Changes according to Eslint
This commit is contained in:
@@ -6,7 +6,7 @@ import {
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import CreateGCTimer from '../../Disp/GoldenCookieTimers/GoldenCookieTimers';
|
||||
import Flash from '../../Disp/Notifications/Flash';
|
||||
import Notification from '../../Disp/Notifications/Notification';
|
||||
import CreateNotification from '../../Disp/Notifications/Notification';
|
||||
import PlaySound from '../../Disp/Notifications/Sound';
|
||||
import { UpdateFavicon } from '../../Disp/TabTitle/FavIcon';
|
||||
import { GCTimers } from '../../Disp/VariablesAndData';
|
||||
@@ -24,13 +24,13 @@ import {
|
||||
function FindShimmer() {
|
||||
CurrSpawnedGoldenCookieState = 0;
|
||||
CacheGoldenShimmersByID = {};
|
||||
for (const i of Object.keys(Game.shimmers)) {
|
||||
Object.keys(Game.shimmers).forEach((i) => {
|
||||
CacheGoldenShimmersByID[Game.shimmers[i].id] = Game.shimmers[i];
|
||||
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type === 'golden') {
|
||||
CacheSpawnedGoldenShimmer = Game.shimmers[i];
|
||||
CurrSpawnedGoldenCookieState += 1;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -39,42 +39,42 @@ function FindShimmer() {
|
||||
*/
|
||||
export default function CheckGoldenCookie() {
|
||||
FindShimmer();
|
||||
for (const i of Object.keys(GCTimers)) {
|
||||
Object.keys(GCTimers).forEach((i) => {
|
||||
if (typeof CacheGoldenShimmersByID[i] === 'undefined') {
|
||||
GCTimers[i].parentNode.removeChild(GCTimers[i]);
|
||||
delete GCTimers[i];
|
||||
}
|
||||
}
|
||||
});
|
||||
if (LastGoldenCookieState !== Game.shimmerTypes.golden.n) {
|
||||
LastGoldenCookieState = Game.shimmerTypes.golden.n;
|
||||
if (LastGoldenCookieState) {
|
||||
if (LastSpawnedGoldenCookieState < CurrSpawnedGoldenCookieState) {
|
||||
Flash(3, 'GCFlash');
|
||||
PlaySound(CMOptions.GCSoundURL, 'GCSound', 'GCVolume');
|
||||
Notification(
|
||||
CreateNotification(
|
||||
'GCNotification',
|
||||
'Golden Cookie Spawned',
|
||||
'A Golden Cookie has spawned. Click it now!',
|
||||
);
|
||||
}
|
||||
|
||||
for (const i of Object.keys(Game.shimmers)) {
|
||||
Object.keys(Game.shimmers).forEach((i) => {
|
||||
if (typeof GCTimers[Game.shimmers[i].id] === 'undefined') {
|
||||
CreateGCTimer(Game.shimmers[i]);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
UpdateFavicon();
|
||||
LastSpawnedGoldenCookieState = CurrSpawnedGoldenCookieState;
|
||||
if (CurrSpawnedGoldenCookieState === 0) CacheSpawnedGoldenShimmer = 0;
|
||||
} else if (CMOptions.GCTimer === 1 && LastGoldenCookieState) {
|
||||
for (const i of Object.keys(GCTimers)) {
|
||||
Object.keys(GCTimers).forEach((i) => {
|
||||
GCTimers[i].style.opacity = CacheGoldenShimmersByID[i].l.style.opacity;
|
||||
GCTimers[i].style.transform =
|
||||
CacheGoldenShimmersByID[i].l.style.transform;
|
||||
GCTimers[i].textContent = Math.ceil(
|
||||
CacheGoldenShimmersByID[i].life / Game.fps,
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import Flash from '../../Disp/Notifications/Flash';
|
||||
import Notification from '../../Disp/Notifications/Notification';
|
||||
import CreateNotification from '../../Disp/Notifications/Notification';
|
||||
import PlaySound from '../../Disp/Notifications/Sound';
|
||||
import { LastMagicBarFull } from '../VariablesAndData';
|
||||
|
||||
@@ -13,13 +13,13 @@ export default function CheckMagicMeter() {
|
||||
Game.Objects['Wizard tower'].minigameLoaded &&
|
||||
CMOptions.GrimoireBar === 1
|
||||
) {
|
||||
const minigame = Game.Objects['Wizard tower'].minigame;
|
||||
const { minigame } = Game.Objects['Wizard tower'];
|
||||
if (minigame.magic < minigame.magicM) LastMagicBarFull = false;
|
||||
else if (!LastMagicBarFull) {
|
||||
LastMagicBarFull = true;
|
||||
Flash(3, 'MagicFlash');
|
||||
PlaySound(CMOptions.MagicSoundURL, 'MagicSound', 'MagicVolume');
|
||||
Notification(
|
||||
CreateNotification(
|
||||
'MagicNotification',
|
||||
'Magic Meter full',
|
||||
'Your Magic Meter is full. Cast a spell!',
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
import { CacheSeasonPopShimmer } from '../../Cache/VariablesAndData';
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import Flash from '../../Disp/Notifications/Flash';
|
||||
import Notification from '../../Disp/Notifications/Notification';
|
||||
import CreateNotification from '../../Disp/Notifications/Notification';
|
||||
import PlaySound from '../../Disp/Notifications/Sound';
|
||||
import { LastSeasonPopupState } from '../VariablesAndData';
|
||||
|
||||
@@ -13,15 +13,14 @@ import { LastSeasonPopupState } from '../VariablesAndData';
|
||||
export default function CheckSeasonPopup() {
|
||||
if (LastSeasonPopupState !== Game.shimmerTypes.reindeer.spawned) {
|
||||
LastSeasonPopupState = Game.shimmerTypes.reindeer.spawned;
|
||||
for (const i of Object.keys(Game.shimmers)) {
|
||||
Object.keys(Game.shimmers).forEach((i) => {
|
||||
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type === 'reindeer') {
|
||||
CacheSeasonPopShimmer = Game.shimmers[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
});
|
||||
Flash(3, 'SeaFlash');
|
||||
PlaySound(CMOptions.SeaSoundURL, 'SeaSound', 'SeaVolume');
|
||||
Notification(
|
||||
CreateNotification(
|
||||
'SeaNotification',
|
||||
'Reindeer sighted!',
|
||||
'A Reindeer has spawned. Click it now!',
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import Flash from '../../Disp/Notifications/Flash';
|
||||
import Notification from '../../Disp/Notifications/Notification';
|
||||
import CreateNotification from '../../Disp/Notifications/Notification';
|
||||
import PlaySound from '../../Disp/Notifications/Sound';
|
||||
import { LastTickerFortuneState } from '../VariablesAndData';
|
||||
|
||||
@@ -18,7 +18,7 @@ export default function CheckTickerFortune() {
|
||||
if (LastTickerFortuneState) {
|
||||
Flash(3, 'FortuneFlash');
|
||||
PlaySound(CMOptions.FortuneSoundURL, 'FortuneSound', 'FortuneVolume');
|
||||
Notification(
|
||||
CreateNotification(
|
||||
'FortuneNotification',
|
||||
'Fortune Cookie found',
|
||||
'A Fortune Cookie has appeared on the Ticker.',
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import Flash from '../../Disp/Notifications/Flash';
|
||||
import Notification from '../../Disp/Notifications/Notification';
|
||||
import CreateNotification from '../../Disp/Notifications/Notification';
|
||||
import PlaySound from '../../Disp/Notifications/Sound';
|
||||
import { LastWrinklerCount } from '../VariablesAndData';
|
||||
|
||||
@@ -11,9 +11,9 @@ import { LastWrinklerCount } from '../VariablesAndData';
|
||||
export default function CheckWrinklerCount() {
|
||||
if (Game.elderWrath > 0) {
|
||||
let CurrentWrinklers = 0;
|
||||
for (const i in Game.wrinklers) {
|
||||
if (Game.wrinklers[i].phase === 2) CurrentWrinklers++;
|
||||
}
|
||||
Object.keys(Game.wrinklers).forEach((i) => {
|
||||
if (Game.wrinklers[i].phase === 2) CurrentWrinklers += 1;
|
||||
});
|
||||
if (CurrentWrinklers > LastWrinklerCount) {
|
||||
LastWrinklerCount = CurrentWrinklers;
|
||||
if (
|
||||
@@ -44,13 +44,13 @@ export default function CheckWrinklerCount() {
|
||||
CurrentWrinklers === Game.getWrinklersMax() &&
|
||||
CMOptions.WrinklerMaxNotification
|
||||
) {
|
||||
Notification(
|
||||
CreateNotification(
|
||||
'WrinklerMaxNotification',
|
||||
'Maximum Wrinklers Reached',
|
||||
'You have reached your maximum ammount of wrinklers',
|
||||
);
|
||||
} else {
|
||||
Notification(
|
||||
CreateNotification(
|
||||
'WrinklerNotification',
|
||||
'A Wrinkler appeared',
|
||||
'A new wrinkler has appeared',
|
||||
|
||||
Reference in New Issue
Block a user