Use CookieMonsterFramework for save/load, infoMenu
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@@ -2,7 +2,6 @@
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import CacheDragonCost from '../../Cache/Dragon/Dragon';
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import { CacheCostDragonUpgrade } from '../../Cache/VariablesAndData';
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import { CMOptions } from '../../Config/VariablesAndData';
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import CalculateChangeAura from '../../Sim/SimulationEvents/AuraChange';
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import Beautify from '../BeautifyAndFormatting/Beautify';
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import FormatTime from '../BeautifyAndFormatting/FormatTime';
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@@ -12,7 +11,7 @@ import FormatTime from '../BeautifyAndFormatting/FormatTime';
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* @param {number} aura The number of the aura currently selected by the mouse/user
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*/
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export function AddAuraInfo(aura) {
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if (CMOptions.DragonAuraInfo === 1) {
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if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.DragonAuraInfo === 1) {
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const [bonusCPS, priceOfChange] = CalculateChangeAura(aura);
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const timeToRecover = FormatTime(priceOfChange / (bonusCPS + Game.cookiesPs));
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let bonusCPSPercentage;
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