Add prettier to pre-commit and run it
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@@ -15,8 +15,11 @@ export default function CacheDragonCost() {
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Game.dragonLevel < 25 &&
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Game.dragonLevels[Game.dragonLevel].buy.toString().includes('sacrifice')
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) {
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const objectMatch = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/Objects\[(.*)\]/);
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let target = objectMatch !== null ? objectMatch[1] : Game.ObjectsById[Game.dragonLevel-5].name;
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const objectMatch = Game.dragonLevels[Game.dragonLevel].buy
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.toString()
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.match(/Objects\[(.*)\]/);
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let target =
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objectMatch !== null ? objectMatch[1] : Game.ObjectsById[Game.dragonLevel - 5].name;
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const amount = Game.dragonLevels[Game.dragonLevel].buy
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.toString()
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.match(/sacrifice\((.*?)\)/)[1];
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@@ -19,10 +19,7 @@ export default function FormatTime(time, longFormat) {
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if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimeFormat === 0) {
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if (formattedTime > 777600000) return longFormat ? 'Over 9000 days!' : '>9000d';
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str +=
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y > 0
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? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, `
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: '';
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str += y > 0 ? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, ` : '';
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if (str.length > 0 || d > 0)
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str += `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, `;
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if (str.length > 0 || h > 0)
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@@ -13,7 +13,8 @@ export default function AddMenu() {
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title.textContent = 'Cookie Monster Statistics';
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AddMenuStats(title);
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}
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} else if (Game.onMenu === 'prefs') { // Added because Framework is broken
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} else if (Game.onMenu === 'prefs') {
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// Added because Framework is broken
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l('menu').childNodes[2].insertBefore(
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createMenuOptions(),
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l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1],
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@@ -1,4 +1,3 @@
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import Beautify from '../../BeautifyAndFormatting/Beautify';
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import GetTimeColour from '../../BeautifyAndFormatting/GetTimeColour';
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import CalculateGrimoireRefillTime from '../../HelperFunctions/CalculateGrimoireRefillTime';
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@@ -56,13 +55,7 @@ export default function Grimoire() {
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const reward = document.createElement('span');
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reward.style.color = '#33FF00';
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reward.textContent = Beautify(
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Math.max(
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Math.min(
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Game.cookies * 0.15,
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Game.cookiesPs * 60 * 30
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),
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7
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),
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Math.max(Math.min(Game.cookies * 0.15, Game.cookiesPs * 60 * 30), 7),
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2,
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);
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conjure.appendChild(reward);
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@@ -72,14 +65,8 @@ export default function Grimoire() {
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const loss = document.createElement('span');
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loss.style.color = 'red';
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loss.textContent = Beautify(
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Math.min(
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Game.cookies,
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Math.min(
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Game.cookies * 0.15,
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Game.cookiesPs * 60 * 15
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) + 13
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),
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2
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Math.min(Game.cookies, Math.min(Game.cookies * 0.15, Game.cookiesPs * 60 * 15) + 13),
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2,
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);
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conjure.appendChild(loss);
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}
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@@ -26,7 +26,7 @@ function ReplaceNativeGrimoireDraw() {
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minigame.magicBarTextL.innerHTML += ` (${FormatTime(
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CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, minigame.magicM),
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)})`;
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minigame.magicBarL.style.width = "75%" // TODO: Fix this after Orteil pushes fix to main game;
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minigame.magicBarL.style.width = '75%'; // TODO: Fix this after Orteil pushes fix to main game;
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}
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};
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HasReplaceNativeGrimoireDraw = true;
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@@ -67,7 +67,7 @@ export default function ReplaceNative() {
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l('bigCookie').addEventListener(
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'click',
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(event) => {
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FixMouseY(()=> Game.ClickCookie(event,0));
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FixMouseY(() => Game.ClickCookie(event, 0));
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},
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false,
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);
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@@ -134,7 +134,8 @@ export default function CalculateGains() {
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if (SimHas('Kitten specialists')) catMult *= 1 + milkProgress * 0.2 * milkMult;
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if (SimHas('Kitten experts')) catMult *= 1 + milkProgress * 0.2 * milkMult;
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if (SimHas('Kitten consultants')) catMult *= 1 + milkProgress * 0.2 * milkMult;
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if (SimHas('Kitten assistants to the regional manager')) catMult *= 1 + milkProgress * 0.175 * milkMult;
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if (SimHas('Kitten assistants to the regional manager'))
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catMult *= 1 + milkProgress * 0.175 * milkMult;
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if (SimHas('Kitten marketeers')) catMult *= 1 + milkProgress * 0.15 * milkMult;
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if (SimHas('Kitten analysts')) catMult *= 1 + milkProgress * 0.125 * milkMult;
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if (SimHas('Kitten executives')) catMult *= 1 + milkProgress * 0.115 * milkMult;
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@@ -12,8 +12,8 @@ export default function SimAuraMult(what) {
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n = 1;
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if (
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Game.dragonAuras[SimDragonAura].name === 'Reality Bending' ||
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Game.dragonAuras[SimDragonAura2].name === 'Reality Bending' &&
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Game.dragonLevel >= Game.dragonAurasBN[what].id + 4
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(Game.dragonAuras[SimDragonAura2].name === 'Reality Bending' &&
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Game.dragonLevel >= Game.dragonAurasBN[what].id + 4)
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)
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n += 0.1;
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return n;
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@@ -5,15 +5,19 @@ import SimHas from './SimHas';
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* This functions creates functions similarly to Game.GetTieredCpsMult but checks Sim Data instead of Game Data
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*/
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export default function SimGetTieredCpsMult(me) {
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let mult = 1;
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Object.keys(me.tieredUpgrades).forEach((i) => {
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if (!Game.Tiers[me.tieredUpgrades[i].tier].special && SimHas(me.tieredUpgrades[i].name)){
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let tierMult=2;
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// unshackled multipliers
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if (Game.ascensionMode!==1 && SimHas(me.unshackleUpgrade) && SimHas(Game.Tiers[me.tieredUpgrades[i].tier].unshackleUpgrade)) tierMult+=me.id===1?0.5:(20-me.id)*0.1;
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mult*=tierMult;
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};
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if (!Game.Tiers[me.tieredUpgrades[i].tier].special && SimHas(me.tieredUpgrades[i].name)) {
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let tierMult = 2;
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// unshackled multipliers
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if (
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Game.ascensionMode !== 1 &&
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SimHas(me.unshackleUpgrade) &&
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SimHas(Game.Tiers[me.tieredUpgrades[i].tier].unshackleUpgrade)
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)
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tierMult += me.id === 1 ? 0.5 : (20 - me.id) * 0.1;
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mult *= tierMult;
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}
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});
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Object.keys(me.synergies).forEach((i) => {
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if (SimHas(me.synergies[i].name)) {
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@@ -1,5 +1,5 @@
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import { SimGod1, SimGod2, SimGod3, SimObjects } from '../VariablesAndData';
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import SimHasAura from './SimHasAura'
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import SimHasAura from './SimHasAura';
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/**
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* This function checks for the current God level in the sim data
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@@ -16,13 +16,13 @@ export default function SimHasGod(what) {
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return 1;
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}
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if (SimGod2 === god.id) {
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if (SimHasAura('Supreme Intellect')){
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if (SimHasAura('Supreme Intellect')) {
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return 1;
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}
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return 2;
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}
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if (SimGod3 === god.id) {
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if (SimHasAura('Supreme Intellect')){
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if (SimHasAura('Supreme Intellect')) {
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return 2;
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}
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return 3;
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@@ -33,7 +33,7 @@ function MouseCps() {
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if (SimHas('Octillion fingers')) add *= 20;
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if (SimHas('Nonillion fingers')) add *= 20;
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if (SimHas('Decillion fingers')) add *= 20;
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if (SimHas('Unshackled cursors')) add*= 25;
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if (SimHas('Unshackled cursors')) add *= 25;
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let num = 0;
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Object.keys(SimObjects).forEach((i) => {
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num += SimObjects[i].amount;
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