Fixed a few spelling errors and whitespace (#3)
* linting, spelling errors
This commit is contained in:
51
src/Cache.js
51
src/Cache.js
@@ -1,7 +1,7 @@
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/*********
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* Cache *
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*********/
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CM.Cache.AddQueue = function() {
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CM.Cache.Queue = document.createElement('script');
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CM.Cache.Queue.type = 'text/javascript';
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@@ -30,10 +30,10 @@ CM.Cache.RemakeIncome = function() {
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// Simulate Upgrade Buys
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CM.Sim.BuyUpgrades();
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// Simulate Building Buys for 10 amount
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CM.Sim.BuyBuildings(10, 'Objects10');
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// Simulate Building Buys for 100 amount
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CM.Sim.BuyBuildings(100, 'Objects100');
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}
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@@ -122,15 +122,15 @@ CM.Cache.RemakeBuildingsOtherPP = function(amount, target) {
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CM.Cache.RemakePP = function() {
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// Buildings for 1 amount
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CM.Cache.RemakeBuildingsPP();
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// Upgrades
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CM.Cache.RemakeUpgradePP();
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// Buildings for 10 amount
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CM.Cache.RemakeBuildingsOtherPP(10, 'Objects10');
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// Buildings for 100 amount
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CM.Cache.RemakeBuildingsOtherPP(100, 'Objects100');
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CM.Cache.RemakeBuildingsOtherPP(100, 'Objects100');
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}
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CM.Cache.RemakeLucky = function() {
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@@ -156,11 +156,11 @@ CM.Cache.MaxChainMoni = function(digit, maxPayout) {
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CM.Cache.RemakeChain = function() {
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var maxPayout = CM.Cache.NoGoldSwitchCookiesPS * 60 * 60 * 6;
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maxPayout /= CM.Sim.getCPSBuffMult();
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CM.Cache.ChainReward = CM.Cache.MaxChainMoni(7, maxPayout);
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CM.Cache.ChainWrathReward = CM.Cache.MaxChainMoni(6, maxPayout);
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if (maxPayout < CM.Cache.ChainReward) {
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CM.Cache.Chain = 0;
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}
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@@ -173,11 +173,11 @@ CM.Cache.RemakeChain = function() {
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else {
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CM.Cache.ChainWrath = CM.Cache.NextNumber(CM.Cache.ChainWrathReward) / 0.25;
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}
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CM.Cache.ChainFrenzyReward = CM.Cache.MaxChainMoni(7, maxPayout * 7);
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CM.Cache.ChainFrenzyWrathReward = CM.Cache.MaxChainMoni(6, maxPayout * 7);
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if ((maxPayout * 7) < CM.Cache.ChainFrenzyReward) {
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CM.Cache.ChainFrenzy = 0;
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}
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@@ -196,7 +196,7 @@ CM.Cache.RemakeSeaSpec = function() {
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if (Game.season == 'christmas') {
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var val = Game.cookiesPs * 60;
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if (Game.hasBuff('Elder frenzy')) val *= 0.5; // very sorry
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if (Game.hasBuff('Frenzy')) val *= 0.75; // I sincerely apologize
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if (Game.hasBuff('Frenzy')) val *= 0.75; // I sincerely apologize
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CM.Cache.SeaSpec = Math.max(25, val);
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if (Game.Has('Ho ho ho-flavored frosting')) CM.Cache.SeaSpec *= 2;
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}
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@@ -240,7 +240,7 @@ CM.Cache.InitCookiesDiff = function() {
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CM.Cache.UpdateAvgCPS = function() {
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var currDate = Math.floor(Date.now() / 1000);
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if (CM.Cache.lastDate != currDate) {
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if (CM.Cache.lastDate != currDate) {
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var choEggTotal = Game.cookies + CM.Cache.SellForChoEgg;
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if (Game.cpsSucked > 0) {
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choEggTotal += CM.Cache.WrinkGodBank;
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@@ -257,7 +257,7 @@ CM.Cache.UpdateAvgCPS = function() {
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CM.Cache.CookiesDiff.enqueue(bankDiffAvg);
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CM.Cache.WrinkDiff.enqueue(wrinkDiffAvg);
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CM.Cache.ChoEggDiff.enqueue(choEggDiffAvg);
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CM.Cache.ClicksDiff.enqueue(clicksDiffAvg);
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CM.Cache.ClicksDiff.enqueue(clicksDiffAvg);
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}
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// Assumes the queues are the same length
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while (CM.Cache.CookiesDiff.getLength() > 1800) {
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@@ -265,7 +265,7 @@ CM.Cache.UpdateAvgCPS = function() {
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CM.Cache.WrinkDiff.dequeue();
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CM.Cache.ClicksDiff.dequeue();
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}
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while (CM.Cache.ClicksDiff.getLength() > 30) {
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CM.Cache.ClicksDiff.dequeue();
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}
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@@ -275,14 +275,14 @@ CM.Cache.UpdateAvgCPS = function() {
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CM.Cache.lastWrinkCookies = CM.Cache.WrinkBank;
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CM.Cache.lastChoEgg = choEggTotal;
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CM.Cache.lastClicks = Game.cookieClicks;
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var sortedGainBank = new Array();
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var sortedGainWrink = new Array();
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var sortedGainChoEgg = new Array();
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var cpsLength = Math.min(CM.Cache.CookiesDiff.getLength(), CM.Disp.times[CM.Config.AvgCPSHist] * 60);
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// Assumes the queues are the same length
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// Assumes the queues are the same length
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for (var i = CM.Cache.CookiesDiff.getLength() - cpsLength; i < CM.Cache.CookiesDiff.getLength(); i++) {
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sortedGainBank.push(CM.Cache.CookiesDiff.get(i));
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sortedGainWrink.push(CM.Cache.WrinkDiff.get(i));
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@@ -292,9 +292,9 @@ CM.Cache.UpdateAvgCPS = function() {
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sortedGainBank.sort(function(a, b) { return a - b; });
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sortedGainWrink.sort(function(a, b) { return a - b; });
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sortedGainChoEgg.sort(function(a, b) { return a - b; });
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var cut = Math.round(sortedGainBank.length / 10);
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while (cut > 0) {
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sortedGainBank.shift();
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sortedGainBank.pop();
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@@ -304,7 +304,7 @@ CM.Cache.UpdateAvgCPS = function() {
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sortedGainChoEgg.pop();
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cut--;
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}
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var totalGainBank = 0;
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var totalGainWrink = 0;
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var totalGainChoEgg = 0;
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@@ -315,9 +315,9 @@ CM.Cache.UpdateAvgCPS = function() {
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totalGainChoEgg += sortedGainChoEgg[i];
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}
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CM.Cache.AvgCPS = (totalGainBank + (CM.Config.CalcWrink ? totalGainWrink : 0)) / sortedGainBank.length;
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var choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg'));
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if (choEgg || CM.Config.CalcWrink == 0) {
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CM.Cache.AvgCPSChoEgg = (totalGainBank + totalGainWrink + (choEgg ? totalGainChoEgg : 0)) / sortedGainBank.length;
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}
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@@ -369,4 +369,3 @@ CM.Cache.ClicksDiff;
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CM.Cache.AvgCPS = -1;
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CM.Cache.AvgCPSChoEgg = -1;
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CM.Cache.AvgClicks = -1;
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@@ -9,7 +9,7 @@ CM.SaveConfig = function(config) {
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CM.LoadConfig = function() {
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if (localStorage.getItem(CM.ConfigPrefix) != null) {
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CM.Config = JSON.parse(localStorage.getItem(CM.ConfigPrefix));
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// Check values
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var mod = false;
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for (var i in CM.ConfigDefault) {
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@@ -56,8 +56,8 @@ CM.LoadConfig = function() {
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}
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}
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}
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else { // Default values
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CM.RestoreDefault();
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else { // Default values
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CM.RestoreDefault();
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}
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}
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@@ -147,4 +147,3 @@ CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics
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CM.ConfigData.TimeFormat = {label: ['Time XXd, XXh, XXm, XXs', 'Time XX:XX:XX:XX:XX'], desc: 'Change the time format', toggle: false};
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CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', toggle: true, func: function() {CM.Disp.ToggleSayTime();}};
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CM.ConfigData.Scale = {label: ['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Scientific Notation'], desc: 'Change how long numbers are handled', toggle: false, func: function() {CM.Disp.RefreshScale();}};
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@@ -5,4 +5,3 @@
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CM.Data.HalloCookies = ['Skull cookies', 'Ghost cookies', 'Bat cookies', 'Slime cookies', 'Pumpkin cookies', 'Eyeball cookies', 'Spider cookies'];
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CM.Data.ChristCookies = ['Christmas tree biscuits', 'Snowflake biscuits', 'Snowman biscuits', 'Holly biscuits', 'Candy cane biscuits', 'Bell biscuits', 'Present biscuits'];
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CM.Data.ValCookies = ['Pure heart biscuits', 'Ardent heart biscuits', 'Sour heart biscuits', 'Weeping heart biscuits', 'Golden heart biscuits', 'Eternal heart biscuits'];
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@@ -17,4 +17,3 @@ CM.Data = {};
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CM.Disp = {};
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CM.Sim = {};
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53
src/Main.js
53
src/Main.js
@@ -1,7 +1,7 @@
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/********
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* Main *
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********/
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CM.ReplaceNative = function() {
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CM.Backup.Beautify = Beautify;
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Beautify = CM.Disp.Beautify;
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@@ -12,7 +12,7 @@ CM.ReplaceNative = function() {
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CM.Sim.DoSims = 1;
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CM.Sim.Date = Date.now();
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}
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CM.Backup.tooltip = {};
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CM.Backup.tooltip.draw = Game.tooltip.draw;
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eval('CM.Backup.tooltip.drawMod = ' + Game.tooltip.draw.toString().split('this').join('Game.tooltip'));
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@@ -20,7 +20,7 @@ CM.ReplaceNative = function() {
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CM.Backup.tooltip.drawMod(from, text, origin);
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CM.Disp.DrawTooltipWarnCaut();
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}
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CM.Backup.tooltip.update = Game.tooltip.update;
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eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this.').join('Game.tooltip.'));
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Game.tooltip.update = function() {
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@@ -28,7 +28,7 @@ CM.ReplaceNative = function() {
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CM.Disp.UpdateTooltipWarnCaut();
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CM.Disp.UpdateTooltipLocation();
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}
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CM.Backup.UpdateSpecial = Game.UpdateSpecial;
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Game.UpdateSpecial = function() {
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if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) {
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@@ -56,7 +56,7 @@ CM.ReplaceNative = function() {
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CM.Disp.AddTooltipUpgrade();
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Game.CalculateGains();
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}
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CM.Backup.UpdateMenu = Game.UpdateMenu;
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Game.UpdateMenu = function() {
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if (typeof jscolor.picker === 'undefined' || typeof jscolor.picker.owner === 'undefined') {
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@@ -64,24 +64,24 @@ CM.ReplaceNative = function() {
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CM.Disp.AddMenu();
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}
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}
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CM.Backup.sayTime = Game.sayTime;
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CM.Disp.sayTime = function(time, detail) {
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if (isNaN(time) || time <= 0) return CM.Backup.sayTime(time, detail);
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else return CM.Disp.FormatTime(time / Game.fps, 1);
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}
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CM.Backup.Loop = Game.Loop;
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Game.Loop = function() {
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CM.Backup.Loop();
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CM.Loop();
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}
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CM.Backup.Logic = Game.Logic;
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eval('CM.Backup.LogicMod = ' + Game.Logic.toString().split('document.title').join('CM.Cache.Title'));
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eval('CM.Backup.LogicMod = ' + Game.Logic.toString().split('document.title').join('CM.Cache.Title'));
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Game.Logic = function() {
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CM.Backup.LogicMod();
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// Update Title
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CM.Disp.UpdateTitle();
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}
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@@ -127,19 +127,19 @@ CM.Loop = function() {
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CM.Disp.UpdateAscendState();
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}
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if (!Game.OnAscend && Game.AscendTimer == 0) {
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if (CM.Sim.DoSims) {
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if (CM.Sim.DoSims) {
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CM.Cache.RemakeIncome();
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CM.Sim.NoGoldSwitchCookiesPS(); // Needed first
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CM.Cache.RemakeLucky();
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CM.Cache.RemakeChain();
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CM.Cache.RemakeSeaSpec();
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CM.Cache.RemakeSellForChoEgg();
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CM.Sim.DoSims = 0;
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}
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// Check for aura change to recalculate buildings prices
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var hasFierHoard = Game.hasAura('Fierce Hoarder');
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if (!CM.Cache.HadFierHoard && hasFierHoard) {
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@@ -150,15 +150,15 @@ CM.Loop = function() {
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CM.Cache.HadFierHoard = false;
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CM.Cache.DoRemakeBuildPrices = 1;
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}
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if (CM.Cache.DoRemakeBuildPrices) {
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CM.Cache.RemakeBuildingsPrices();
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CM.Cache.DoRemakeBuildPrices = 0;
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}
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// Update Wrinkler Bank
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CM.Cache.RemakeWrinkBank();
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// Calculate PP
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CM.Cache.RemakePP();
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@@ -166,11 +166,11 @@ CM.Loop = function() {
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CM.Disp.UpdateBotBarOther();
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CM.Disp.UpdateBuildings();
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CM.Disp.UpdateUpgrades();
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// Redraw timers
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CM.Disp.UpdateBotBarTime();
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CM.Disp.UpdateTimerBar();
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// Update Tooltip
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CM.Disp.UpdateTooltip();
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@@ -181,10 +181,10 @@ CM.Loop = function() {
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// Change menu refresh interval
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CM.Disp.RefreshMenu();
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}
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// Check Golden Cookies
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CM.Disp.CheckGoldenCookie();
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// Check Season Popup
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CM.Disp.CheckSeasonPopup();
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@@ -200,7 +200,7 @@ CM.Init = function() {
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if (proceed) {
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CM.Cache.AddQueue();
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CM.Disp.AddJscolor();
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var delay = setInterval(function() {
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if (typeof Queue !== 'undefined' && typeof jscolor !== 'undefined') {
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CM.DelayInit();
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@@ -220,11 +220,11 @@ CM.DelayInit = function() {
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CM.Disp.CreateFavicon();
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CM.Disp.CreateGCTimer();
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CM.Disp.CreateTooltip('GoldCookTooltipPlaceholder', 'Calculated with Golden Switch off', '200px');
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CM.Disp.CreateTooltip('PrestMaxTooltipPlaceholder', 'The MAX prestige is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamind slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '370px');
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CM.Disp.CreateTooltip('PrestMaxTooltipPlaceholder', 'The MAX prestige is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '370px');
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CM.Disp.CreateTooltip('NextPrestTooltipPlaceholder', 'Calculated with cookies gained from wrinklers and Chocolate egg', '200px');
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CM.Disp.CreateTooltip('HeavenChipMaxTooltipPlaceholder', 'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamind slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '390px');
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CM.Disp.CreateTooltip('HeavenChipMaxTooltipPlaceholder', 'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '390px');
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CM.Disp.CreateTooltip('ResetTooltipPlaceholder', 'The bonus income you would get from new prestige levels unlocked at 100% of its potential and from reset achievements if you have the same buildings/upgrades after reset', '370px');
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CM.Disp.CreateTooltip('ChoEggTooltipPlaceholder', 'The amount of cookies you would get from popping all wrinklers with Skruuia god in Diamind slot, selling all buildings with Earth Shatterer aura, and then buying Chocolate egg', '360px');
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CM.Disp.CreateTooltip('ChoEggTooltipPlaceholder', 'The amount of cookies you would get from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and then buying Chocolate egg', '360px');
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CM.Disp.CreateTooltipWarnCaut();
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CM.Disp.AddTooltipBuild();
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CM.Disp.AddTooltipGrimoire();
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@@ -252,4 +252,3 @@ CM.ConfigPrefix = 'CMConfig';
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CM.VersionMajor = '2.0042';
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CM.VersionMinor = '2';
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67
src/Sim.js
67
src/Sim.js
@@ -79,8 +79,8 @@ eval('CM.Sim.HasAchiev = ' + Game.HasAchiev.toString().split('Game').join('CM.Si
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eval('CM.Sim.GetHeavenlyMultiplier = ' + Game.GetHeavenlyMultiplier.toString().split('Game.Has').join('CM.Sim.Has').split('Game.hasAura').join('CM.Sim.hasAura'));
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CM.Sim.hasAura = function(what) {
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if (Game.dragonAuras[CM.Sim.dragonAura].name == what || Game.dragonAuras[CM.Sim.dragonAura2].name == what)
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return true;
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if (Game.dragonAuras[CM.Sim.dragonAura].name == what || Game.dragonAuras[CM.Sim.dragonAura2].name == what)
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return true;
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else
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return false;
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}
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@@ -132,7 +132,7 @@ CM.Sim.CopyData = function() {
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CM.Sim.prestige = Game.prestige;
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CM.Sim.dragonAura = Game.dragonAura;
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CM.Sim.dragonAura2 = Game.dragonAura2;
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// Buildings
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for (var i in Game.Objects) {
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var me = Game.Objects[i];
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@@ -241,7 +241,7 @@ CM.Sim.CalculateGains = function() {
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if (CM.Sim.Has('Kitten specialists')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
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if (CM.Sim.Has('Kitten experts')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
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if (CM.Sim.Has('Kitten consultants')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
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if (CM.Sim.Has('Kitten assistants to the regional manager')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
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if (CM.Sim.Has('Kitten assistants to the regional manager')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
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if (CM.Sim.Has('Kitten angels')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
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var eggMult = 1;
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@@ -265,7 +265,7 @@ CM.Sim.CalculateGains = function() {
|
||||
eggMult *= CM.Cache.CentEgg;
|
||||
}
|
||||
mult *= eggMult;
|
||||
|
||||
|
||||
if (CM.Sim.hasAura('Radiant Appetite')) mult *= 2;
|
||||
|
||||
if (Game.hasAura('Dragon\'s Fortune')) {
|
||||
@@ -276,7 +276,7 @@ CM.Sim.CalculateGains = function() {
|
||||
}
|
||||
|
||||
var rawCookiesPs = CM.Sim.cookiesPs * mult;
|
||||
|
||||
|
||||
for (var i in Game.CpsAchievements) {
|
||||
if (rawCookiesPs >= Game.CpsAchievements[i].threshold) CM.Sim.Win(Game.CpsAchievements[i].name);
|
||||
}
|
||||
@@ -351,16 +351,16 @@ CM.Sim.CheckOtherAchiev = function() {
|
||||
if (buildingsOwned >= 500) CM.Sim.Win('Architect');
|
||||
if (buildingsOwned >= 1000) CM.Sim.Win('Engineer');
|
||||
if (buildingsOwned >= 2000) CM.Sim.Win('Lord of Constructs');
|
||||
|
||||
|
||||
if (CM.Sim.UpgradesOwned >= 20) CM.Sim.Win('Enhancer');
|
||||
if (CM.Sim.UpgradesOwned >= 50) CM.Sim.Win('Augmenter');
|
||||
if (CM.Sim.UpgradesOwned >= 100) CM.Sim.Win('Upgrader');
|
||||
if (CM.Sim.UpgradesOwned >= 200) CM.Sim.Win('Lord of Progress');
|
||||
|
||||
|
||||
if (buildingsOwned >= 3000 && CM.Sim.UpgradesOwned >= 300) CM.Sim.Win('Polymath');
|
||||
|
||||
|
||||
if (CM.Sim.Objects['Cursor'].amount + CM.Sim.Objects['Grandma'].amount >= 777) CM.Sim.Win('The elder scrolls');
|
||||
|
||||
|
||||
var hasAllHalloCook = true;
|
||||
for (var i in CM.Data.HalloCookies) {
|
||||
if (!CM.Sim.Has(CM.Data.HalloCookies[i])) hasAllHalloCook = false;
|
||||
@@ -374,13 +374,13 @@ CM.Sim.CheckOtherAchiev = function() {
|
||||
if (hasAllChristCook) CM.Sim.Win('Let it snow');
|
||||
}
|
||||
|
||||
CM.Sim.BuyBuildings = function(amount, target) {
|
||||
CM.Sim.BuyBuildings = function(amount, target) {
|
||||
CM.Cache[target] = [];
|
||||
for (var i in Game.Objects) {
|
||||
CM.Sim.CopyData();
|
||||
var me = CM.Sim.Objects[i];
|
||||
me.amount += amount;
|
||||
|
||||
|
||||
if (i == 'Cursor') {
|
||||
if (me.amount >= 1) CM.Sim.Win('Click');
|
||||
if (me.amount >= 2) CM.Sim.Win('Double-click');
|
||||
@@ -393,21 +393,21 @@ CM.Sim.BuyBuildings = function(amount, target) {
|
||||
}
|
||||
else {
|
||||
for (var j in Game.Objects[me.name].tieredAchievs) {
|
||||
if (me.amount >= Game.Tiers[Game.Objects[me.name].tieredAchievs[j].tier].achievUnlock)
|
||||
if (me.amount >= Game.Tiers[Game.Objects[me.name].tieredAchievs[j].tier].achievUnlock)
|
||||
CM.Sim.Win(Game.Objects[me.name].tieredAchievs[j].name);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
var lastAchievementsOwned = CM.Sim.AchievementsOwned;
|
||||
|
||||
|
||||
CM.Sim.CalculateGains();
|
||||
|
||||
|
||||
CM.Sim.CheckOtherAchiev();
|
||||
|
||||
|
||||
if (lastAchievementsOwned != CM.Sim.AchievementsOwned) {
|
||||
CM.Sim.CalculateGains();
|
||||
}
|
||||
|
||||
|
||||
CM.Cache[target][i] = {};
|
||||
CM.Cache[target][i].bonus = CM.Sim.cookiesPs - Game.cookiesPs;
|
||||
if (amount != 1) {
|
||||
@@ -439,17 +439,17 @@ CM.Sim.BuyUpgrades = function() {
|
||||
else if (i == 'Heavenly key') {
|
||||
CM.Sim.Win('Wholesome');
|
||||
}
|
||||
|
||||
|
||||
var lastAchievementsOwned = CM.Sim.AchievementsOwned;
|
||||
|
||||
|
||||
CM.Sim.CalculateGains();
|
||||
|
||||
|
||||
CM.Sim.CheckOtherAchiev();
|
||||
|
||||
|
||||
if (lastAchievementsOwned != CM.Sim.AchievementsOwned) {
|
||||
CM.Sim.CalculateGains();
|
||||
}
|
||||
|
||||
|
||||
CM.Cache.Upgrades[i] = {};
|
||||
CM.Cache.Upgrades[i].bonus = CM.Sim.cookiesPs - Game.cookiesPs;
|
||||
}
|
||||
@@ -468,12 +468,12 @@ CM.Sim.NoGoldSwitchCookiesPS = function() {
|
||||
|
||||
CM.Sim.ResetBonus = function(possiblePresMax) {
|
||||
var lastAchievementsOwned = -1;
|
||||
|
||||
|
||||
// Calculate CPS with all Heavenly upgrades
|
||||
var curCPS = Game.cookiesPs;
|
||||
|
||||
|
||||
CM.Sim.CopyData();
|
||||
|
||||
|
||||
if (CM.Sim.Upgrades['Heavenly key'].bought == 0) {
|
||||
CM.Sim.Upgrades['Heavenly chip secret'].bought = 1;
|
||||
CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1;
|
||||
@@ -484,10 +484,10 @@ CM.Sim.ResetBonus = function(possiblePresMax) {
|
||||
CM.Sim.CalculateGains();
|
||||
|
||||
curCPS = CM.Sim.cookiesPs;
|
||||
|
||||
|
||||
CM.Sim.CopyData();
|
||||
}
|
||||
|
||||
|
||||
if (Game.cookiesEarned >= 1000000) CM.Sim.Win('Sacrifice');
|
||||
if (Game.cookiesEarned >= 1000000000) CM.Sim.Win('Oblivion');
|
||||
if (Game.cookiesEarned >= 1000000000000) CM.Sim.Win('From scratch');
|
||||
@@ -498,25 +498,24 @@ CM.Sim.ResetBonus = function(possiblePresMax) {
|
||||
if (Game.cookiesEarned >= 1000000000000000000000000000) CM.Sim.Win('Obliterate');
|
||||
if (Game.cookiesEarned >= 1000000000000000000000000000000) CM.Sim.Win('Negative void');
|
||||
if (Game.cookiesEarned >= 1000000000000000000000000000000000) CM.Sim.Win('To crumbs, you say?');
|
||||
|
||||
|
||||
CM.Sim.Upgrades['Heavenly chip secret'].bought = 1;
|
||||
CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1;
|
||||
CM.Sim.Upgrades['Heavenly bakery'].bought = 1;
|
||||
CM.Sim.Upgrades['Heavenly confectionery'].bought = 1;
|
||||
CM.Sim.Upgrades['Heavenly key'].bought = 1;
|
||||
|
||||
|
||||
CM.Sim.prestige = possiblePresMax;
|
||||
|
||||
|
||||
lastAchievementsOwned = CM.Sim.AchievementsOwned;
|
||||
|
||||
CM.Sim.CalculateGains();
|
||||
|
||||
|
||||
CM.Sim.CheckOtherAchiev();
|
||||
|
||||
|
||||
if (lastAchievementsOwned != CM.Sim.AchievementsOwned) {
|
||||
CM.Sim.CalculateGains();
|
||||
}
|
||||
|
||||
return (CM.Sim.cookiesPs - curCPS);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user