Changes according to Eslint
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@@ -34,9 +34,9 @@ function MouseCps() {
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if (SimHas('Octillion fingers')) add *= 20;
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if (SimHas('Nonillion fingers')) add *= 20;
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let num = 0;
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for (const i of Object.keys(SimObjects)) {
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Object.keys(SimObjects).forEach((i) => {
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num += SimObjects[i].amount;
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}
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});
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num -= SimObjects.Cursor.amount;
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add *= num;
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@@ -83,10 +83,10 @@ function MouseCps() {
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}
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}
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for (const i of Object.keys(Game.buffs)) {
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Object.keys(Game.buffs).forEach((i) => {
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if (typeof Game.buffs[i].multClick !== 'undefined')
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mult *= Game.buffs[i].multClick;
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}
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});
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// if (CM.Sim.auraMult('Dragon Cursor')) mult*=1.05;
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mult *= 1 + SimAuraMult('Dragon Cursor') * 0.05;
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@@ -132,10 +132,10 @@ export default function BuyUpgradesBonusIncome(upgrade) {
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}
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const me = SimUpgrades[upgrade];
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if (Game.CountsAsUpgradeOwned(Game.Upgrades[upgrade].pool))
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SimUpgradesOwned++;
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SimUpgradesOwned += 1;
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if (upgrade === 'Elder Pledge') {
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SimPledges++;
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SimPledges += 1;
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if (SimPledges > 0) SimWin('Elder nap');
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if (SimPledges >= 5) SimWin('Elder slumber');
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} else if (upgrade === 'Elder Covenant') {
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