Allow target Heavenly Chips in stats #269

This commit is contained in:
Daniël van Noord
2021-02-21 00:00:51 +01:00
parent 963116ba2f
commit c02d2c10d1
4 changed files with 64 additions and 55 deletions

View File

@@ -2367,7 +2367,7 @@ CM.Disp.AddMenuStats = function(title) {
*/
CM.Disp.CreateStatsHeader = function(text, config) {
let div = document.createElement('div');
div.className = 'listing';
div.className = 'title';
div.style.padding = '5px 16px';
div.style.opacity = '0.7';
div.style.fontSize = '17px';
@@ -2695,6 +2695,13 @@ CM.Disp.CreateStatsPrestigeSection = function() {
section.appendChild(CM.Disp.CreateStatsListing("basic", 'Heavenly Chips Per Second (last 5 seconds)', document.createTextNode(Beautify(CM.Cache.HCPerSecond))));
let HCTarget = Number(CM.Options.HeavenlyChipsTarget)
if (!isNaN(HCTarget)) {
let CookiesTillTarget = HCTarget - Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned))
section.appendChild(CM.Disp.CreateStatsListing("basic", 'Heavenly Chips To Target Set In Settings (CUR)', document.createTextNode(Beautify(CookiesTillTarget))));
section.appendChild(CM.Disp.CreateStatsListing("basic", 'Time To Target (CUR, Current 5 Second Average)', document.createTextNode(CM.Disp.FormatTime(CookiesTillTarget / CM.Cache.HCPerSecond))));
}
let resetBonus = CM.Sim.ResetBonus(possiblePresMax);
let resetFrag = document.createDocumentFragment();
resetFrag.appendChild(document.createTextNode(Beautify(resetBonus)));