes.length; j += 1) {
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if (l(`upgrade${i}`).childNodes[j].className.indexOf(ColourBackPre) !== -1) {
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l(`upgrade${i}`).childNodes[j].className = ColourBackPre + CacheUpgrades[me.name].color;
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l(`upgrade${i}`).childNodes[j].className = ColourBackPre + CacheUpgrades[me.name].colour;
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addedColour = true;
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break;
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}
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@@ -42,16 +42,16 @@ export default function UpdateUpgrades() {
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const div = document.createElement('div');
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div.style.width = '10px';
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div.style.height = '10px';
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div.className = ColourBackPre + CacheUpgrades[me.name].color;
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div.className = ColourBackPre + CacheUpgrades[me.name].colour;
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l(`upgrade${i}`).appendChild(div);
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}
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if (CacheUpgrades[me.name].color === ColourBlue) blue += 1;
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else if (CacheUpgrades[me.name].color === ColourGreen) green += 1;
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else if (CacheUpgrades[me.name].color === ColourYellow) yellow += 1;
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else if (CacheUpgrades[me.name].color === ColourOrange) orange += 1;
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else if (CacheUpgrades[me.name].color === ColourRed) red += 1;
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else if (CacheUpgrades[me.name].color === ColourPurple) purple += 1;
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else if (CacheUpgrades[me.name].color === ColourGray) gray += 1;
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if (CacheUpgrades[me.name].colour === ColourBlue) blue += 1;
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else if (CacheUpgrades[me.name].colour === ColourGreen) green += 1;
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else if (CacheUpgrades[me.name].colour === ColourYellow) yellow += 1;
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else if (CacheUpgrades[me.name].colour === ColourOrange) orange += 1;
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else if (CacheUpgrades[me.name].colour === ColourRed) red += 1;
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else if (CacheUpgrades[me.name].colour === ColourPurple) purple += 1;
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else if (CacheUpgrades[me.name].colour === ColourGray) gray += 1;
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});
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l('CMUpgradeBarBlue').textContent = blue;
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@@ -71,16 +71,16 @@ export default function UpdateUpgrades() {
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o.name = Game.UpgradesInStore[x].name;
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o.price = Game.UpgradesInStore[x].basePrice;
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o.pp = CacheUpgrades[o.name].pp;
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o.color = CacheUpgrades[o.name].color;
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o.colour = CacheUpgrades[o.name].colour;
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arr.push(o);
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}
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if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortUpgrades) {
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// Sort by pp colour group, then by pp.
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arr.sort((a, b) =>
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ColoursOrdering.indexOf(a.color) === ColoursOrdering.indexOf(b.color)
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ColoursOrdering.indexOf(a.colour) === ColoursOrdering.indexOf(b.colour)
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? a.pp - b.pp
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: ColoursOrdering.indexOf(a.color) - ColoursOrdering.indexOf(b.color),
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: ColoursOrdering.indexOf(a.colour) - ColoursOrdering.indexOf(b.colour),
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);
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} else {
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arr.sort((a, b) => a.price - b.price);
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@@ -27,7 +27,7 @@ export default function CMDrawHook() {
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}
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}
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// Update colors
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// Update colours
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UpdateBuildings();
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UpdateUpgrades();
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UpdateUpgradeSectionsHeight();
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@@ -11,23 +11,23 @@ import {
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* This function returns Name and Colour as object for sugar lump type that is given as input param.
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* It is called by CM.Disp.UpdateTooltipSugarLump()
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* @param {string} type Sugar Lump Type.
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* @returns {{string}, {string}} text, color An array containing the text and display-color of the sugar lump
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* @returns {{string}, {string}} text, colour An array containing the text and display-colour of the sugar lump
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*/
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export default function GetLumpColour(type) {
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if (type === 0) {
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return { text: 'Normal', color: ColourGray };
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return { text: 'Normal', colour: ColourGray };
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}
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if (type === 1) {
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return { text: 'Bifurcated', color: ColourGreen };
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return { text: 'Bifurcated', colour: ColourGreen };
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}
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if (type === 2) {
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return { text: 'Golden', color: ColourYellow };
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return { text: 'Golden', colour: ColourYellow };
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}
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if (type === 3) {
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return { text: 'Meaty', color: ColourOrange };
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return { text: 'Meaty', colour: ColourOrange };
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}
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if (type === 4) {
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return { text: 'Caramelized', color: ColourPurple };
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return { text: 'Caramelized', colour: ColourPurple };
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}
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return { text: 'Unknown Sugar Lump', color: ColourRed };
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return { text: 'Unknown Sugar Lump', colour: ColourRed };
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}
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@@ -33,10 +33,10 @@ export function CreateBotBar() {
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table.style.whiteSpace = 'nowrap';
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const tbody = table.appendChild(document.createElement('tbody'));
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const firstCol = function (text, color) {
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const firstCol = function (text, colour) {
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const td = document.createElement('td');
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td.style.textAlign = 'right';
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td.className = ColourTextPre + color;
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td.className = ColourTextPre + colour;
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td.textContent = text;
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return td;
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};
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@@ -86,7 +86,7 @@ export function UpdateBotBar() {
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2,
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);
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l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].className =
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ColourTextPre + target[i].color;
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ColourTextPre + target[i].colour;
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let PPString;
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if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPDisplayTime)
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PPString = FormatTime(Math.round(target[i].pp));
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@@ -96,7 +96,7 @@ export function UpdateBotBar() {
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(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
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);
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l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].className =
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ColourTextPre + timeColour.color;
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ColourTextPre + timeColour.colour;
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if (timeColour.text === 'Done!' && Game.cookies < Game.Objects[i].bulkPrice) {
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l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
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count
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@@ -6,7 +6,7 @@ import { ColourBackPre, ColourBlue, ColourTextPre } from '../VariablesAndData';
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* This function creates an indivudual timer for the timer bar
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* @param {string} id An id to identify the timer
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* @param {string} name The title of the timer
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* @param [{{string}, {string}}, ...] bars ([id, color]) The id and colours of individual parts of the timer
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* @param [{{string}, {string}}, ...] bars ([id, colour]) The id and colours of individual parts of the timer
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*/
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export function CreateTimer(id, name, bars) {
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const timerBar = document.createElement('div');
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@@ -36,20 +36,20 @@ export function CreateTimer(id, name, bars) {
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div.appendChild(type);
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for (let i = 0; i < bars.length; i++) {
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const colorBar = document.createElement('span');
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colorBar.id = bars[i].id;
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colorBar.style.display = 'inline-block';
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colorBar.style.height = '10px';
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colorBar.style.verticalAlign = 'text-top';
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colorBar.style.textAlign = 'center';
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const colourBar = document.createElement('span');
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colourBar.id = bars[i].id;
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colourBar.style.display = 'inline-block';
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colourBar.style.height = '10px';
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colourBar.style.verticalAlign = 'text-top';
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colourBar.style.textAlign = 'center';
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if (bars.length - 1 === i) {
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colorBar.style.borderTopRightRadius = '10px';
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colorBar.style.borderBottomRightRadius = '10px';
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colourBar.style.borderTopRightRadius = '10px';
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colourBar.style.borderBottomRightRadius = '10px';
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}
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if (typeof bars[i].color !== 'undefined') {
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colorBar.className = ColourBackPre + bars[i].color;
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if (typeof bars[i].colour !== 'undefined') {
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colourBar.className = ColourBackPre + bars[i].colour;
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}
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div.appendChild(colorBar);
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div.appendChild(colourBar);
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}
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const timer = document.createElement('span');
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@@ -26,21 +26,21 @@ export function CreateTimerBar() {
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// Create standard Autosave bar
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const CMTimerBarAutosave = CreateTimer('CMTimerBarAutosave', 'Autosave', [
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{ id: 'CMTimerBarAutosaveBar', color: ColourPurple },
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{ id: 'CMTimerBarAutosaveBar', colour: ColourPurple },
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]);
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TimerBar.appendChild(CMTimerBarAutosave);
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// Create standard Golden Cookie bar
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const CMTimerBarGC = CreateTimer('CMTimerBarGC', 'Next Cookie', [
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{ id: 'CMTimerBarGCMinBar', color: ColourGray },
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{ id: 'CMTimerBarGCBar', color: ColourPurple },
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{ id: 'CMTimerBarGCMinBar', colour: ColourGray },
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{ id: 'CMTimerBarGCBar', colour: ColourPurple },
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]);
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TimerBar.appendChild(CMTimerBarGC);
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// Create standard Reindeer bar
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const CMTimerBarRen = CreateTimer('CMTimerBarRen', 'Next Reindeer', [
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{ id: 'CMTimerBarRenMinBar', color: ColourGray },
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{ id: 'CMTimerBarRenBar', color: ColourOrange },
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{ id: 'CMTimerBarRenMinBar', colour: ColourGray },
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{ id: 'CMTimerBarRenBar', colour: ColourOrange },
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]);
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TimerBar.appendChild(CMTimerBarRen);
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const TimerBarBuffTimers = document.createElement('div');
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@@ -171,7 +171,7 @@ export function UpdateTimerBar() {
|
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]);
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timer.style.display = '';
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let classColour = '';
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// Gives specific timers specific colors
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// Gives specific timers specific colours
|
||||
if (typeof BuffColours[Game.buffs[i].name] !== 'undefined') {
|
||||
classColour = BuffColours[Game.buffs[i].name];
|
||||
} else classColour = ColourPurple;
|
||||
|
||||
@@ -53,18 +53,18 @@ export function TooltipCreateWarningSection() {
|
||||
TooltipWarn.style.bottom = 'auto';
|
||||
TooltipWarn.id = 'CMDispTooltipWarningParent';
|
||||
|
||||
const create = function (boxId, color, labelTextFront, labelTextBack, deficitId) {
|
||||
const create = function (boxId, colour, labelTextFront, labelTextBack, deficitId) {
|
||||
const box = document.createElement('div');
|
||||
box.id = boxId;
|
||||
box.style.display = 'none';
|
||||
box.style.transition = 'opacity 0.1s ease-out';
|
||||
box.className = ColourBorderPre + color;
|
||||
box.className = ColourBorderPre + colour;
|
||||
box.style.padding = '2px';
|
||||
box.style.background = '#000 url(img/darkNoise.png)';
|
||||
const labelDiv = document.createElement('div');
|
||||
box.appendChild(labelDiv);
|
||||
const labelSpan = document.createElement('span');
|
||||
labelSpan.className = ColourTextPre + color;
|
||||
labelSpan.className = ColourTextPre + colour;
|
||||
labelSpan.style.fontWeight = 'bold';
|
||||
labelSpan.textContent = labelTextFront;
|
||||
labelDiv.appendChild(labelSpan);
|
||||
|
||||
@@ -62,11 +62,11 @@ export default function Building() {
|
||||
: '.'
|
||||
}01% of income)`;
|
||||
}
|
||||
l('CMTooltipBorder').className = ColourTextPre + target[TooltipName].color;
|
||||
l('CMTooltipBorder').className = ColourTextPre + target[TooltipName].colour;
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPDisplayTime)
|
||||
l('CMTooltipPP').textContent = FormatTime(target[TooltipName].pp);
|
||||
else l('CMTooltipPP').textContent = Beautify(target[TooltipName].pp, 2);
|
||||
l('CMTooltipPP').className = ColourTextPre + target[TooltipName].color;
|
||||
l('CMTooltipPP').className = ColourTextPre + target[TooltipName].colour;
|
||||
const timeColour = GetTimeColour(
|
||||
(TooltipPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
|
||||
);
|
||||
@@ -74,7 +74,7 @@ export default function Building() {
|
||||
if (timeColour.text === 'Done!' && Game.cookies < target[TooltipName].price) {
|
||||
l('CMTooltipTime').textContent = `${timeColour.text} (with Wrink)`;
|
||||
} else l('CMTooltipTime').textContent = timeColour.text;
|
||||
l('CMTooltipTime').className = ColourTextPre + timeColour.color;
|
||||
l('CMTooltipTime').className = ColourTextPre + timeColour.colour;
|
||||
}
|
||||
|
||||
// Add "production left till next achievement"-bar
|
||||
|
||||
@@ -30,7 +30,7 @@ export default function Grimoire() {
|
||||
CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, spellCost),
|
||||
);
|
||||
time.textContent = timeColour.text;
|
||||
time.className = ColourTextPre + timeColour.color;
|
||||
time.className = ColourTextPre + timeColour.colour;
|
||||
|
||||
// Time left untill magic spent is recovered
|
||||
if (spellCost <= minigame.magic) {
|
||||
@@ -46,7 +46,7 @@ export default function Grimoire() {
|
||||
),
|
||||
);
|
||||
recover.textContent = recoverColour.text;
|
||||
recover.className = ColourTextPre + recoverColour.color;
|
||||
recover.className = ColourTextPre + recoverColour.colour;
|
||||
}
|
||||
|
||||
// Extra information on cookies gained when spell is Conjure Baked Goods (Name === 0)
|
||||
|
||||
@@ -16,6 +16,6 @@ export default function SugarLump() {
|
||||
tooltipBox.appendChild(lumpType);
|
||||
const lumpColour = GetLumpColour(Game.lumpCurrentType);
|
||||
lumpType.textContent = lumpColour.text;
|
||||
lumpType.className = ColourTextPre + lumpColour.color;
|
||||
lumpType.className = ColourTextPre + lumpColour.colour;
|
||||
} else l('CMTooltipArea').style.display = 'none';
|
||||
}
|
||||
|
||||
@@ -47,7 +47,7 @@ export default function Upgrade() {
|
||||
}01% of income)`;
|
||||
}
|
||||
l('CMTooltipBorder').className =
|
||||
ColourTextPre + CacheUpgrades[Game.UpgradesInStore[TooltipName].name].color;
|
||||
ColourTextPre + CacheUpgrades[Game.UpgradesInStore[TooltipName].name].colour;
|
||||
}
|
||||
|
||||
// If clicking power upgrade
|
||||
@@ -73,7 +73,7 @@ export default function Upgrade() {
|
||||
2,
|
||||
);
|
||||
l('CMTooltipPP').className =
|
||||
ColourTextPre + CacheUpgrades[Game.UpgradesInStore[TooltipName].name].color;
|
||||
ColourTextPre + CacheUpgrades[Game.UpgradesInStore[TooltipName].name].colour;
|
||||
}
|
||||
const timeColour = GetTimeColour(
|
||||
(TooltipPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
|
||||
@@ -85,7 +85,7 @@ export default function Upgrade() {
|
||||
) {
|
||||
l('CMTooltipTime').textContent = `${timeColour.text} (with Wrink)`;
|
||||
} else l('CMTooltipTime').textContent = timeColour.text;
|
||||
l('CMTooltipTime').className = ColourTextPre + timeColour.color;
|
||||
l('CMTooltipTime').className = ColourTextPre + timeColour.colour;
|
||||
|
||||
// Add extra info to Chocolate egg tooltip
|
||||
if (Game.UpgradesInStore[TooltipName].name === 'Chocolate egg') {
|
||||
|
||||
Reference in New Issue
Block a user