Use CookieMonsterFramework for save/load, infoMenu

This commit is contained in:
Daniël van Noord
2021-07-11 10:21:16 +02:00
parent b959b3c024
commit c0e788b143
95 changed files with 809 additions and 675 deletions

View File

@@ -2,7 +2,6 @@ import { before, beforeEach, describe, it } from 'mocha';
import { assert } from 'chai';
import { l, Game } from '../../GlobalsForTesting';
import { CMOptions } from '../../../src/Config/VariablesAndData';
import ToggleWrinklerButtons from '../../../src/Config/Toggles/ToggleWrinklerButtons';
describe('ToggleWrinklerButtons', () => {
@@ -16,7 +15,7 @@ describe('ToggleWrinklerButtons', () => {
describe('WrinklerButtons = 0', () => {
before(() => {
CMOptions.WrinklerButtons = 0;
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.WrinklerButtons = 0;
});
describe('Game.elderWrath = 0', () => {
before(() => {
@@ -39,7 +38,7 @@ describe('ToggleWrinklerButtons', () => {
});
describe('WrinklerButtons = 1', () => {
before(() => {
CMOptions.WrinklerButtons = 1;
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.WrinklerButtons = 1;
});
describe('Game.elderWrath = 0', () => {
before(() => {