Use CookieMonsterFramework for save/load, infoMenu

This commit is contained in:
Daniël van Noord
2021-07-11 10:21:16 +02:00
parent b959b3c024
commit c0e788b143
95 changed files with 809 additions and 675 deletions

View File

@@ -1,3 +1,4 @@
import { initFunctions } from '@cookiemonsterteam/cookiemonsterframework';
import { VersionMajor, VersionMinor } from '../Data/Moddata.ts';
import CMDrawHook from '../Disp/DrawHook';
import CMClickHook from '../Main/ClickHook';
@@ -14,6 +15,11 @@ import { isInitializing } from './Variables'; // eslint-disable-line no-unused-v
export default function init() {
isInitializing = true;
let proceed = true;
// Load Cookie Monster Mod Framework and register mod
initFunctions.initModFramework();
initFunctions.registerMod('cookieMonsterMod');
if (Game.version !== Number(VersionMajor)) {
// eslint-disable-next-line no-restricted-globals, no-alert
proceed = confirm(