Use CookieMonsterFramework for save/load, infoMenu

This commit is contained in:
Daniël van Noord
2021-07-11 10:21:16 +02:00
parent b959b3c024
commit c0e788b143
95 changed files with 809 additions and 675 deletions

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@@ -1,77 +0,0 @@
import ConfigDefault from '../../Data/SettingsDefault.ts';
import ConfigData from '../../Data/SettingsData';
import { CMOptions } from '../VariablesAndData';
import save from '../../InitSaveLoad/save';
import CMLoopHook from '../../Main/LoopHook';
import UpdateColours from '../../Disp/HelperFunctions/UpdateColours';
/** Functions related to saving, loading and restoring all settings */
/**
* This function saves the config of CookieMonster without saving any of the other save-data
* This allows saving in between the autosave intervals
* It is called by CM.Config.LoadConfig(), CM.Config.RestoreDefault(), CM.Config.ToggleConfig(),
* CM.ToggleConfigVolume() and changes in options with type "url", "color" or "numscale"
*/
export function SaveConfig() {
const saveString = b64_to_utf8(
unescape(localStorage.getItem('CookieClickerGame')).split('!END!')[0],
);
const CookieMonsterSave = saveString.match(/CookieMonster.*(;|$)/);
if (CookieMonsterSave !== null) {
const newSaveString = saveString.replace(CookieMonsterSave[0], `CookieMonster:${save()}`);
localStorage.setItem('CookieClickerGame', escape(`${utf8_to_b64(newSaveString)}!END!`));
}
}
/**
* This function loads the config of CookieMonster saved in localStorage and loads it into CMOptions
* It is called by CM.Main.DelayInit() and CM.Config.RestoreDefault()
*/
export function LoadConfig(settings) {
// This removes cookies left from earlier versions of CookieMonster
if (typeof localStorage.CMConfig !== 'undefined') {
delete localStorage.CMConfig;
}
if (settings !== undefined) {
CMOptions = settings;
if (typeof CMOptions.Colors !== 'undefined') {
delete CMOptions.Colors;
}
if (typeof CMOptions.Colours !== 'undefined') {
delete CMOptions.Colours;
}
// Check values
let mod = false;
Object.keys(ConfigDefault).forEach((i) => {
if (typeof CMOptions[i] === 'undefined') {
mod = true;
CMOptions[i] = ConfigDefault[i];
} else if (i === 'Header') {
Object.keys(ConfigDefault.Header).forEach((j) => {
if (
typeof CMOptions[i][j] === 'undefined' ||
!(CMOptions[i][j] > -1 && CMOptions[i][j] < 2)
) {
mod = true;
CMOptions[i][j] = ConfigDefault[i][j];
}
});
}
});
if (mod) SaveConfig();
CMLoopHook(); // Do loop once
Object.keys(ConfigDefault).forEach((i) => {
if (i !== 'Header' && typeof ConfigData[i].func !== 'undefined') {
ConfigData[i].func();
}
});
} else {
// Default values
LoadConfig(ConfigDefault);
}
Game.UpdateMenu();
UpdateColours();
}

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@@ -1,26 +1,35 @@
/** Called by the "func" of individual settings */
import UpdateBackground from '../Disp/HelperFunctions/UpdateBackground';
import { CMOptions } from './VariablesAndData';
/**
* This function changes the position of both the bottom and timer bar
*/
export function UpdateBotTimerBarPosition() {
if (CMOptions.BotBar === 1 && CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1 &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1 &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 1
) {
l('CMBotBar').style.bottom = l('CMTimerBar').style.height;
l('game').style.bottom = `${Number(l('CMTimerBar').style.height.replace('px', '')) + 70}px`;
} else if (CMOptions.BotBar === 1) {
} else if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1) {
l('CMBotBar').style.bottom = '0px';
l('game').style.bottom = '70px';
} else if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) {
} else if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1 &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 1
) {
l('game').style.bottom = l('CMTimerBar').style.height;
} else {
// No bars
l('game').style.bottom = '0px';
}
if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 0) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1 &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 0
) {
l('sectionLeft').style.top = l('CMTimerBar').style.height;
} else {
l('sectionLeft').style.top = '';
@@ -33,7 +42,8 @@ export function UpdateBotTimerBarPosition() {
* This function changes the visibility of the timer bar
*/
export function ToggleTimerBar() {
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = '';
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1)
l('CMTimerBar').style.display = '';
else l('CMTimerBar').style.display = 'none';
UpdateBotTimerBarPosition();
}
@@ -42,7 +52,7 @@ export function ToggleTimerBar() {
* This function changes the position of the timer bar
*/
export function ToggleTimerBarPos() {
if (CMOptions.TimerBarPos === 0) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 0) {
l('CMTimerBar').style.width = '30%';
l('CMTimerBar').style.bottom = '';
l('game').insertBefore(l('CMTimerBar'), l('sectionLeft'));

View File

@@ -1,6 +1,5 @@
import ConfigData from '../Data/SettingsData';
import { SaveConfig } from './SaveLoadReload/SaveLoadReloadSettings';
import { CMOptions } from './VariablesAndData';
import saveFramework from '@cookiemonsterteam/cookiemonsterframework/src/saveDataFunctions/saveFramework';
import settings from '../Data/settings';
/** Functions related to toggling or changing an individual setting */
@@ -13,18 +12,21 @@ export const ConfigPrefix = 'CMConfig';
* @param {string} config The name of the option
*/
export function ToggleConfig(config) {
CMOptions[config] += 1;
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[config] += 1;
if (CMOptions[config] === ConfigData[config].label.length) {
CMOptions[config] = 0;
if (ConfigData[config].toggle) l(ConfigPrefix + config).className = 'option off';
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[config] ===
settings[config].label.length
) {
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[config] = 0;
if (settings[config].toggle) l(ConfigPrefix + config).className = 'option off';
} else l(ConfigPrefix + config).className = 'option';
if (typeof ConfigData[config].func !== 'undefined') {
ConfigData[config].func();
if (typeof settings[config].func !== 'undefined') {
settings[config].func();
}
SaveConfig();
saveFramework();
}
/**
@@ -35,9 +37,11 @@ export function ToggleConfig(config) {
export function ToggleConfigVolume(config) {
if (l(`slider${config}`) !== null) {
l(`slider${config}right`).innerHTML = `${l(`slider${config}`).value}%`;
CMOptions[config] = Math.round(l(`slider${config}`).value);
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[config] = Math.round(
l(`slider${config}`).value,
);
}
SaveConfig();
saveFramework();
}
/**
@@ -46,7 +50,8 @@ export function ToggleConfigVolume(config) {
* @param {string} config The name of the header
*/
export function ToggleHeader(config) {
CMOptions.Header[config] += 1;
if (CMOptions.Header[config] > 1) CMOptions.Header[config] = 0;
SaveConfig();
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[config] += 1;
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[config] > 1)
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[config] = 0;
saveFramework();
}

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@@ -1,13 +1,12 @@
import { UpdateBotBar } from '../../Disp/InfoBars/BottomBar';
import { UpdateBotTimerBarPosition } from '../SpecificToggles';
import { CMOptions } from '../VariablesAndData';
/**
* This function toggle the bottom bar
* It is called by CM.Disp.UpdateAscendState() and a change in CMOptions.BotBar
* It is called by CM.Disp.UpdateAscendState() and a change in Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar
*/
export default function ToggleBotBar() {
if (CMOptions.BotBar === 1) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1) {
l('CMBotBar').style.display = '';
UpdateBotBar();
} else {

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@@ -1,12 +1,12 @@
import { CMSayTime } from '../../Disp/VariablesAndData';
import { BackupFunctions } from '../../Main/VariablesAndData';
import { CMOptions } from '../VariablesAndData';
/**
* This function changes some of the time-displays in the game to be more detailed
* It is called by a change in CM.Options.DetailedTime
*/
export default function ToggleDetailedTime() {
if (CMOptions.DetailedTime === 1) Game.sayTime = CMSayTime;
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.DetailedTime === 1)
Game.sayTime = CMSayTime;
else Game.sayTime = BackupFunctions.sayTime;
}

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@@ -1,13 +1,12 @@
import { CacheGoldenShimmersByID } from '../../Cache/VariablesAndData';
import { GCTimers } from '../../Disp/VariablesAndData';
import { CMOptions } from '../VariablesAndData';
/**
* This function toggles GC Timers are visible
* It is called by a change in CM.Options.GCTimer
*/
export default function ToggleGCTimer() {
if (CMOptions.GCTimer === 1) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.GCTimer === 1) {
Object.keys(GCTimers).forEach((i) => {
GCTimers[i].style.display = 'block';
GCTimers[i].style.left = CacheGoldenShimmersByID[i].l.style.left;

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@@ -1,11 +1,9 @@
import { CMOptions } from '../VariablesAndData';
/**
* This function updates the display setting of the two objects created by CM.Disp.CreateWrinklerButtons()
* It is called by changes in CM.Options.WrinklerButtons
*/
export default function ToggleSectionHideButtons() {
if (CMOptions.HideSectionsButtons) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.HideSectionsButtons) {
l('CMSectionHidButtons').style.display = '';
} else {
l('CMSectionHidButtons').style.display = 'none';

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@@ -1,5 +1,3 @@
import { CMOptions } from '../VariablesAndData';
/**
* This function toggles the position of the warnings created by CM.Disp.TooltipCreateWarningSection()
* It is called by a change in CM.Options.ToolWarnPos
@@ -7,7 +5,7 @@ import { CMOptions } from '../VariablesAndData';
*/
export default function ToggleToolWarnPos() {
if (l('CMDispTooltipWarningParent') !== null) {
if (CMOptions.ToolWarnPos === 0) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnPos === 0) {
l('CMDispTooltipWarningParent').style.top = 'auto';
l('CMDispTooltipWarningParent').style.margin = '4px -4px';
l('CMDispTooltipWarningParent').style.padding = '3px 4px';

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@@ -1,16 +1,15 @@
import UpdateUpgrades from '../../Disp/BuildingsUpgrades/Upgrades';
import { CMOptions } from '../VariablesAndData';
/**
* This function toggles the upgrade bar and the colours of upgrades
* It is called by a change in CM.Options.UpBarColor
*/
export default function ToggleUpgradeBarAndColor() {
if (CMOptions.UpBarColor === 1) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpBarColor === 1) {
// Colours and bar on
l('CMUpgradeBar').style.display = '';
UpdateUpgrades();
} else if (CMOptions.UpBarColor === 2) {
} else if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpBarColor === 2) {
// Colours on and bar off
l('CMUpgradeBar').style.display = 'none';
UpdateUpgrades();

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@@ -1,11 +1,11 @@
import { CMOptions } from '../VariablesAndData';
/**
* This function toggles the position of the upgrade bar from fixed or non-fixed mode
* It is called by a change in CM.Options.UpgradeBarFixedPos
*/
export default function ToggleUpgradeBarFixedPos() {
if (CMOptions.UpgradeBarFixedPos === 1) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpgradeBarFixedPos === 1
) {
// Fix to top of screen when scrolling
l('CMUpgradeBar').style.position = 'sticky';
l('CMUpgradeBar').style.top = '0px';

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@@ -1,11 +1,12 @@
import { CMOptions } from '../VariablesAndData';
/**
* This function updates the display setting of the two objects created by CM.Disp.CreateWrinklerButtons()
* It is called by changes in CM.Options.WrinklerButtons
*/
export default function ToggleWrinklerButtons() {
if (CMOptions.WrinklerButtons && Game.elderWrath) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.WrinklerButtons &&
Game.elderWrath
) {
l('PopAllNormalWrinklerButton').style.display = '';
l('PopFattestWrinklerButton').style.display = '';
} else {

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@@ -1,2 +1,2 @@
export let CMOptions = {}; // eslint-disable-line prefer-const
export const ConfigPrefix = 'CMConfig';
const ConfigPrefix = 'CMConfig';
export default ConfigPrefix;