Use CookieMonsterFramework for save/load, infoMenu
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@@ -1,16 +1,15 @@
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import UpdateUpgrades from '../../Disp/BuildingsUpgrades/Upgrades';
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import { CMOptions } from '../VariablesAndData';
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/**
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* This function toggles the upgrade bar and the colours of upgrades
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* It is called by a change in CM.Options.UpBarColor
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*/
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export default function ToggleUpgradeBarAndColor() {
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if (CMOptions.UpBarColor === 1) {
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if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpBarColor === 1) {
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// Colours and bar on
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l('CMUpgradeBar').style.display = '';
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UpdateUpgrades();
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} else if (CMOptions.UpBarColor === 2) {
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} else if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpBarColor === 2) {
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// Colours on and bar off
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l('CMUpgradeBar').style.display = 'none';
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UpdateUpgrades();
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