Use CookieMonsterFramework for save/load, infoMenu

This commit is contained in:
Daniël van Noord
2021-07-11 10:21:16 +02:00
parent b959b3c024
commit c0e788b143
95 changed files with 809 additions and 675 deletions

View File

@@ -1,5 +1,3 @@
import { CMOptions } from '../../../Config/VariablesAndData';
function CrateTooltipLockedAchievements(me) {
const tags = [];
if (me.pool === 'shadow') tags.push('Shadow Achievement', '#9700cf');
@@ -51,7 +49,7 @@ export default function AddMissingAchievements() {
achievs = i.parentElement.querySelectorAll('div.listing.crateBox')[0];
}
});
if (CMOptions.MissingAchievements) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.MissingAchievements) {
Object.values(achievs.children).forEach((achievsCrate) => {
if (!achievsCrate.className.includes('enabled')) {
const id = achievsCrate.onclick.toString().split(/\[(.*)\]/gi)[1];