added stats

This commit is contained in:
Jeff Shepler
2018-09-19 20:36:27 -04:00
parent 2f862ac687
commit ac015ab5a8
2 changed files with 106 additions and 2 deletions

View File

@@ -1884,8 +1884,8 @@ CM.Disp.AddMenuStats = function(title) {
if (CM.Config.StatsPref.Prestige) {
var possiblePresMax = Math.floor(Game.HowMuchPrestige(CM.Cache.RealCookiesEarned + Game.cookiesReset + CM.Cache.WrinkGodBank + (choEgg ? CM.Cache.lastChoEgg : 0)));
var neededCook = Game.HowManyCookiesReset(possiblePresMax + 1) - (CM.Cache.RealCookiesEarned + Game.cookiesReset + CM.Cache.WrinkGodBank + (choEgg ? CM.Cache.lastChoEgg : 0));
stats.appendChild(listing(listingQuest('Prestige Level (CUR / MAX)', 'PrestMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.prestige) + ' / ' + Beautify(possiblePresMax))));
var cookiesNextFrag = document.createDocumentFragment();
cookiesNextFrag.appendChild(document.createTextNode(Beautify(neededCook)));
var cookiesNextSmall = document.createElement('small');
@@ -1893,6 +1893,7 @@ CM.Disp.AddMenuStats = function(title) {
cookiesNextFrag.appendChild(cookiesNextSmall);
stats.appendChild(listing(listingQuest('Cookies To Next Level', 'NextPrestTooltipPlaceholder'), cookiesNextFrag));
stats.appendChild(listing(listingQuest('Heavenly Chips (CUR / MAX)', 'HeavenChipMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.heavenlyChips) + ' / ' + Beautify((possiblePresMax - Game.prestige) + Game.heavenlyChips))));
var resetBonus = CM.Sim.ResetBonus(possiblePresMax);
var resetFrag = document.createDocumentFragment();
resetFrag.appendChild(document.createTextNode(Beautify(resetBonus)));
@@ -1903,6 +1904,57 @@ CM.Disp.AddMenuStats = function(title) {
resetFrag.appendChild(resetSmall);
}
stats.appendChild(listing(listingQuest('Reset Bonus Income', 'ResetTooltipPlaceholder'), resetFrag));
var currentPrestige = Math.floor(Game.HowMuchPrestige(Game.cookiesReset));
var willHave = Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
var willGet = willHave - currentPrestige;
var addCommas = (n) =>
{
var s1 = n.toString();
var s2 = '';
for (var i in s1)
{
if ((s1.length - i) % 3 == 0 && i > 0)
s2 += ',';
s2 += s1[i];
}
return s2;
};
if (!Game.Has('Lucky digit'))
{
var delta7 = 7 - (willHave % 10);
if (delta7 < 0) delta7 += 10;
var next7Reset = willGet + delta7;
var next7Total = willHave + delta7;
var frag7 = document.createDocumentFragment();
frag7.appendChild(document.createTextNode(addCommas(next7Total) + " / " + addCommas(next7Reset) + " (+" + delta7 + ")"));
stats.appendChild(listing('Next "Lucky Digit" (total / reset)', frag7));
}
if (!Game.Has('Lucky number'))
{
var delta777 = 777 - (willHave % 1000);
if (delta777 < 0) delta777 += 1000;
var next777Reset = willGet + delta777;
var next777Total = willHave + delta777;
var frag777 = document.createDocumentFragment();
frag777.appendChild(document.createTextNode(addCommas(next777Total) + " / " + addCommas(next777Reset) + " (+" + delta777 + ")"));
stats.appendChild(listing('Next "Lucky Number" (total / reset)', frag777));
}
if (!Game.Has('Lucky payout'))
{
var delta777777 = 777777 - (willHave % 1000000);
if (delta777777 < 0) delta777777 += 1000000;
var next777777Reset = willGet + delta777777;
var next777777Total = willHave + delta777777;
var frag777777 = document.createDocumentFragment();
frag777777.appendChild(document.createTextNode(addCommas(next777777Total) + " / " + addCommas(next777777Reset) + " (+" + delta777777 + ")"));
stats.appendChild(listing('Next "Lucky Payout" (total / reset)', frag777777));
}
}
if (Game.cpsSucked > 0) {

View File

@@ -1330,8 +1330,8 @@ CM.Disp.AddMenuStats = function(title) {
if (CM.Config.StatsPref.Prestige) {
var possiblePresMax = Math.floor(Game.HowMuchPrestige(CM.Cache.RealCookiesEarned + Game.cookiesReset + CM.Cache.WrinkGodBank + (choEgg ? CM.Cache.lastChoEgg : 0)));
var neededCook = Game.HowManyCookiesReset(possiblePresMax + 1) - (CM.Cache.RealCookiesEarned + Game.cookiesReset + CM.Cache.WrinkGodBank + (choEgg ? CM.Cache.lastChoEgg : 0));
stats.appendChild(listing(listingQuest('Prestige Level (CUR / MAX)', 'PrestMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.prestige) + ' / ' + Beautify(possiblePresMax))));
var cookiesNextFrag = document.createDocumentFragment();
cookiesNextFrag.appendChild(document.createTextNode(Beautify(neededCook)));
var cookiesNextSmall = document.createElement('small');
@@ -1339,6 +1339,7 @@ CM.Disp.AddMenuStats = function(title) {
cookiesNextFrag.appendChild(cookiesNextSmall);
stats.appendChild(listing(listingQuest('Cookies To Next Level', 'NextPrestTooltipPlaceholder'), cookiesNextFrag));
stats.appendChild(listing(listingQuest('Heavenly Chips (CUR / MAX)', 'HeavenChipMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.heavenlyChips) + ' / ' + Beautify((possiblePresMax - Game.prestige) + Game.heavenlyChips))));
var resetBonus = CM.Sim.ResetBonus(possiblePresMax);
var resetFrag = document.createDocumentFragment();
resetFrag.appendChild(document.createTextNode(Beautify(resetBonus)));
@@ -1349,6 +1350,57 @@ CM.Disp.AddMenuStats = function(title) {
resetFrag.appendChild(resetSmall);
}
stats.appendChild(listing(listingQuest('Reset Bonus Income', 'ResetTooltipPlaceholder'), resetFrag));
var currentPrestige = Math.floor(Game.HowMuchPrestige(Game.cookiesReset));
var willHave = Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
var willGet = willHave - currentPrestige;
var addCommas = (n) =>
{
var s1 = n.toString();
var s2 = '';
for (var i in s1)
{
if ((s1.length - i) % 3 == 0 && i > 0)
s2 += ',';
s2 += s1[i];
}
return s2;
};
if (!Game.Has('Lucky digit'))
{
var delta7 = 7 - (willHave % 10);
if (delta7 < 0) delta7 += 10;
var next7Reset = willGet + delta7;
var next7Total = willHave + delta7;
var frag7 = document.createDocumentFragment();
frag7.appendChild(document.createTextNode(addCommas(next7Total) + " / " + addCommas(next7Reset) + " (+" + delta7 + ")"));
stats.appendChild(listing('Next "Lucky Digit" (total / reset)', frag7));
}
if (!Game.Has('Lucky number'))
{
var delta777 = 777 - (willHave % 1000);
if (delta777 < 0) delta777 += 1000;
var next777Reset = willGet + delta777;
var next777Total = willHave + delta777;
var frag777 = document.createDocumentFragment();
frag777.appendChild(document.createTextNode(addCommas(next777Total) + " / " + addCommas(next777Reset) + " (+" + delta777 + ")"));
stats.appendChild(listing('Next "Lucky Number" (total / reset)', frag777));
}
if (!Game.Has('Lucky payout'))
{
var delta777777 = 777777 - (willHave % 1000000);
if (delta777777 < 0) delta777777 += 1000000;
var next777777Reset = willGet + delta777777;
var next777777Total = willHave + delta777777;
var frag777777 = document.createDocumentFragment();
frag777777.appendChild(document.createTextNode(addCommas(next777777Total) + " / " + addCommas(next777777Reset) + " (+" + delta777777 + ")"));
stats.appendChild(listing('Next "Lucky Payout" (total / reset)', frag777777));
}
}
if (Game.cpsSucked > 0) {