Changes according to Eslint
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@@ -4,9 +4,9 @@
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*/
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export default function GetCPSBuffMult() {
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let mult = 1;
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for (const i of Object.keys(Game.buffs)) {
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Object.keys(Game.buffs).forEach((i) => {
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if (typeof Game.buffs[i].multCpS !== 'undefined')
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mult *= Game.buffs[i].multCpS;
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}
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});
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return mult;
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}
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