Fixed for Version 2.021 of Cookie Clicker (Issues #257, #259, and #265)

This commit is contained in:
Aktanusa
2019-10-06 22:01:37 -04:00
parent 108a0d836d
commit cb4b85a594
5 changed files with 178 additions and 64 deletions

View File

@@ -2,7 +2,7 @@
* Sim *
*******/
CM.Sim.BuildingGetPrice = function(basePrice, start, free, increase) {
CM.Sim.BuildingGetPrice = function(build, basePrice, start, free, increase) {
/*var price=0;
for (var i = Math.max(0 , start); i < Math.max(0, start + increase); i++) {
price += basePrice * Math.pow(Game.priceIncrease, Math.max(0, i - free));
@@ -17,7 +17,7 @@ CM.Sim.BuildingGetPrice = function(basePrice, start, free, increase) {
var moni = 0;
for (var i = 0; i < increase; i++) {
var price = basePrice * Math.pow(Game.priceIncrease, Math.max(0, start - free));
price = Game.modifyBuildingPrice(null, price);
price = Game.modifyBuildingPrice(build, price);
price = Math.ceil(price);
moni += price;
start++;
@@ -25,7 +25,7 @@ CM.Sim.BuildingGetPrice = function(basePrice, start, free, increase) {
return moni;
}
CM.Sim.BuildingSell = function(basePrice, start, free, amount, emuAura) {
CM.Sim.BuildingSell = function(build, basePrice, start, free, amount, emuAura) {
/*var price=0;
for (var i = Math.max(0, start - amount); i < Math.max(0, start); i++) {
price += basePrice * Math.pow(Game.priceIncrease, Math.max(0, i - free));
@@ -46,10 +46,15 @@ CM.Sim.BuildingSell = function(basePrice, start, free, amount, emuAura) {
var moni=0;
for (var i = 0; i < amount; i++) {
var price = basePrice * Math.pow(Game.priceIncrease, Math.max(0, start - free));
price = Game.modifyBuildingPrice(null, price);
price = Game.modifyBuildingPrice(build, price);
price = Math.ceil(price);
var giveBack = 0.25;
if (Game.hasAura('Earth Shatterer') || emuAura) giveBack = 0.5;
if (emuAura) {
giveBack = 0.5;
}
else {
giveBack *= 1 + Game.auraMult('Earth Shatterer');
}
price = Math.floor(price * giveBack);
if (start > 0) {
moni += price;
@@ -76,7 +81,7 @@ CM.Sim.Win = function(what) {
eval('CM.Sim.HasAchiev = ' + Game.HasAchiev.toString().split('Game').join('CM.Sim'));
eval('CM.Sim.GetHeavenlyMultiplier = ' + Game.GetHeavenlyMultiplier.toString().split('Game.Has').join('CM.Sim.Has').split('Game.hasAura').join('CM.Sim.hasAura'));
eval('CM.Sim.GetHeavenlyMultiplier = ' + Game.GetHeavenlyMultiplier.toString().split('Game.Has').join('CM.Sim.Has').split('Game.hasAura').join('CM.Sim.hasAura').split('Game.auraMult').join('CM.Sim.auraMult'));
CM.Sim.hasAura = function(what) {
if (Game.dragonAuras[CM.Sim.dragonAura].name == what || Game.dragonAuras[CM.Sim.dragonAura2].name == what)
@@ -85,6 +90,15 @@ CM.Sim.hasAura = function(what) {
return false;
}
CM.Sim.auraMult = function(what) {
var n = 0;
if (Game.dragonAuras[CM.Sim.dragonAura].name == what || Game.dragonAuras[CM.Sim.dragonAura2].name == what)
n = 1;
if (Game.dragonAuras[CM.Sim.dragonAura].name == 'Reality Bending' || Game.dragonAuras[CM.Sim.dragonAura2].name == 'Reality Bending')
n += 0.1;
return n;
}
eval('CM.Sim.GetTieredCpsMult = ' + Game.GetTieredCpsMult.toString()
.split('Game.Has').join('CM.Sim.Has')
.split('me.tieredUpgrades').join('Game.Objects[me.name].tieredUpgrades')
@@ -94,6 +108,7 @@ eval('CM.Sim.GetTieredCpsMult = ' + Game.GetTieredCpsMult.toString()
.split('me.grandma').join('Game.Objects[me.name].grandma')
.split('me.id').join('Game.Objects[me.name].id')
.split('Game.Objects[\'Grandma\']').join('CM.Sim.Objects[\'Grandma\']')
.split('me.fortune').join('Game.Objects[me.name].fortune')
);
CM.Sim.getCPSBuffMult = function() {
@@ -111,7 +126,13 @@ CM.Sim.InitData = function() {
CM.Sim.Objects[i] = {};
var me = Game.Objects[i];
var you = CM.Sim.Objects[i];
eval('you.cps = ' + me.cps.toString().split('Game.Has').join('CM.Sim.Has').split('Game.hasAura').join('CM.Sim.hasAura').split('Game.Objects').join('CM.Sim.Objects').split('Game.GetTieredCpsMult').join('CM.Sim.GetTieredCpsMult'));
eval('you.cps = ' + me.cps.toString()
.split('Game.Has').join('CM.Sim.Has')
.split('Game.hasAura').join('CM.Sim.hasAura')
.split('Game.Objects').join('CM.Sim.Objects')
.split('Game.GetTieredCpsMult').join('CM.Sim.GetTieredCpsMult')
.split('Game.auraMult').join('CM.Sim.auraMult')
);
// Below is needed for above eval!
you.baseCps = me.baseCps;
you.name = me.name;
@@ -196,6 +217,9 @@ CM.Sim.CalculateGains = function() {
if (CM.Sim.Has('An itchy sweater')) mult *= 1.01;
if (CM.Sim.Has('Santa\'s dominion')) mult *= 1.2;
if (CM.Sim.Has('Fortune #100')) mult *= 1.01;
if (CM.Sim.Has('Fortune #101')) mult *= 1.07;
var buildMult = 1;
if (Game.hasGod) {
var godLvl = Game.hasGod('asceticism');
@@ -237,7 +261,8 @@ CM.Sim.CalculateGains = function() {
var milkMult=1;
if (CM.Sim.Has('Santa\'s milk and cookies')) milkMult *= 1.05;
if (CM.Sim.hasAura('Breath of Milk')) milkMult *= 1.05;
//if (CM.Sim.hasAura('Breath of Milk')) milkMult *= 1.05;
milkMult *= 1 + CM.Sim.auraMult('Breath of Milk') * 0.05;
if (Game.hasGod) {
var godLvl = Game.hasGod('mother');
if (godLvl == 1) milkMult *= 1.1;
@@ -261,7 +286,9 @@ CM.Sim.CalculateGains = function() {
if (CM.Sim.Has('Kitten assistants to the regional manager')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.175 * milkMult);
if (CM.Sim.Has('Kitten marketeers')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.15 * milkMult);
if (CM.Sim.Has('Kitten analysts')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.125 * milkMult);
if (CM.Sim.Has('Kitten executives')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.115 * milkMult);
if (CM.Sim.Has('Kitten angels')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
if (CM.Sim.Has('Fortune #103')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.05 * milkMult);
mult *= catMult;
@@ -290,12 +317,14 @@ CM.Sim.CalculateGains = function() {
// TODO Store lumps?
if (CM.Sim.Has('Sugar baking')) mult *= (1 + Math.min(100, Game.lumps) * 0.01);
if (CM.Sim.hasAura('Radiant Appetite')) mult *= 2;
//if (CM.Sim.hasAura('Radiant Appetite')) mult *= 2;
mult *= 1 + CM.Sim.auraMult('Radiant Appetite');
if (Game.hasAura('Dragon\'s Fortune')) {
if (true) { // || CM.Sim.hasAura('Dragon\'s Fortune')) {
var n = Game.shimmerTypes['golden'].n;
var auraMult = CM.Sim.auraMult('Dragon\'s Fortune');
for (var i = 0; i < n; i++) {
mult *= 2.23;
mult *= 1 + auraMult * 1.23;
}
}
@@ -400,6 +429,15 @@ CM.Sim.CheckOtherAchiev = function() {
if (!CM.Sim.Has(CM.Data.ChristCookies[i])) hasAllChristCook = false;
}
if (hasAllChristCook) CM.Sim.Win('Let it snow');
if (CM.Sim.Has('Fortune cookies')) {
var list = Game.Tiers['fortune'].upgrades;
var fortunes = 0;
for (var i in list) {
if (CM.Sim.Has(list[i].name)) fortunes++;
}
if (fortunes >= list.length) CM.Sim.Win('O Fortuna');
}
}
CM.Sim.BuyBuildings = function(amount, target) {
@@ -532,6 +570,8 @@ CM.Sim.ResetBonus = function(possiblePresMax) {
if (CM.Cache.RealCookiesEarned >= 1000000000000000000000000000000000000000000) CM.Sim.Win('The end of the world');
if (CM.Cache.RealCookiesEarned >= 1000000000000000000000000000000000000000000000) CM.Sim.Win('Oh, you\'re back');
if (CM.Cache.RealCookiesEarned >= 1000000000000000000000000000000000000000000000000) CM.Sim.Win('Lazarus');
if (CM.Cache.RealCookiesEarned >= 1000000000000000000000000000000000000000000000000000) CM.Sim.Win('Smurf account');
if (CM.Cache.RealCookiesEarned >= 1000000000000000000000000000000000000000000000000000000) CM.Sim.Win('If at first you don\'t succeed');
CM.Sim.Upgrades['Heavenly chip secret'].bought = 1;
CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1;