Use CookieMonsterFramework for save/load, infoMenu
This commit is contained in:
@@ -1,11 +1,9 @@
|
||||
import { CMOptions } from '../VariablesAndData';
|
||||
|
||||
/**
|
||||
* This function updates the display setting of the two objects created by CM.Disp.CreateWrinklerButtons()
|
||||
* It is called by changes in CM.Options.WrinklerButtons
|
||||
*/
|
||||
export default function ToggleSectionHideButtons() {
|
||||
if (CMOptions.HideSectionsButtons) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.HideSectionsButtons) {
|
||||
l('CMSectionHidButtons').style.display = '';
|
||||
} else {
|
||||
l('CMSectionHidButtons').style.display = 'none';
|
||||
|
||||
Reference in New Issue
Block a user