Use CookieMonsterFramework for save/load, infoMenu

This commit is contained in:
Daniël van Noord
2021-07-11 10:21:16 +02:00
parent b959b3c024
commit c0e788b143
95 changed files with 809 additions and 675 deletions

View File

@@ -36,7 +36,6 @@ import {
CacheWrathCookiesMult,
CacheWrinklersTotal,
} from '../../../Cache/VariablesAndData';
import { CMOptions } from '../../../Config/VariablesAndData';
import ResetBonus from '../../../Sim/SimulationEvents/ResetAscension';
import GetCPS from '../../HelperFunctions/GetCPS';
import GetWrinkConfigBank from '../../HelperFunctions/GetWrinkConfigBank';
@@ -567,7 +566,9 @@ export function PrestigeSection() {
),
);
const HCTarget = Number(CMOptions.HeavenlyChipsTarget);
const HCTarget = Number(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.HeavenlyChipsTarget,
);
if (!Number.isNaN(HCTarget)) {
const CookiesTillTarget =
HCTarget - Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
@@ -699,7 +700,7 @@ export function SeasonSection() {
if (Game.season === 'christmas' || specDisp || choEgg || centEgg) {
section.appendChild(StatsHeader('Season Specials', 'Sea'));
if (CMOptions.Header.Sea) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.Sea) {
if (missingHalloweenCookies.length !== 0) {
section.appendChild(
StatsMissDispListing(