Actually fix #772
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@@ -3,7 +3,6 @@ import CMDrawHook from '../Disp/DrawHook';
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import CMClickHook from '../Main/ClickHook';
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import InitializeCookieMonster from '../Main/Initialization';
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import CMLoopHook from '../Main/LoopHook';
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import CMRestHook from '../Main/ResetHook';
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import { isInitializing } from './Variables';
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/**
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@@ -26,7 +25,7 @@ export default function init() {
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Game.registerHook('click', CMClickHook);
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Game.registerHook('draw', CMDrawHook);
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Game.registerHook('logic', CMLoopHook);
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Game.registerHook('reset', CMRestHook);
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isInitializing = false; // eslint-disable-line no-unused-vars
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}
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}
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@@ -87,11 +87,12 @@ export default function CMLoopHook() {
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LoopCache();
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// Check all changing minigames and game-states
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CheckGoldenCookie();
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CheckTickerFortune();
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CheckSeasonPopup();
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CheckGardenTick();
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CheckMagicMeter();
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CheckWrinklerCount();
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}
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// To remove Timers when ascending
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CheckGoldenCookie();
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}
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@@ -1,12 +0,0 @@
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import { GCTimers } from '../Disp/VariablesAndData';
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/**
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* This is called when the user ascends
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* It is called by CM.Main.Loop
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*/
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export default function CMRestHook() {
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Object.keys(GCTimers).forEach((i) => {
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GCTimers[i].parentNode.removeChild(GCTimers[i]);
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delete GCTimers[i];
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});
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}
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