Use CookieMonsterFramework for save/load, infoMenu
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@@ -1,6 +1,6 @@
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import { ToggleTimerBar } from '../../Config/SpecificToggles';
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import ToggleBotBar from '../../Config/Toggles/ToggleBotBar';
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import { CMOptions } from '../../Config/VariablesAndData';
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import UpdateBackground from './UpdateBackground';
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/**
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@@ -10,8 +10,10 @@ import UpdateBackground from './UpdateBackground';
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export default function UpdateAscendState() {
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if (Game.OnAscend) {
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l('game').style.bottom = '0px';
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if (CMOptions.BotBar === 1) l('CMBotBar').style.display = 'none';
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if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = 'none';
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if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1)
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l('CMBotBar').style.display = 'none';
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if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1)
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l('CMTimerBar').style.display = 'none';
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} else {
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ToggleBotBar();
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ToggleTimerBar();
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