Use CookieMonsterFramework for save/load, infoMenu
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@@ -9,4 +9,5 @@ export const Game = {
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LeftBackground: { canvas: { parentNode: {} } },
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RebuildUpgrades() {},
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UpgradesInStore: {},
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mods: { cookieMonsterFramework: { saveData: { cookieMonsterMod: { settings: {} } } } },
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};
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