Fixed current date issue (Issue #124)
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@@ -192,9 +192,9 @@ CM.Sim.CalculateGains = function() {
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else if (godLvl == 3) mult *= 1.05;
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var godLvl = Game.hasGod('ages');
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if (godLvl == 1) mult *= 1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 3)) * Math.PI * 2);
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else if (godLvl == 2) mult *= 1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 12)) * Math.PI*2);
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else if (godLvl == 3) mult *= 1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 24)) * Math.PI*2);
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if (godLvl == 1) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 3)) * Math.PI * 2);
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else if (godLvl == 2) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 12)) * Math.PI*2);
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else if (godLvl == 3) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 24)) * Math.PI*2);
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var godLvl = Game.hasGod('decadence');
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if (godLvl == 1) buildMult *= 0.93;
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