Use CookieMonsterFramework for save/load, infoMenu

This commit is contained in:
Daniël van Noord
2021-07-11 10:21:16 +02:00
parent b959b3c024
commit c0e788b143
95 changed files with 809 additions and 675 deletions

View File

@@ -2,7 +2,6 @@ import { before, beforeEach, describe, it } from 'mocha';
import { assert } from 'chai';
import { Game } from '../../GlobalsForTesting';
import { CMOptions } from '../../../src/Config/VariablesAndData';
import ToggleDetailedTime from '../../../src/Config/Toggles/ToggleDetailedTime';
import { BackupFunctions } from '../../../src/Main/VariablesAndData';
@@ -15,7 +14,7 @@ describe('ToggleDetailedTime', () => {
describe('DetailedTime = 0', () => {
before(() => {
CMOptions.DetailedTime = 0;
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.DetailedTime = 0;
BackupFunctions.sayTime = 'BackupFunctions.sayTime';
});
it('Set correct time function', () => {
@@ -24,7 +23,7 @@ describe('ToggleDetailedTime', () => {
});
describe('DetailedTime = 1', () => {
before(() => {
CMOptions.DetailedTime = 1;
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.DetailedTime = 1;
});
it('Set correct time function', () => {
assert.equal(Game.sayTime.name, 'CMSayTime');