Use CookieMonsterFramework for save/load, infoMenu
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@@ -1,4 +1,3 @@
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import { CMOptions } from '../../Config/VariablesAndData';
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import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank';
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import { ColourGray } from '../../Disp/VariablesAndData';
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import {
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@@ -18,14 +17,21 @@ import ColourOfPP from './ColourOfPP';
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*/
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function CacheColour(target, amount) {
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Object.keys(target).forEach((i) => {
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if (CMOptions.PPRigidelMode && amount === 1) {
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if (
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Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPRigidelMode &&
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amount === 1
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) {
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target[i].color = ColourGray; // eslint-disable-line no-param-reassign
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return;
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}
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// eslint-disable-next-line no-param-reassign
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target[i].color = ColourOfPP(target[i], Game.Objects[i].getSumPrice(amount));
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// Colour based on excluding certain top-buildings
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for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
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for (
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let j = 0;
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j < Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop;
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j++
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) {
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if (target[i].pp === CachePPArray[j][0]) target[i].color = ColourGray; // eslint-disable-line no-param-reassign
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}
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});
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@@ -39,7 +45,12 @@ function CachePP(target, amount) {
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Math.max(price - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs +
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price / target[i].bonus;
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} else target[i].pp = price / target[i].bonus; // eslint-disable-line no-param-reassign
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if (!(CMOptions.PPRigidelMode && amount === 1))
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if (
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!(
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Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPRigidelMode &&
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amount === 1
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)
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)
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CachePPArray.push([target[i].pp, amount, price]);
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});
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}
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@@ -51,7 +62,11 @@ function CachePP(target, amount) {
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export default function CacheBuildingsPP() {
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CacheMinPP = Infinity;
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CachePPArray = [];
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if (typeof CMOptions.PPExcludeTop === 'undefined') CMOptions.PPExcludeTop = 0; // Otherwise breaks during initialization
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if (
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typeof Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop ===
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'undefined'
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)
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Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop = 0; // Otherwise breaks during initialization
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// Calculate PP and colors
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CachePP(CacheObjects1, 1);
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@@ -60,8 +75,8 @@ export default function CacheBuildingsPP() {
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// Set CM.Cache.min to best non-excluded buidliung
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CachePPArray.sort((a, b) => a[0] - b[0]);
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let indexOfMin = CMOptions.PPExcludeTop;
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if (CMOptions.PPOnlyConsiderBuyable) {
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let indexOfMin = Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop;
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if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPOnlyConsiderBuyable) {
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while (CachePPArray[indexOfMin][2] > Game.cookies) {
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indexOfMin += 1;
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if (CachePPArray.length === indexOfMin + 1) {
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