[Automated] Merge dev into gh-pages

This commit is contained in:
github-actions[bot]
2026-02-14 11:36:55 +00:00
committed by GitHub
7 changed files with 9 additions and 7 deletions

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4
package-lock.json generated
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@@ -1,12 +1,12 @@
{ {
"name": "@cookiemonsterteam/cookiemonster-mod", "name": "@cookiemonsterteam/cookiemonster-mod",
"version": "2.053.10", "version": "2.058.0",
"lockfileVersion": 3, "lockfileVersion": 3,
"requires": true, "requires": true,
"packages": { "packages": {
"": { "": {
"name": "@cookiemonsterteam/cookiemonster-mod", "name": "@cookiemonsterteam/cookiemonster-mod",
"version": "2.053.10", "version": "2.058.0",
"license": "MIT", "license": "MIT",
"dependencies": { "dependencies": {
"@cookiemonsterteam/cookiemonsterframework": "0.2.3", "@cookiemonsterteam/cookiemonsterframework": "0.2.3",

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@@ -1,6 +1,6 @@
{ {
"name": "@cookiemonsterteam/cookiemonster-mod", "name": "@cookiemonsterteam/cookiemonster-mod",
"version": "2.053.10", "version": "2.058.0",
"description": "Cookie Monster is an add-on that you can load into Cookie Clicker which offers a wide range of tools and statistics to enhance the game. It is not a cheat interface although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want. This is a helper and everything is an option.", "description": "Cookie Monster is an add-on that you can load into Cookie Clicker which offers a wide range of tools and statistics to enhance the game. It is not a cheat interface although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want. This is a helper and everything is an option.",
"main": "CookieMonster.js", "main": "CookieMonster.js",
"keywords": [ "keywords": [

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@@ -76,6 +76,8 @@ export default function CalculateGains() {
if (SimHas('Dragon scale')) mult *= 1.03; if (SimHas('Dragon scale')) mult *= 1.03;
if (SimHas('Wrinkler ambergris')) mult *= 1.06;
// Check effect of chosen Gods // Check effect of chosen Gods
let buildMult = 1; let buildMult = 1;
if (SimHasGod) { if (SimHasGod) {