Changes according to Eslint

This commit is contained in:
Daniël van Noord
2021-03-16 09:32:50 +01:00
parent 26d8e75935
commit a65af049b6
63 changed files with 314 additions and 295 deletions

View File

@@ -31,15 +31,15 @@ export default function CalculateGains() {
let mult = 1;
// Include minigame effects
const effs = {};
for (const i of Object.keys(Game.Objects)) {
Object.keys(Game.Objects).forEach((i) => {
if (Game.Objects[i].minigameLoaded && Game.Objects[i].minigame.effs) {
const myEffs = Game.Objects[i].minigame.effs;
for (const ii in myEffs) {
Object.keys(myEffs).forEach((ii) => {
if (effs[ii]) effs[ii] *= myEffs[ii];
else effs[ii] = myEffs[ii];
}
});
}
}
});
SimEffs = effs;
if (Game.ascensionMode !== 1)
@@ -54,7 +54,7 @@ export default function CalculateGains() {
if (SimHas('Heralds') && Game.ascensionMode !== 1)
mult *= 1 + 0.01 * Game.heralds;
for (const i of Object.keys(Game.cookieUpgrades)) {
Object.keys(Game.cookieUpgrades).forEach((i) => {
const me = Game.cookieUpgrades[i];
if (SimHas(me.name)) {
// Some upgrades have a functio as .power (notably the valentine cookies)
@@ -64,7 +64,7 @@ export default function CalculateGains() {
mult *= 1 + SimUpgrades[me.name].power(SimUpgrades[me.name]) * 0.01;
} else mult *= 1 + me.power * 0.01;
}
}
});
if (SimHas('Specialized chocolate chips')) mult *= 1.01;
if (SimHas('Designer cocoa beans')) mult *= 1.02;
@@ -160,7 +160,7 @@ export default function CalculateGains() {
if (SimHas('Kitten angels')) catMult *= 1 + milkProgress * 0.1 * milkMult;
if (SimHas('Fortune #103')) catMult *= 1 + milkProgress * 0.05 * milkMult;
for (const i of Object.keys(SimObjects)) {
Object.keys(SimObjects).forEach((i) => {
const me = SimObjects[i];
let storedCps = me.cps(me);
if (Game.ascensionMode !== 1)
@@ -171,7 +171,7 @@ export default function CalculateGains() {
)
storedCps *= 1 + 0.05 * milkProgress * milkMult;
SimCookiesPs += me.amount * storedCps;
}
});
if (SimHas('"egg"')) SimCookiesPs += 9; // "egg"
@@ -210,14 +210,14 @@ export default function CalculateGains() {
mult *= 1 + SimAuraMult('Radiant Appetite');
const rawCookiesPs = SimCookiesPs * mult;
for (const i of Object.keys(Game.CpsAchievements)) {
Object.keys(Game.CpsAchievements).forEach((i) => {
if (rawCookiesPs >= Game.CpsAchievements[i].threshold)
SimWin(Game.CpsAchievements[i].name);
}
});
SimCookiesPsRaw = rawCookiesPs;
const n = Game.shimmerTypes.golden.n;
const { n } = Game.shimmerTypes.golden;
const auraMult = SimAuraMult("Dragon's Fortune");
for (let i = 0; i < n; i++) {
mult *= 1 + auraMult * 1.23;
@@ -233,9 +233,9 @@ export default function CalculateGains() {
let goldenSwitchMult = 1.5;
if (SimHas('Residual luck')) {
const upgrades = Game.goldenCookieUpgrades;
for (const i of Object.keys(upgrades)) {
Object.keys(upgrades).forEach((i) => {
if (SimHas(upgrades[i])) goldenSwitchMult += 0.1;
}
});
}
mult *= goldenSwitchMult;
}