added stats
This commit is contained in:
@@ -1884,8 +1884,8 @@ CM.Disp.AddMenuStats = function(title) {
|
|||||||
if (CM.Config.StatsPref.Prestige) {
|
if (CM.Config.StatsPref.Prestige) {
|
||||||
var possiblePresMax = Math.floor(Game.HowMuchPrestige(CM.Cache.RealCookiesEarned + Game.cookiesReset + CM.Cache.WrinkGodBank + (choEgg ? CM.Cache.lastChoEgg : 0)));
|
var possiblePresMax = Math.floor(Game.HowMuchPrestige(CM.Cache.RealCookiesEarned + Game.cookiesReset + CM.Cache.WrinkGodBank + (choEgg ? CM.Cache.lastChoEgg : 0)));
|
||||||
var neededCook = Game.HowManyCookiesReset(possiblePresMax + 1) - (CM.Cache.RealCookiesEarned + Game.cookiesReset + CM.Cache.WrinkGodBank + (choEgg ? CM.Cache.lastChoEgg : 0));
|
var neededCook = Game.HowManyCookiesReset(possiblePresMax + 1) - (CM.Cache.RealCookiesEarned + Game.cookiesReset + CM.Cache.WrinkGodBank + (choEgg ? CM.Cache.lastChoEgg : 0));
|
||||||
|
|
||||||
stats.appendChild(listing(listingQuest('Prestige Level (CUR / MAX)', 'PrestMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.prestige) + ' / ' + Beautify(possiblePresMax))));
|
stats.appendChild(listing(listingQuest('Prestige Level (CUR / MAX)', 'PrestMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.prestige) + ' / ' + Beautify(possiblePresMax))));
|
||||||
|
|
||||||
var cookiesNextFrag = document.createDocumentFragment();
|
var cookiesNextFrag = document.createDocumentFragment();
|
||||||
cookiesNextFrag.appendChild(document.createTextNode(Beautify(neededCook)));
|
cookiesNextFrag.appendChild(document.createTextNode(Beautify(neededCook)));
|
||||||
var cookiesNextSmall = document.createElement('small');
|
var cookiesNextSmall = document.createElement('small');
|
||||||
@@ -1893,6 +1893,7 @@ CM.Disp.AddMenuStats = function(title) {
|
|||||||
cookiesNextFrag.appendChild(cookiesNextSmall);
|
cookiesNextFrag.appendChild(cookiesNextSmall);
|
||||||
stats.appendChild(listing(listingQuest('Cookies To Next Level', 'NextPrestTooltipPlaceholder'), cookiesNextFrag));
|
stats.appendChild(listing(listingQuest('Cookies To Next Level', 'NextPrestTooltipPlaceholder'), cookiesNextFrag));
|
||||||
stats.appendChild(listing(listingQuest('Heavenly Chips (CUR / MAX)', 'HeavenChipMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.heavenlyChips) + ' / ' + Beautify((possiblePresMax - Game.prestige) + Game.heavenlyChips))));
|
stats.appendChild(listing(listingQuest('Heavenly Chips (CUR / MAX)', 'HeavenChipMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.heavenlyChips) + ' / ' + Beautify((possiblePresMax - Game.prestige) + Game.heavenlyChips))));
|
||||||
|
|
||||||
var resetBonus = CM.Sim.ResetBonus(possiblePresMax);
|
var resetBonus = CM.Sim.ResetBonus(possiblePresMax);
|
||||||
var resetFrag = document.createDocumentFragment();
|
var resetFrag = document.createDocumentFragment();
|
||||||
resetFrag.appendChild(document.createTextNode(Beautify(resetBonus)));
|
resetFrag.appendChild(document.createTextNode(Beautify(resetBonus)));
|
||||||
@@ -1903,6 +1904,57 @@ CM.Disp.AddMenuStats = function(title) {
|
|||||||
resetFrag.appendChild(resetSmall);
|
resetFrag.appendChild(resetSmall);
|
||||||
}
|
}
|
||||||
stats.appendChild(listing(listingQuest('Reset Bonus Income', 'ResetTooltipPlaceholder'), resetFrag));
|
stats.appendChild(listing(listingQuest('Reset Bonus Income', 'ResetTooltipPlaceholder'), resetFrag));
|
||||||
|
|
||||||
|
var currentPrestige = Math.floor(Game.HowMuchPrestige(Game.cookiesReset));
|
||||||
|
var willHave = Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
|
||||||
|
var willGet = willHave - currentPrestige;
|
||||||
|
var addCommas = (n) =>
|
||||||
|
{
|
||||||
|
var s1 = n.toString();
|
||||||
|
var s2 = '';
|
||||||
|
for (var i in s1)
|
||||||
|
{
|
||||||
|
if ((s1.length - i) % 3 == 0 && i > 0)
|
||||||
|
s2 += ',';
|
||||||
|
|
||||||
|
s2 += s1[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
return s2;
|
||||||
|
};
|
||||||
|
|
||||||
|
if (!Game.Has('Lucky digit'))
|
||||||
|
{
|
||||||
|
var delta7 = 7 - (willHave % 10);
|
||||||
|
if (delta7 < 0) delta7 += 10;
|
||||||
|
var next7Reset = willGet + delta7;
|
||||||
|
var next7Total = willHave + delta7;
|
||||||
|
var frag7 = document.createDocumentFragment();
|
||||||
|
frag7.appendChild(document.createTextNode(addCommas(next7Total) + " / " + addCommas(next7Reset) + " (+" + delta7 + ")"));
|
||||||
|
stats.appendChild(listing('Next "Lucky Digit" (total / reset)', frag7));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!Game.Has('Lucky number'))
|
||||||
|
{
|
||||||
|
var delta777 = 777 - (willHave % 1000);
|
||||||
|
if (delta777 < 0) delta777 += 1000;
|
||||||
|
var next777Reset = willGet + delta777;
|
||||||
|
var next777Total = willHave + delta777;
|
||||||
|
var frag777 = document.createDocumentFragment();
|
||||||
|
frag777.appendChild(document.createTextNode(addCommas(next777Total) + " / " + addCommas(next777Reset) + " (+" + delta777 + ")"));
|
||||||
|
stats.appendChild(listing('Next "Lucky Number" (total / reset)', frag777));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!Game.Has('Lucky payout'))
|
||||||
|
{
|
||||||
|
var delta777777 = 777777 - (willHave % 1000000);
|
||||||
|
if (delta777777 < 0) delta777777 += 1000000;
|
||||||
|
var next777777Reset = willGet + delta777777;
|
||||||
|
var next777777Total = willHave + delta777777;
|
||||||
|
var frag777777 = document.createDocumentFragment();
|
||||||
|
frag777777.appendChild(document.createTextNode(addCommas(next777777Total) + " / " + addCommas(next777777Reset) + " (+" + delta777777 + ")"));
|
||||||
|
stats.appendChild(listing('Next "Lucky Payout" (total / reset)', frag777777));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Game.cpsSucked > 0) {
|
if (Game.cpsSucked > 0) {
|
||||||
|
|||||||
54
src/Disp.js
54
src/Disp.js
@@ -1330,8 +1330,8 @@ CM.Disp.AddMenuStats = function(title) {
|
|||||||
if (CM.Config.StatsPref.Prestige) {
|
if (CM.Config.StatsPref.Prestige) {
|
||||||
var possiblePresMax = Math.floor(Game.HowMuchPrestige(CM.Cache.RealCookiesEarned + Game.cookiesReset + CM.Cache.WrinkGodBank + (choEgg ? CM.Cache.lastChoEgg : 0)));
|
var possiblePresMax = Math.floor(Game.HowMuchPrestige(CM.Cache.RealCookiesEarned + Game.cookiesReset + CM.Cache.WrinkGodBank + (choEgg ? CM.Cache.lastChoEgg : 0)));
|
||||||
var neededCook = Game.HowManyCookiesReset(possiblePresMax + 1) - (CM.Cache.RealCookiesEarned + Game.cookiesReset + CM.Cache.WrinkGodBank + (choEgg ? CM.Cache.lastChoEgg : 0));
|
var neededCook = Game.HowManyCookiesReset(possiblePresMax + 1) - (CM.Cache.RealCookiesEarned + Game.cookiesReset + CM.Cache.WrinkGodBank + (choEgg ? CM.Cache.lastChoEgg : 0));
|
||||||
|
|
||||||
stats.appendChild(listing(listingQuest('Prestige Level (CUR / MAX)', 'PrestMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.prestige) + ' / ' + Beautify(possiblePresMax))));
|
stats.appendChild(listing(listingQuest('Prestige Level (CUR / MAX)', 'PrestMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.prestige) + ' / ' + Beautify(possiblePresMax))));
|
||||||
|
|
||||||
var cookiesNextFrag = document.createDocumentFragment();
|
var cookiesNextFrag = document.createDocumentFragment();
|
||||||
cookiesNextFrag.appendChild(document.createTextNode(Beautify(neededCook)));
|
cookiesNextFrag.appendChild(document.createTextNode(Beautify(neededCook)));
|
||||||
var cookiesNextSmall = document.createElement('small');
|
var cookiesNextSmall = document.createElement('small');
|
||||||
@@ -1339,6 +1339,7 @@ CM.Disp.AddMenuStats = function(title) {
|
|||||||
cookiesNextFrag.appendChild(cookiesNextSmall);
|
cookiesNextFrag.appendChild(cookiesNextSmall);
|
||||||
stats.appendChild(listing(listingQuest('Cookies To Next Level', 'NextPrestTooltipPlaceholder'), cookiesNextFrag));
|
stats.appendChild(listing(listingQuest('Cookies To Next Level', 'NextPrestTooltipPlaceholder'), cookiesNextFrag));
|
||||||
stats.appendChild(listing(listingQuest('Heavenly Chips (CUR / MAX)', 'HeavenChipMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.heavenlyChips) + ' / ' + Beautify((possiblePresMax - Game.prestige) + Game.heavenlyChips))));
|
stats.appendChild(listing(listingQuest('Heavenly Chips (CUR / MAX)', 'HeavenChipMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.heavenlyChips) + ' / ' + Beautify((possiblePresMax - Game.prestige) + Game.heavenlyChips))));
|
||||||
|
|
||||||
var resetBonus = CM.Sim.ResetBonus(possiblePresMax);
|
var resetBonus = CM.Sim.ResetBonus(possiblePresMax);
|
||||||
var resetFrag = document.createDocumentFragment();
|
var resetFrag = document.createDocumentFragment();
|
||||||
resetFrag.appendChild(document.createTextNode(Beautify(resetBonus)));
|
resetFrag.appendChild(document.createTextNode(Beautify(resetBonus)));
|
||||||
@@ -1349,6 +1350,57 @@ CM.Disp.AddMenuStats = function(title) {
|
|||||||
resetFrag.appendChild(resetSmall);
|
resetFrag.appendChild(resetSmall);
|
||||||
}
|
}
|
||||||
stats.appendChild(listing(listingQuest('Reset Bonus Income', 'ResetTooltipPlaceholder'), resetFrag));
|
stats.appendChild(listing(listingQuest('Reset Bonus Income', 'ResetTooltipPlaceholder'), resetFrag));
|
||||||
|
|
||||||
|
var currentPrestige = Math.floor(Game.HowMuchPrestige(Game.cookiesReset));
|
||||||
|
var willHave = Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
|
||||||
|
var willGet = willHave - currentPrestige;
|
||||||
|
var addCommas = (n) =>
|
||||||
|
{
|
||||||
|
var s1 = n.toString();
|
||||||
|
var s2 = '';
|
||||||
|
for (var i in s1)
|
||||||
|
{
|
||||||
|
if ((s1.length - i) % 3 == 0 && i > 0)
|
||||||
|
s2 += ',';
|
||||||
|
|
||||||
|
s2 += s1[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
return s2;
|
||||||
|
};
|
||||||
|
|
||||||
|
if (!Game.Has('Lucky digit'))
|
||||||
|
{
|
||||||
|
var delta7 = 7 - (willHave % 10);
|
||||||
|
if (delta7 < 0) delta7 += 10;
|
||||||
|
var next7Reset = willGet + delta7;
|
||||||
|
var next7Total = willHave + delta7;
|
||||||
|
var frag7 = document.createDocumentFragment();
|
||||||
|
frag7.appendChild(document.createTextNode(addCommas(next7Total) + " / " + addCommas(next7Reset) + " (+" + delta7 + ")"));
|
||||||
|
stats.appendChild(listing('Next "Lucky Digit" (total / reset)', frag7));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!Game.Has('Lucky number'))
|
||||||
|
{
|
||||||
|
var delta777 = 777 - (willHave % 1000);
|
||||||
|
if (delta777 < 0) delta777 += 1000;
|
||||||
|
var next777Reset = willGet + delta777;
|
||||||
|
var next777Total = willHave + delta777;
|
||||||
|
var frag777 = document.createDocumentFragment();
|
||||||
|
frag777.appendChild(document.createTextNode(addCommas(next777Total) + " / " + addCommas(next777Reset) + " (+" + delta777 + ")"));
|
||||||
|
stats.appendChild(listing('Next "Lucky Number" (total / reset)', frag777));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!Game.Has('Lucky payout'))
|
||||||
|
{
|
||||||
|
var delta777777 = 777777 - (willHave % 1000000);
|
||||||
|
if (delta777777 < 0) delta777777 += 1000000;
|
||||||
|
var next777777Reset = willGet + delta777777;
|
||||||
|
var next777777Total = willHave + delta777777;
|
||||||
|
var frag777777 = document.createDocumentFragment();
|
||||||
|
frag777777.appendChild(document.createTextNode(addCommas(next777777Total) + " / " + addCommas(next777777Reset) + " (+" + delta777777 + ")"));
|
||||||
|
stats.appendChild(listing('Next "Lucky Payout" (total / reset)', frag777777));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Game.cpsSucked > 0) {
|
if (Game.cpsSucked > 0) {
|
||||||
|
|||||||
Reference in New Issue
Block a user