Changes according to Eslint
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@@ -42,11 +42,11 @@ export function CacheStatsCookies() {
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CacheEdifice = 0;
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let max = 0;
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let n = 0;
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for (const i of Object.keys(Game.Objects)) {
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Object.keys(Game.Objects).forEach((i) => {
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if (Game.Objects[i].amount > max) max = Game.Objects[i].amount;
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if (Game.Objects[i].amount > 0) n++;
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}
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for (const i of Object.keys(Game.Objects)) {
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if (Game.Objects[i].amount > 0) n += 1;
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});
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Object.keys(Game.Objects).forEach((i) => {
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if (
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(Game.Objects[i].amount < max || n === 1) &&
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Game.Objects[i].amount < 400 &&
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@@ -55,7 +55,7 @@ export function CacheStatsCookies() {
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CacheEdifice = Game.Objects[i].price * 2;
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CacheEdificeBuilding = i;
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}
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}
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});
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}
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/**
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