Fixed a few spelling errors and whitespace (#3)

* linting, spelling errors
This commit is contained in:
redthefed
2018-02-28 23:51:21 -06:00
committed by GitHub
parent 78df5491a0
commit bd0cd9900d
7 changed files with 174 additions and 186 deletions

View File

@@ -1,7 +1,7 @@
/********
* Main *
********/
CM.ReplaceNative = function() {
CM.Backup.Beautify = Beautify;
Beautify = CM.Disp.Beautify;
@@ -12,7 +12,7 @@ CM.ReplaceNative = function() {
CM.Sim.DoSims = 1;
CM.Sim.Date = Date.now();
}
CM.Backup.tooltip = {};
CM.Backup.tooltip.draw = Game.tooltip.draw;
eval('CM.Backup.tooltip.drawMod = ' + Game.tooltip.draw.toString().split('this').join('Game.tooltip'));
@@ -20,7 +20,7 @@ CM.ReplaceNative = function() {
CM.Backup.tooltip.drawMod(from, text, origin);
CM.Disp.DrawTooltipWarnCaut();
}
CM.Backup.tooltip.update = Game.tooltip.update;
eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this.').join('Game.tooltip.'));
Game.tooltip.update = function() {
@@ -28,7 +28,7 @@ CM.ReplaceNative = function() {
CM.Disp.UpdateTooltipWarnCaut();
CM.Disp.UpdateTooltipLocation();
}
CM.Backup.UpdateSpecial = Game.UpdateSpecial;
Game.UpdateSpecial = function() {
if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) {
@@ -56,7 +56,7 @@ CM.ReplaceNative = function() {
CM.Disp.AddTooltipUpgrade();
Game.CalculateGains();
}
CM.Backup.UpdateMenu = Game.UpdateMenu;
Game.UpdateMenu = function() {
if (typeof jscolor.picker === 'undefined' || typeof jscolor.picker.owner === 'undefined') {
@@ -64,24 +64,24 @@ CM.ReplaceNative = function() {
CM.Disp.AddMenu();
}
}
CM.Backup.sayTime = Game.sayTime;
CM.Disp.sayTime = function(time, detail) {
if (isNaN(time) || time <= 0) return CM.Backup.sayTime(time, detail);
else return CM.Disp.FormatTime(time / Game.fps, 1);
}
CM.Backup.Loop = Game.Loop;
Game.Loop = function() {
CM.Backup.Loop();
CM.Loop();
}
CM.Backup.Logic = Game.Logic;
eval('CM.Backup.LogicMod = ' + Game.Logic.toString().split('document.title').join('CM.Cache.Title'));
eval('CM.Backup.LogicMod = ' + Game.Logic.toString().split('document.title').join('CM.Cache.Title'));
Game.Logic = function() {
CM.Backup.LogicMod();
// Update Title
CM.Disp.UpdateTitle();
}
@@ -127,19 +127,19 @@ CM.Loop = function() {
CM.Disp.UpdateAscendState();
}
if (!Game.OnAscend && Game.AscendTimer == 0) {
if (CM.Sim.DoSims) {
if (CM.Sim.DoSims) {
CM.Cache.RemakeIncome();
CM.Sim.NoGoldSwitchCookiesPS(); // Needed first
CM.Cache.RemakeLucky();
CM.Cache.RemakeChain();
CM.Cache.RemakeSeaSpec();
CM.Cache.RemakeSellForChoEgg();
CM.Sim.DoSims = 0;
}
// Check for aura change to recalculate buildings prices
var hasFierHoard = Game.hasAura('Fierce Hoarder');
if (!CM.Cache.HadFierHoard && hasFierHoard) {
@@ -150,15 +150,15 @@ CM.Loop = function() {
CM.Cache.HadFierHoard = false;
CM.Cache.DoRemakeBuildPrices = 1;
}
if (CM.Cache.DoRemakeBuildPrices) {
CM.Cache.RemakeBuildingsPrices();
CM.Cache.DoRemakeBuildPrices = 0;
}
// Update Wrinkler Bank
CM.Cache.RemakeWrinkBank();
// Calculate PP
CM.Cache.RemakePP();
@@ -166,11 +166,11 @@ CM.Loop = function() {
CM.Disp.UpdateBotBarOther();
CM.Disp.UpdateBuildings();
CM.Disp.UpdateUpgrades();
// Redraw timers
CM.Disp.UpdateBotBarTime();
CM.Disp.UpdateTimerBar();
// Update Tooltip
CM.Disp.UpdateTooltip();
@@ -181,10 +181,10 @@ CM.Loop = function() {
// Change menu refresh interval
CM.Disp.RefreshMenu();
}
// Check Golden Cookies
CM.Disp.CheckGoldenCookie();
// Check Season Popup
CM.Disp.CheckSeasonPopup();
@@ -200,7 +200,7 @@ CM.Init = function() {
if (proceed) {
CM.Cache.AddQueue();
CM.Disp.AddJscolor();
var delay = setInterval(function() {
if (typeof Queue !== 'undefined' && typeof jscolor !== 'undefined') {
CM.DelayInit();
@@ -220,11 +220,11 @@ CM.DelayInit = function() {
CM.Disp.CreateFavicon();
CM.Disp.CreateGCTimer();
CM.Disp.CreateTooltip('GoldCookTooltipPlaceholder', 'Calculated with Golden Switch off', '200px');
CM.Disp.CreateTooltip('PrestMaxTooltipPlaceholder', 'The MAX prestige is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamind slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '370px');
CM.Disp.CreateTooltip('PrestMaxTooltipPlaceholder', 'The MAX prestige is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '370px');
CM.Disp.CreateTooltip('NextPrestTooltipPlaceholder', 'Calculated with cookies gained from wrinklers and Chocolate egg', '200px');
CM.Disp.CreateTooltip('HeavenChipMaxTooltipPlaceholder', 'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamind slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '390px');
CM.Disp.CreateTooltip('HeavenChipMaxTooltipPlaceholder', 'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '390px');
CM.Disp.CreateTooltip('ResetTooltipPlaceholder', 'The bonus income you would get from new prestige levels unlocked at 100% of its potential and from reset achievements if you have the same buildings/upgrades after reset', '370px');
CM.Disp.CreateTooltip('ChoEggTooltipPlaceholder', 'The amount of cookies you would get from popping all wrinklers with Skruuia god in Diamind slot, selling all buildings with Earth Shatterer aura, and then buying Chocolate egg', '360px');
CM.Disp.CreateTooltip('ChoEggTooltipPlaceholder', 'The amount of cookies you would get from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and then buying Chocolate egg', '360px');
CM.Disp.CreateTooltipWarnCaut();
CM.Disp.AddTooltipBuild();
CM.Disp.AddTooltipGrimoire();
@@ -252,4 +252,3 @@ CM.ConfigPrefix = 'CMConfig';
CM.VersionMajor = '2.0042';
CM.VersionMinor = '2';