Changes according to Eslint

This commit is contained in:
Daniël van Noord
2021-03-16 09:32:50 +01:00
parent 26d8e75935
commit a65af049b6
63 changed files with 314 additions and 295 deletions

View File

@@ -11,9 +11,9 @@ import { SimObjects, SimUpgradesOwned } from '../VariablesAndData';
*/
export default function CheckOtherAchiev() {
let grandmas = 0;
for (const i of Object.keys(Game.GrandmaSynergies)) {
if (SimHas(Game.GrandmaSynergies[i])) grandmas++;
}
Object.keys(Game.GrandmaSynergies).forEach((i) => {
if (SimHas(Game.GrandmaSynergies[i])) grandmas += 1;
});
if (!SimHasAchiev('Elder') && grandmas >= 7) SimWin('Elder');
if (!SimHasAchiev('Veteran') && grandmas >= 14) SimWin('Veteran');
@@ -21,7 +21,7 @@ export default function CheckOtherAchiev() {
let mathematician = 1;
let base10 = 1;
let minAmount = 100000;
for (const i of Object.keys(SimObjects)) {
Object.keys(SimObjects).forEach((i) => {
buildingsOwned += SimObjects[i].amount;
minAmount = Math.min(SimObjects[i].amount, minAmount);
if (!SimHasAchiev('Mathematician')) {
@@ -38,7 +38,7 @@ export default function CheckOtherAchiev() {
)
base10 = 0;
}
}
});
if (minAmount >= 1) SimWin('One with everything');
if (mathematician === 1) SimWin('Mathematician');
if (base10 === 1) SimWin('Base 10');
@@ -76,23 +76,23 @@ export default function CheckOtherAchiev() {
SimWin('The elder scrolls');
let hasAllHalloCook = true;
for (const i of Object.keys(HalloCookies)) {
Object.keys(HalloCookies).forEach((i) => {
if (!SimHas(HalloCookies[i])) hasAllHalloCook = false;
}
});
if (hasAllHalloCook) SimWin('Spooky cookies');
let hasAllChristCook = true;
for (const i of Object.keys(ChristCookies)) {
Object.keys(ChristCookies).forEach((i) => {
if (!SimHas(ChristCookies[i])) hasAllChristCook = false;
}
});
if (hasAllChristCook) SimWin('Let it snow');
if (SimHas('Fortune cookies')) {
const list = Game.Tiers.fortune.upgrades;
let fortunes = 0;
for (const i of Object.keys(list)) {
if (SimHas(list[i].name)) fortunes++;
}
Object.keys(list).forEach((i) => {
if (SimHas(list[i].name)) fortunes += 1;
});
if (fortunes >= list.length) SimWin('O Fortuna');
}
}