Changes according to Eslint
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@@ -51,7 +51,7 @@ export function MaxChainCookieReward(digit, maxPayout, mult) {
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);
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nextRequired = Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult);
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totalFromChain += moni;
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chain++;
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chain += 1;
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}
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return [totalFromChain, moni, nextRequired];
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}
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@@ -19,9 +19,9 @@ export default function CacheAllMissingUpgrades() {
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CacheMissingUpgradesPrestige = '';
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const list = [];
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// sort the upgrades
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for (const i of Object.keys(Game.Upgrades)) {
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Object.keys(Game.Upgrades).forEach((i) => {
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list.push(Game.Upgrades[i]);
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}
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});
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const sortMap = function (a, b) {
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if (a.order > b.order) return 1;
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if (a.order < b.order) return -1;
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@@ -29,7 +29,7 @@ export default function CacheAllMissingUpgrades() {
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};
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list.sort(sortMap);
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for (const i of Object.keys(list)) {
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Object.keys(list).forEach((i) => {
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const me = list[i];
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if (me.bought === 0) {
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@@ -45,5 +45,5 @@ export default function CacheAllMissingUpgrades() {
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)
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CacheMissingUpgrades += str;
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}
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}
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});
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}
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@@ -42,11 +42,11 @@ export function CacheStatsCookies() {
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CacheEdifice = 0;
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let max = 0;
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let n = 0;
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for (const i of Object.keys(Game.Objects)) {
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Object.keys(Game.Objects).forEach((i) => {
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if (Game.Objects[i].amount > max) max = Game.Objects[i].amount;
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if (Game.Objects[i].amount > 0) n++;
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}
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for (const i of Object.keys(Game.Objects)) {
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if (Game.Objects[i].amount > 0) n += 1;
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});
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Object.keys(Game.Objects).forEach((i) => {
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if (
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(Game.Objects[i].amount < max || n === 1) &&
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Game.Objects[i].amount < 400 &&
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@@ -55,7 +55,7 @@ export function CacheStatsCookies() {
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CacheEdifice = Game.Objects[i].price * 2;
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CacheEdificeBuilding = i;
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}
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}
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});
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}
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/**
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