Add prettier to pre-commit and run it
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@@ -5,15 +5,19 @@ import SimHas from './SimHas';
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* This functions creates functions similarly to Game.GetTieredCpsMult but checks Sim Data instead of Game Data
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*/
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export default function SimGetTieredCpsMult(me) {
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let mult = 1;
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Object.keys(me.tieredUpgrades).forEach((i) => {
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if (!Game.Tiers[me.tieredUpgrades[i].tier].special && SimHas(me.tieredUpgrades[i].name)){
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let tierMult=2;
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// unshackled multipliers
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if (Game.ascensionMode!==1 && SimHas(me.unshackleUpgrade) && SimHas(Game.Tiers[me.tieredUpgrades[i].tier].unshackleUpgrade)) tierMult+=me.id===1?0.5:(20-me.id)*0.1;
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mult*=tierMult;
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};
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if (!Game.Tiers[me.tieredUpgrades[i].tier].special && SimHas(me.tieredUpgrades[i].name)) {
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let tierMult = 2;
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// unshackled multipliers
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if (
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Game.ascensionMode !== 1 &&
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SimHas(me.unshackleUpgrade) &&
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SimHas(Game.Tiers[me.tieredUpgrades[i].tier].unshackleUpgrade)
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)
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tierMult += me.id === 1 ? 0.5 : (20 - me.id) * 0.1;
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mult *= tierMult;
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}
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});
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Object.keys(me.synergies).forEach((i) => {
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if (SimHas(me.synergies[i].name)) {
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