Merge branch 'master' into gh-pages
This commit is contained in:
2
Combine.sh
Normal file
2
Combine.sh
Normal file
@@ -0,0 +1,2 @@
|
||||
#!/bin/sh
|
||||
cat src/*.js > CookieMonster.js
|
||||
374
CookieMonster.js
374
CookieMonster.js
@@ -142,9 +142,7 @@ CM.Cache.RemakePP = function() {
|
||||
|
||||
CM.Cache.RemakeLucky = function() {
|
||||
CM.Cache.Lucky = (CM.Cache.NoGoldSwitchCookiesPS * 60 * 15) / 0.15;
|
||||
if (Game.frenzy > 0) {
|
||||
CM.Cache.Lucky /= Game.frenzyPower;
|
||||
}
|
||||
CM.Cache.Lucky /= CM.Sim.getCPSBuffMult();
|
||||
CM.Cache.LuckyReward = (CM.Cache.Lucky * 0.15) + 13;
|
||||
CM.Cache.LuckyFrenzy = CM.Cache.Lucky * 7;
|
||||
CM.Cache.LuckyRewardFrenzy = (CM.Cache.LuckyFrenzy * 0.15) + 13;
|
||||
@@ -164,9 +162,7 @@ CM.Cache.MaxChainMoni = function(digit, maxPayout) {
|
||||
|
||||
CM.Cache.RemakeChain = function() {
|
||||
var maxPayout = CM.Cache.NoGoldSwitchCookiesPS * 60 * 60 * 6;
|
||||
if (Game.frenzy > 0) {
|
||||
maxPayout /= Game.frenzyPower;
|
||||
}
|
||||
maxPayout /= CM.Sim.getCPSBuffMult();
|
||||
|
||||
CM.Cache.ChainReward = CM.Cache.MaxChainMoni(7, maxPayout);
|
||||
|
||||
@@ -179,7 +175,7 @@ CM.Cache.RemakeChain = function() {
|
||||
CM.Cache.Chain = CM.Cache.NextNumber(CM.Cache.ChainReward) / 0.25;
|
||||
}
|
||||
if (maxPayout < CM.Cache.ChainWrathReward) {
|
||||
CM.Cache.Chain = 0;
|
||||
CM.Cache.ChainWrath = 0;
|
||||
}
|
||||
else {
|
||||
CM.Cache.ChainWrath = CM.Cache.NextNumber(CM.Cache.ChainWrathReward) / 0.25;
|
||||
@@ -196,7 +192,7 @@ CM.Cache.RemakeChain = function() {
|
||||
CM.Cache.ChainFrenzy = CM.Cache.NextNumber(CM.Cache.ChainFrenzyReward) / 0.25;
|
||||
}
|
||||
if ((maxPayout * 7) < CM.Cache.ChainFrenzyWrathReward) {
|
||||
CM.Cache.ChainFrenzy = 0;
|
||||
CM.Cache.ChainFrenzyWrath = 0;
|
||||
}
|
||||
else {
|
||||
CM.Cache.ChainFrenzyWrath = CM.Cache.NextNumber(CM.Cache.ChainFrenzyWrathReward) / 0.25;
|
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@@ -205,7 +201,10 @@ CM.Cache.RemakeChain = function() {
|
||||
|
||||
CM.Cache.RemakeSeaSpec = function() {
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||||
if (Game.season == 'christmas') {
|
||||
CM.Cache.SeaSpec = Math.max(25, Game.cookiesPs * 60 * 1);
|
||||
var val = Game.cookiesPs * 60;
|
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if (Game.hasBuff('Elder frenzy')) val *= 0.5; // very sorry
|
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if (Game.hasBuff('Frenzy')) val *= 0.75; // I sincerely apologize
|
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CM.Cache.SeaSpec = Math.max(25, val);
|
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if (Game.Has('Ho ho ho-flavored frosting')) CM.Cache.SeaSpec *= 2;
|
||||
}
|
||||
}
|
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@@ -296,8 +295,8 @@ CM.Cache.UpdateAvgCPS = function() {
|
||||
}
|
||||
CM.Cache.AvgCPS = (totalGainBank + (CM.Config.CalcWrink ? totalGainWrink : 0)) / cpsLength;
|
||||
|
||||
if (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')) {
|
||||
CM.Cache.AvgCPSChoEgg = (totalGainBank + (CM.Config.CalcWrink ? totalGainWrink : 0) + totalGainChoEgg) / cpsLength;
|
||||
if ((Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')) || CM.Config.CalcWrink == 0) {
|
||||
CM.Cache.AvgCPSChoEgg = (totalGainBank + totalGainWrink + totalGainChoEgg) / cpsLength;
|
||||
}
|
||||
else {
|
||||
CM.Cache.AvgCPSChoEgg = CM.Cache.AvgCPS;
|
||||
@@ -493,6 +492,7 @@ CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left
|
||||
CM.ConfigData.ToolWrink = {label: ['Wrinkler Tooltip OFF', 'Wrinkler Tooltip ON'], desc: 'Shows the amount of cookies a wrinkler will give when popping it', toggle: true};
|
||||
CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!', toggle: true};
|
||||
CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 5 seconds', toggle: false};
|
||||
CM.ConfigData.TimeFormat = {label: ['Time XXd, XXh, XXm, XXs', 'Time XX:XX:XX:XX:XX'], desc: 'Change the time format', toggle: false};
|
||||
CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', toggle: true, func: function() {CM.Disp.ToggleSayTime();}};
|
||||
CM.ConfigData.Scale = {label: ['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Scientific Notation'], desc: 'Change how long numbers are handled', toggle: false, func: function() {CM.Disp.RefreshScale();}};
|
||||
|
||||
@@ -510,6 +510,36 @@ CM.Data.ValCookies = ['Pure heart biscuits', 'Ardent heart biscuits', 'Sour hear
|
||||
|
||||
CM.Disp.FormatTime = function(time, format) {
|
||||
if (time == 'Infinity') return time;
|
||||
if (CM.Config.TimeFormat) {
|
||||
if (time > 3155760000) return 'XX:XX:XX:XX:XX';
|
||||
time = Math.ceil(time);
|
||||
var y = Math.floor(time / 31557600);
|
||||
var d = Math.floor(time % 31557600 / 86400);
|
||||
var h = Math.floor(time % 86400 / 3600);
|
||||
var m = Math.floor(time % 3600 / 60);
|
||||
var s = Math.floor(time % 60);
|
||||
var str = '';
|
||||
if (y < 10) {
|
||||
str += '0';
|
||||
}
|
||||
str += y + ':';
|
||||
if (d < 10) {
|
||||
str += '0';
|
||||
}
|
||||
str += d + ':';
|
||||
if (h < 10) {
|
||||
str += '0';
|
||||
}
|
||||
str += h + ':';
|
||||
if (m < 10) {
|
||||
str += '0';
|
||||
}
|
||||
str += m + ':';
|
||||
if (s < 10) {
|
||||
str += '0';
|
||||
}
|
||||
str += s;
|
||||
} else {
|
||||
if (time > 777600000) return format ? 'Over 9000 days!' : '>9000d';
|
||||
time = Math.ceil(time);
|
||||
var d = Math.floor(time / 86400);
|
||||
@@ -527,7 +557,7 @@ CM.Disp.FormatTime = function(time, format) {
|
||||
str += m + (format ? (m == 1 ? ' minute' : ' minutes') : 'm') + ', ';
|
||||
}
|
||||
str += s + (format ? (s == 1 ? ' second' : ' seconds') : 's');
|
||||
|
||||
}
|
||||
return str;
|
||||
}
|
||||
|
||||
@@ -536,8 +566,13 @@ CM.Disp.GetTimeColor = function(price, bank, cps) {
|
||||
var text;
|
||||
if (bank >= price) {
|
||||
color = CM.Disp.colorGreen;
|
||||
if (CM.Config.TimeFormat) {
|
||||
text = '00:00:00:00:00';
|
||||
}
|
||||
else {
|
||||
text = 'Done!';
|
||||
}
|
||||
}
|
||||
else {
|
||||
var time = (price - bank) / cps;
|
||||
text = CM.Disp.FormatTime(time);
|
||||
@@ -756,7 +791,7 @@ CM.Disp.CreateTimerBar = function() {
|
||||
var type = document.createElement('span');
|
||||
type.style.display = 'inline-block';
|
||||
type.style.textAlign = 'right';
|
||||
type.style.width = '78px';
|
||||
type.style.width = '108px';
|
||||
type.style.marginRight = '5px';
|
||||
type.style.verticalAlign = 'text-top';
|
||||
type.textContent = name;
|
||||
@@ -801,23 +836,23 @@ CM.Disp.CreateTimerBar = function() {
|
||||
CM.Disp.TimerBarRen.appendChild(bar('Next Reindeer', [{id: 'CMTimerBarRenMinBar', color: CM.Disp.colorGray}, {id: 'CMTimerBarRenBar', color: CM.Disp.colorOrange}], 'CMTimerBarRenTime'));
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarRen);
|
||||
|
||||
CM.Disp.TimerBarFren = document.createElement('div');
|
||||
CM.Disp.TimerBarFren.id = 'CMTimerBarFren';
|
||||
CM.Disp.TimerBarFren.style.height = '12px';
|
||||
CM.Disp.TimerBarFren.style.margin = '0px 10px';
|
||||
CM.Disp.TimerBarFren.style.position = 'relative';
|
||||
CM.Disp.TimerBarFren.appendChild(bar('', [{id: 'CMTimerBarFrenBar'}], 'CMTimerBarFrenTime'));
|
||||
CM.Disp.TimerBarFren.firstChild.firstChild.id = 'CMTimerBarFrenType';
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarFren);
|
||||
CM.Disp.TimerBarBuff1 = document.createElement('div');
|
||||
CM.Disp.TimerBarBuff1.id = 'CMTimerBarBuff1';
|
||||
CM.Disp.TimerBarBuff1.style.height = '12px';
|
||||
CM.Disp.TimerBarBuff1.style.margin = '0px 10px';
|
||||
CM.Disp.TimerBarBuff1.style.position = 'relative';
|
||||
CM.Disp.TimerBarBuff1.appendChild(bar('', [{id: 'CMTimerBarBuff1Bar'}], 'CMTimerBarBuff1Time'));
|
||||
CM.Disp.TimerBarBuff1.firstChild.firstChild.id = 'CMTimerBarBuff1Type';
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarBuff1);
|
||||
|
||||
CM.Disp.TimerBarCF = document.createElement('div');
|
||||
CM.Disp.TimerBarCF.id = 'CMTimerBarCF';
|
||||
CM.Disp.TimerBarCF.style.height = '12px';
|
||||
CM.Disp.TimerBarCF.style.margin = '0px 10px';
|
||||
CM.Disp.TimerBarCF.style.position = 'relative';
|
||||
CM.Disp.TimerBarCF.appendChild(bar('', [{id: 'CMTimerBarCFBar'}], 'CMTimerBarCFTime'));
|
||||
CM.Disp.TimerBarCF.firstChild.firstChild.id = 'CMTimerBarCFType';
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarCF);
|
||||
CM.Disp.TimerBarBuff2 = document.createElement('div');
|
||||
CM.Disp.TimerBarBuff2.id = 'CMTimerBarBuff2';
|
||||
CM.Disp.TimerBarBuff2.style.height = '12px';
|
||||
CM.Disp.TimerBarBuff2.style.margin = '0px 10px';
|
||||
CM.Disp.TimerBarBuff2.style.position = 'relative';
|
||||
CM.Disp.TimerBarBuff2.appendChild(bar('', [{id: 'CMTimerBarBuff2Bar'}], 'CMTimerBarBuff2Time'));
|
||||
CM.Disp.TimerBarBuff2.firstChild.firstChild.id = 'CMTimerBarBuff2Type';
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarBuff2);
|
||||
|
||||
l('wrapper').appendChild(CM.Disp.TimerBar);
|
||||
}
|
||||
@@ -848,14 +883,14 @@ CM.Disp.ToggleTimerBarPos = function() {
|
||||
|
||||
CM.Disp.UpdateTimerBar = function() {
|
||||
if (CM.Config.TimerBar == 1) {
|
||||
// label width: 83, timer width: 26, div margin: 20
|
||||
var maxWidth = CM.Disp.TimerBar.offsetWidth - 129;
|
||||
// label width: 113, timer width: 26, div margin: 20
|
||||
var maxWidth = CM.Disp.TimerBar.offsetWidth - 159;
|
||||
var count = 0;
|
||||
|
||||
if (Game.goldenCookie.life <= 0 && Game.goldenCookie.toDie == 0 && !Game.Has('Golden switch [off]')) {
|
||||
if (Game.shimmerTypes['golden'].spawned == 0 && !Game.Has('Golden switch [off]')) {
|
||||
CM.Disp.TimerBarGC.style.display = '';
|
||||
l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.goldenCookie.minTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
||||
if (Game.goldenCookie.minTime == Game.goldenCookie.maxTime) {
|
||||
l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.shimmerTypes['golden'].minTime - Game.shimmerTypes['golden'].time) * maxWidth / Game.shimmerTypes['golden'].maxTime) + 'px';
|
||||
if (Game.shimmerTypes['golden'].minTime == Game.shimmerTypes['golden'].maxTime) {
|
||||
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
|
||||
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
|
||||
}
|
||||
@@ -863,75 +898,104 @@ CM.Disp.UpdateTimerBar = function() {
|
||||
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '';
|
||||
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '';
|
||||
}
|
||||
l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.goldenCookie.maxTime - Game.goldenCookie.minTime, Game.goldenCookie.maxTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
||||
l('CMTimerBarGCTime').textContent = Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps);
|
||||
l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].minTime, Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].time) * maxWidth / Game.shimmerTypes['golden'].maxTime) + 'px';
|
||||
l('CMTimerBarGCTime').textContent = Math.ceil((Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].time) / Game.fps);
|
||||
count++;
|
||||
}
|
||||
else {
|
||||
CM.Disp.TimerBarGC.style.display = 'none';
|
||||
}
|
||||
|
||||
if (Game.season == 'christmas' && Game.seasonPopup.life <= 0 && Game.seasonPopup.toDie == 0) {
|
||||
if (Game.season == 'christmas' && Game.shimmerTypes['reindeer'].spawned == 0) {
|
||||
CM.Disp.TimerBarRen.style.display = '';
|
||||
l('CMTimerBarRenMinBar').style.width = Math.round(Math.max(0, Game.seasonPopup.minTime - Game.seasonPopup.time) * maxWidth / Game.seasonPopup.maxTime) + 'px';
|
||||
l('CMTimerBarRenBar').style.width = Math.round(Math.min(Game.seasonPopup.maxTime - Game.seasonPopup.minTime, Game.seasonPopup.maxTime - Game.seasonPopup.time) * maxWidth / Game.seasonPopup.maxTime) + 'px';
|
||||
l('CMTimerBarRenTime').textContent = Math.ceil((Game.seasonPopup.maxTime - Game.seasonPopup.time) / Game.fps);
|
||||
l('CMTimerBarRenMinBar').style.width = Math.round(Math.max(0, Game.shimmerTypes['reindeer'].minTime - Game.shimmerTypes['reindeer'].time) * maxWidth / Game.shimmerTypes['reindeer'].maxTime) + 'px';
|
||||
l('CMTimerBarRenBar').style.width = Math.round(Math.min(Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].minTime, Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) * maxWidth / Game.shimmerTypes['reindeer'].maxTime) + 'px';
|
||||
l('CMTimerBarRenTime').textContent = Math.ceil((Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) / Game.fps);
|
||||
count++;
|
||||
}
|
||||
else {
|
||||
CM.Disp.TimerBarRen.style.display = 'none';
|
||||
}
|
||||
|
||||
if (Game.frenzy > 0) {
|
||||
CM.Disp.TimerBarFren.style.display = '';
|
||||
if (Game.frenzyPower == 7) {
|
||||
l('CMTimerBarFrenType').textContent = 'Frenzy';
|
||||
l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorYellow;
|
||||
}
|
||||
else if (Game.frenzyPower == 0.5) {
|
||||
l('CMTimerBarFrenType').textContent = 'Clot';
|
||||
l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorRed;
|
||||
}
|
||||
else if (Game.frenzyPower == 15) {
|
||||
l('CMTimerBarFrenType').textContent = 'Dragon Harvest';
|
||||
l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorBrown;
|
||||
var buffCount = 0;
|
||||
for (var i in Game.buffs) {
|
||||
if (Game.buffs[i]) {
|
||||
buffCount++;
|
||||
CM.Disp['TimerBarBuff' + buffCount].style.display = '';
|
||||
l('CMTimerBarBuff' + buffCount + 'Type').textContent = Game.buffs[i].name;
|
||||
var classColor = '';
|
||||
if (typeof CM.Disp.buffColors[Game.buffs[i].name] !== 'undefined') {
|
||||
classColor = CM.Disp.buffColors[Game.buffs[i].name];
|
||||
}
|
||||
else {
|
||||
l('CMTimerBarFrenType').textContent = 'Blood Frenzy';
|
||||
l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorGreen;
|
||||
classColor = CM.Disp.colorPurple;
|
||||
}
|
||||
l('CMTimerBarFrenBar').style.width = Math.round(Game.frenzy * maxWidth / Game.frenzyMax) + 'px';
|
||||
l('CMTimerBarFrenTime').textContent = Math.ceil(Game.frenzy / Game.fps);
|
||||
l('CMTimerBarBuff' + buffCount + 'Bar').className = CM.Disp.colorBackPre + classColor;
|
||||
l('CMTimerBarBuff' + buffCount + 'Bar').style.width = Math.round(Game.buffs[i].time * maxWidth / Game.buffs[i].maxTime) + 'px';
|
||||
l('CMTimerBarBuff' + buffCount + 'Time').textContent = Math.ceil(Game.buffs[i].time / Game.fps);
|
||||
count++;
|
||||
if (buffCount == 2) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (buffCount < 2) {
|
||||
CM.Disp.TimerBarBuff2.style.display = 'none';
|
||||
if (buffCount < 1) {
|
||||
CM.Disp.TimerBarBuff1.style.display = 'none';
|
||||
}
|
||||
}
|
||||
|
||||
/*if (Game.frenzy > 0) {
|
||||
CM.Disp.TimerBarBuff1.style.display = '';
|
||||
if (Game.frenzyPower == 7) {
|
||||
l('CMTimerBarBuff1Type').textContent = 'Frenzy';
|
||||
l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorYellow;
|
||||
}
|
||||
else if (Game.frenzyPower == 0.5) {
|
||||
l('CMTimerBarBuff1Type').textContent = 'Clot';
|
||||
l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorRed;
|
||||
}
|
||||
else if (Game.frenzyPower == 15) {
|
||||
l('CMTimerBarBuff1Type').textContent = 'Dragon Harvest';
|
||||
l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorBrown;
|
||||
}
|
||||
else {
|
||||
l('CMTimerBarBuff1Type').textContent = 'Blood Frenzy';
|
||||
l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorGreen;
|
||||
}
|
||||
l('CMTimerBarBuff1Bar').style.width = Math.round(Game.frenzy * maxWidth / Game.frenzyMax) + 'px';
|
||||
l('CMTimerBarBuff1Time').textContent = Math.ceil(Game.frenzy / Game.fps);
|
||||
count++;
|
||||
}
|
||||
else {
|
||||
CM.Disp.TimerBarFren.style.display = 'none';
|
||||
CM.Disp.TimerBarBuff1.style.display = 'none';
|
||||
}
|
||||
|
||||
if (Game.clickFrenzy > 0) {
|
||||
CM.Disp.TimerBarCF.style.display = '';
|
||||
CM.Disp.TimerBarBuff2.style.display = '';
|
||||
if (Game.clickFrenzyPower == 777) {
|
||||
l('CMTimerBarCFType').textContent = 'Click Frenzy';
|
||||
l('CMTimerBarCFBar').className = CM.Disp.colorBackPre + CM.Disp.colorBlue;
|
||||
l('CMTimerBarBuff2Type').textContent = 'Click Frenzy';
|
||||
l('CMTimerBarBuff2Bar').className = CM.Disp.colorBackPre + CM.Disp.colorBlue;
|
||||
}
|
||||
else {
|
||||
l('CMTimerBarCFType').textContent = 'Dragonflight';
|
||||
l('CMTimerBarCFBar').className = CM.Disp.colorBackPre + CM.Disp.colorPink;
|
||||
l('CMTimerBarBuff2Type').textContent = 'Dragonflight';
|
||||
l('CMTimerBarBuff2Bar').className = CM.Disp.colorBackPre + CM.Disp.colorPink;
|
||||
}
|
||||
l('CMTimerBarCFBar').style.width = Math.round(Game.clickFrenzy * maxWidth / Game.clickFrenzyMax) + 'px';
|
||||
l('CMTimerBarCFTime').textContent = Math.ceil(Game.clickFrenzy / Game.fps);
|
||||
l('CMTimerBarBuff2Bar').style.width = Math.round(Game.clickFrenzy * maxWidth / Game.clickFrenzyMax) + 'px';
|
||||
l('CMTimerBarBuff2Time').textContent = Math.ceil(Game.clickFrenzy / Game.fps);
|
||||
count++;
|
||||
}
|
||||
else {
|
||||
CM.Disp.TimerBarCF.style.display = 'none';
|
||||
}
|
||||
CM.Disp.TimerBarBuff2.style.display = 'none';
|
||||
}*/
|
||||
|
||||
if (count != 0) {
|
||||
var height = 48 / count;
|
||||
CM.Disp.TimerBarGC.style.height = height + 'px';
|
||||
CM.Disp.TimerBarRen.style.height = height + 'px';
|
||||
CM.Disp.TimerBarFren.style.height = height + 'px';
|
||||
CM.Disp.TimerBarCF.style.height = height + 'px';
|
||||
CM.Disp.TimerBarBuff1.style.height = height + 'px';
|
||||
CM.Disp.TimerBarBuff2.style.height = height + 'px';
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1163,6 +1227,20 @@ CM.Disp.PlaySound = function(url) {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Needed for some of the functions to use the right object
|
||||
*/
|
||||
CM.Disp.FindGoldenShimmer = function() {
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
for (var i in Game.shimmers) {
|
||||
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'golden') {
|
||||
CM.Disp.goldenShimmer = Game.shimmers[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CM.Disp.CreateFavicon = function() {
|
||||
CM.Disp.Favicon = document.createElement('link');
|
||||
CM.Disp.Favicon.id = 'CMFavicon';
|
||||
@@ -1172,8 +1250,8 @@ CM.Disp.CreateFavicon = function() {
|
||||
}
|
||||
|
||||
CM.Disp.UpdateFavicon = function() {
|
||||
if (CM.Config.Favicon == 1 && l('goldenCookie').style.display != 'none') {
|
||||
if (Game.goldenCookie.wrath) {
|
||||
if (CM.Config.Favicon == 1 && CM.Disp.lastGoldenCookieState) {
|
||||
if (CM.Disp.goldenShimmer.wrath) {
|
||||
CM.Disp.Favicon.href = 'http://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico';
|
||||
}
|
||||
else {
|
||||
@@ -1197,17 +1275,19 @@ CM.Disp.CreateGCTimer = function() {
|
||||
CM.Disp.GCTimer.style.fontFamily = '\"Kavoon\", Georgia, serif';
|
||||
CM.Disp.GCTimer.style.fontSize = '35px';
|
||||
CM.Disp.GCTimer.style.cursor = 'pointer';
|
||||
CM.Disp.GCTimer.onclick = function () {Game.goldenCookie.click(); CM.Disp.GCTimer.style.display = 'none';};
|
||||
CM.Disp.GCTimer.onclick = function () {CM.Disp.goldenShimmer.pop(); CM.Disp.GCTimer.style.display = 'none';};
|
||||
CM.Disp.GCTimer.onmouseover = function() {CM.Disp.goldenShimmer.l.style.filter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; CM.Disp.goldenShimmer.l.style.webkitFilter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';};
|
||||
CM.Disp.GCTimer.onmouseout = function() {CM.Disp.goldenShimmer.l.style.filter = ''; CM.Disp.goldenShimmer.l.style.webkitFilter = '';};
|
||||
|
||||
l('game').appendChild(CM.Disp.GCTimer);
|
||||
}
|
||||
|
||||
CM.Disp.ToggleGCTimer = function() {
|
||||
if (CM.Config.GCTimer == 1) {
|
||||
if (l('goldenCookie').style.display != 'none') {
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
CM.Disp.GCTimer.style.display = 'block';
|
||||
CM.Disp.GCTimer.style.left = l('goldenCookie').style.left;
|
||||
CM.Disp.GCTimer.style.top = l('goldenCookie').style.top;
|
||||
CM.Disp.GCTimer.style.left = CM.Disp.goldenShimmer.l.style.left;
|
||||
CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top;
|
||||
}
|
||||
}
|
||||
else {
|
||||
@@ -1216,14 +1296,15 @@ CM.Disp.ToggleGCTimer = function() {
|
||||
}
|
||||
|
||||
CM.Disp.CheckGoldenCookie = function() {
|
||||
if (CM.Disp.lastGoldenCookieState != l('goldenCookie').style.display) {
|
||||
CM.Disp.lastGoldenCookieState = l('goldenCookie').style.display;
|
||||
if (CM.Disp.lastGoldenCookieState != Game.shimmerTypes['golden'].spawned) {
|
||||
CM.Disp.lastGoldenCookieState = Game.shimmerTypes['golden'].spawned;
|
||||
CM.Disp.FindGoldenShimmer();
|
||||
CM.Disp.UpdateFavicon();
|
||||
if (l('goldenCookie').style.display != 'none') {
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
if (CM.Config.GCTimer == 1) {
|
||||
CM.Disp.GCTimer.style.display = 'block';
|
||||
CM.Disp.GCTimer.style.left = l('goldenCookie').style.left;
|
||||
CM.Disp.GCTimer.style.top = l('goldenCookie').style.top;
|
||||
CM.Disp.GCTimer.style.left = CM.Disp.goldenShimmer.l.style.left;
|
||||
CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top;
|
||||
}
|
||||
|
||||
CM.Disp.Flash(3);
|
||||
@@ -1231,19 +1312,31 @@ CM.Disp.CheckGoldenCookie = function() {
|
||||
}
|
||||
else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none';
|
||||
}
|
||||
else if (CM.Config.GCTimer == 1 && l('goldenCookie').style.display != 'none') {
|
||||
CM.Disp.GCTimer.style.opacity = 1 - Math.pow((Game.goldenCookie.life / (Game.fps * Game.goldenCookie.dur)) * 2 - 1, 4);
|
||||
CM.Disp.GCTimer.textContent = Math.ceil(Game.goldenCookie.life / Game.fps);
|
||||
else if (CM.Config.GCTimer == 1 && CM.Disp.lastGoldenCookieState) {
|
||||
CM.Disp.GCTimer.style.opacity = CM.Disp.goldenShimmer.l.style.opacity;
|
||||
CM.Disp.GCTimer.style.transform = CM.Disp.goldenShimmer.l.style.transform;
|
||||
CM.Disp.GCTimer.textContent = Math.ceil(CM.Disp.goldenShimmer.life / Game.fps);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
CM.Disp.EmphSeasonPopup = function() {
|
||||
if (Game.season=='christmas') {
|
||||
CM.Disp.CheckSeasonPopup = function() {
|
||||
if (CM.Disp.lastSeasonPopupState != Game.shimmerTypes['reindeer'].spawned) {
|
||||
CM.Disp.lastSeasonPopupState = Game.shimmerTypes['reindeer'].spawned;
|
||||
if (CM.Disp.lastSeasonPopupState && Game.season=='christmas') {
|
||||
// Needed for some of the functions to use the right object
|
||||
for (var i in Game.shimmers) {
|
||||
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'reindeer') {
|
||||
CM.Disp.seasonPopShimmer = Game.shimmers[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
CM.Disp.Flash(3);
|
||||
CM.Disp.PlaySound(CM.Config.SeaSoundURL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CM.Disp.UpdateTitle = function() {
|
||||
if (Game.OnAscend || CM.Config.Title == 0) {
|
||||
@@ -1254,27 +1347,27 @@ CM.Disp.UpdateTitle = function() {
|
||||
|
||||
var titleGC;
|
||||
var titleSP;
|
||||
if (l('goldenCookie').style.display != 'none') {
|
||||
if (Game.goldenCookie.wrath) {
|
||||
titleGC = '[W ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']';
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
if (CM.Disp.goldenShimmer.wrath) {
|
||||
titleGC = '[W ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
else {
|
||||
titleGC = '[G ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']';
|
||||
titleGC = '[G ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
}
|
||||
else if (!Game.Has('Golden switch [off]')) {
|
||||
titleGC = '[' + Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps) + ']';
|
||||
titleGC = '[' + Math.ceil((Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].time) / Game.fps) + ']';
|
||||
}
|
||||
else {
|
||||
titleGC = '[GS]'
|
||||
}
|
||||
if (Game.season=='christmas') {
|
||||
addSP = true;
|
||||
if (l('seasonPopup').style.display != 'none') {
|
||||
titleSP = '[R ' + Math.ceil(Game.seasonPopup.life / Game.fps) + ']';
|
||||
if (CM.Disp.lastSeasonPopupState) {
|
||||
titleSP = '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
else {
|
||||
titleSP = '[' + Math.ceil((Game.seasonPopup.maxTime - Game.seasonPopup.time) / Game.fps) + ']';
|
||||
titleSP = '[' + Math.ceil((Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) / Game.fps) + ']';
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1288,17 +1381,17 @@ CM.Disp.UpdateTitle = function() {
|
||||
else if (CM.Config.Title == 2) {
|
||||
var str = '';
|
||||
var spawn = false;
|
||||
if (l('goldenCookie').style.display != 'none') {
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
spawn = true;
|
||||
if (Game.goldenCookie.wrath) {
|
||||
str += '[W ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']';
|
||||
if (CM.Disp.goldenShimmer.wrath) {
|
||||
str += '[W ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
else {
|
||||
str += '[G ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']';
|
||||
str += '[G ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
}
|
||||
if (Game.season=='christmas' && l('seasonPopup').style.display != 'none') {
|
||||
str += '[R ' + Math.ceil(Game.seasonPopup.life / Game.fps) + ']';
|
||||
if (Game.season=='christmas' && CM.Disp.lastSeasonPopupState) {
|
||||
str += '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']';
|
||||
spawn = true;
|
||||
}
|
||||
if (spawn) str += ' - ';
|
||||
@@ -1462,6 +1555,7 @@ CM.Disp.AddMenuPref = function(title) {
|
||||
frag.appendChild(header('Statistics'));
|
||||
frag.appendChild(listing('Stats'));
|
||||
frag.appendChild(listing('UpStats'));
|
||||
frag.appendChild(listing('TimeFormat'));
|
||||
frag.appendChild(listing('SayTime'));
|
||||
|
||||
frag.appendChild(header('Other'));
|
||||
@@ -2089,9 +2183,7 @@ CM.Disp.UpdateTooltip = function() {
|
||||
var warn = CM.Cache.Lucky;
|
||||
if (CM.Config.ToolWarnCautBon == 1) {
|
||||
var bonusNoFren = bonus;
|
||||
if (Game.frenzy > 0) {
|
||||
bonusNoFren /= Game.frenzyPower;
|
||||
}
|
||||
bonusNoFren /= CM.Sim.getCPSBuffMult();
|
||||
warn += ((bonusNoFren * 60 * 15) / 0.15);
|
||||
}
|
||||
var caut = warn * 7;
|
||||
@@ -2256,7 +2348,11 @@ CM.Disp.colorGray = 'Gray';
|
||||
CM.Disp.colorPink = 'Pink';
|
||||
CM.Disp.colorBrown = 'Brown';
|
||||
CM.Disp.colors = [CM.Disp.colorBlue, CM.Disp.colorGreen, CM.Disp.colorYellow, CM.Disp.colorOrange, CM.Disp.colorRed, CM.Disp.colorPurple, CM.Disp.colorGray, CM.Disp.colorPink, CM.Disp.colorBrown];
|
||||
CM.Disp.lastGoldenCookieState = 'none';
|
||||
CM.Disp.buffColors = {'Frenzy': CM.Disp.colorYellow, 'Dragon Harvest': CM.Disp.colorBrown, 'Elder frenzy': CM.Disp.colorGreen, 'Clot': CM.Disp.colorRed, 'Click frenzy': CM.Disp.colorBlue, 'Dragonflight': CM.Disp.colorPink};
|
||||
CM.Disp.lastGoldenCookieState = 0;
|
||||
CM.Disp.lastSeasonPopupState = 0;
|
||||
CM.Disp.goldenShimmer;
|
||||
CM.Disp.seasonPopShimmer;
|
||||
CM.Disp.lastAscendState = -1;
|
||||
|
||||
CM.Disp.times = [1, 5, 10, 15, 30];
|
||||
@@ -2286,14 +2382,6 @@ CM.ReplaceNative = function() {
|
||||
CM.Sim.Date = new Date().getTime();
|
||||
}
|
||||
|
||||
CM.Backup.seasonPopup = {};
|
||||
CM.Backup.seasonPopup.spawn = Game.seasonPopup.spawn;
|
||||
eval('CM.Backup.seasonPopup.spawnMod = ' + Game.seasonPopup.spawn.toString().split('this').join('Game.seasonPopup'));
|
||||
Game.seasonPopup.spawn = function() {
|
||||
CM.Backup.seasonPopup.spawnMod();
|
||||
CM.Disp.EmphSeasonPopup();
|
||||
}
|
||||
|
||||
CM.Backup.tooltip = {};
|
||||
CM.Backup.tooltip.draw = Game.tooltip.draw;
|
||||
eval('CM.Backup.tooltip.drawMod = ' + Game.tooltip.draw.toString().split('this').join('Game.tooltip'));
|
||||
@@ -2424,6 +2512,9 @@ CM.Loop = function() {
|
||||
// Check Golden Cookies
|
||||
CM.Disp.CheckGoldenCookie();
|
||||
|
||||
// Check Season Popup
|
||||
CM.Disp.CheckSeasonPopup();
|
||||
|
||||
// Update Average CPS (might need to move)
|
||||
CM.Cache.UpdateAvgCPS()
|
||||
}
|
||||
@@ -2478,11 +2569,11 @@ CM.DelayInit = function() {
|
||||
Game.Win('Third-party');
|
||||
}
|
||||
|
||||
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkBuildColor: 0, UpBarColor: 1, CalcWrink: 1, CPSMode: 1, AvgCPSHist: 2, AvgClicksHist: 2, ToolWarnCautBon: 0, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Favicon: 1, Tooltip: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}};
|
||||
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkBuildColor: 0, UpBarColor: 1, CalcWrink: 1, CPSMode: 1, AvgCPSHist: 2, AvgClicksHist: 2, ToolWarnCautBon: 0, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Favicon: 1, Tooltip: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, TimeFormat: 0, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}};
|
||||
CM.ConfigPrefix = 'CMConfig';
|
||||
|
||||
CM.VersionMajor = '2';
|
||||
CM.VersionMinor = '5';
|
||||
CM.VersionMajor = '2.002';
|
||||
CM.VersionMinor = '1';
|
||||
|
||||
/*******
|
||||
* Sim *
|
||||
@@ -2508,6 +2599,7 @@ CM.Sim.BuildingGetPrice = function(basePrice, start, free, increase) {
|
||||
if (Game.Has('Faberge egg')) price *= 0.99;
|
||||
if (Game.Has('Divine discount')) price *= 0.99;
|
||||
if (Game.hasAura('Fierce Hoarder')) price *= 0.98;
|
||||
if (Game.hasBuff('Everything must go')) price *= 0.95;
|
||||
price = Math.ceil(price);
|
||||
moni+=price;
|
||||
start++;
|
||||
@@ -2541,6 +2633,7 @@ CM.Sim.BuildingSell = function(basePrice, start, free, amount, emuAura) {
|
||||
if (Game.Has('Faberge egg')) price *= 0.99;
|
||||
if (Game.Has('Divine discount')) price *= 0.99;
|
||||
if (Game.hasAura('Fierce Hoarder')) price *= 0.98;
|
||||
if (Game.hasBuff('Everything must go')) price *= 0.95;
|
||||
price = Math.ceil(price);
|
||||
var giveBack = 0.5;
|
||||
if (Game.hasAura('Earth Shatterer') || emuAura) giveBack=0.85;
|
||||
@@ -2583,6 +2676,14 @@ eval('CM.Sim.GetTieredCpsMult = ' + Game.GetTieredCpsMult.toString().split('Game
|
||||
|
||||
eval('CM.Sim.getGrandmaSynergyUpgradeMultiplier = ' + Game.getGrandmaSynergyUpgradeMultiplier.toString().split('Game.Objects[\'Grandma\']').join('CM.Sim.Objects[\'Grandma\']'));
|
||||
|
||||
CM.Sim.getCPSBuffMult = function() {
|
||||
var mult = 1;
|
||||
for (var i in Game.buffs) {
|
||||
if (typeof Game.buffs[i].multCpS != 'undefined') mult *= Game.buffs[i].multCpS;
|
||||
}
|
||||
return mult;
|
||||
}
|
||||
|
||||
CM.Sim.InitData = function() {
|
||||
// Buildings
|
||||
CM.Sim.Objects = [];
|
||||
@@ -2649,10 +2750,10 @@ CM.Sim.CalculateGains = function() {
|
||||
if (Game.ascensionMode != 1) mult += parseFloat(CM.Sim.prestige) * 0.01 * CM.Sim.heavenlyPower * CM.Sim.GetHeavenlyMultiplier();
|
||||
|
||||
var cookieMult = 0;
|
||||
for (var i in CM.Sim.Upgrades) {
|
||||
var me = CM.Sim.Upgrades[i];
|
||||
if (me.bought > 0) {
|
||||
if (Game.Upgrades[i].pool == 'cookie' && CM.Sim.Has(Game.Upgrades[i].name)) mult *= (1 + (typeof(Game.Upgrades[i].power) == 'function' ? Game.Upgrades[i].power(Game.Upgrades[i]) : Game.Upgrades[i].power) * 0.01);
|
||||
for (var i in Game.cookieUpgrades) {
|
||||
var me = Game.cookieUpgrades[i];
|
||||
if (CM.Sim.Has(me.name)) {
|
||||
mult *= (1 + (typeof(me.power) == 'function' ? me.power(me) : me.power) * 0.01);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2691,27 +2792,27 @@ CM.Sim.CalculateGains = function() {
|
||||
if (CM.Sim.Has('Kitten experts')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
|
||||
if (CM.Sim.Has('Kitten angels')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
|
||||
|
||||
var eggMult = 0;
|
||||
if (CM.Sim.Has('Chicken egg')) eggMult++;
|
||||
if (CM.Sim.Has('Duck egg')) eggMult++;
|
||||
if (CM.Sim.Has('Turkey egg')) eggMult++;
|
||||
if (CM.Sim.Has('Quail egg')) eggMult++;
|
||||
if (CM.Sim.Has('Robin egg')) eggMult++;
|
||||
if (CM.Sim.Has('Ostrich egg')) eggMult++;
|
||||
if (CM.Sim.Has('Cassowary egg')) eggMult++;
|
||||
if (CM.Sim.Has('Salmon roe')) eggMult++;
|
||||
if (CM.Sim.Has('Frogspawn')) eggMult++;
|
||||
if (CM.Sim.Has('Shark egg')) eggMult++;
|
||||
if (CM.Sim.Has('Turtle egg')) eggMult++;
|
||||
if (CM.Sim.Has('Ant larva')) eggMult++;
|
||||
var eggMult = 1;
|
||||
if (CM.Sim.Has('Chicken egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Duck egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Turkey egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Quail egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Robin egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Ostrich egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Cassowary egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Salmon roe')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Frogspawn')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Shark egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Turtle egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Ant larva')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Century egg')) {
|
||||
// The boost increases a little every day, with diminishing returns up to +10% on the 100th day
|
||||
var day = Math.floor((CM.Sim.Date - Game.startDate) / 1000 / 10) * 10 / 60 / 60 / 24;
|
||||
day = Math.min(day,100);
|
||||
CM.Cache.CentEgg = (1 - Math.pow(1 - day / 100, 3)) * 10;
|
||||
eggMult += CM.Cache.CentEgg;
|
||||
CM.Cache.CentEgg = 1 + (1 - Math.pow(1 - day / 100, 3)) * 0.1;
|
||||
eggMult *= CM.Cache.CentEgg;
|
||||
}
|
||||
mult *= (1 + 0.01 * eggMult);
|
||||
mult *= eggMult;
|
||||
|
||||
if (CM.Sim.hasAura('Radiant Appetite')) mult *= 2;
|
||||
|
||||
@@ -2720,7 +2821,7 @@ CM.Sim.CalculateGains = function() {
|
||||
if (rawCookiesPs >= Game.CpsAchievements[i].threshold) CM.Sim.Win(Game.CpsAchievements[i].name);
|
||||
}
|
||||
|
||||
if (Game.frenzy > 0) mult *= Game.frenzyPower;
|
||||
mult *= CM.Sim.getCPSBuffMult();
|
||||
|
||||
// Pointless?
|
||||
name = Game.bakeryName.toLowerCase();
|
||||
@@ -2741,6 +2842,9 @@ CM.Sim.CalculateGains = function() {
|
||||
}
|
||||
|
||||
CM.Sim.cookiesPs *= mult;
|
||||
|
||||
// TODO remove?
|
||||
// if (Game.hasBuff('Cursed finger')) Game.cookiesPs = 0;
|
||||
};
|
||||
|
||||
CM.Sim.CheckOtherAchiev = function() {
|
||||
|
||||
21
src/Cache.js
21
src/Cache.js
@@ -122,9 +122,7 @@ CM.Cache.RemakePP = function() {
|
||||
|
||||
CM.Cache.RemakeLucky = function() {
|
||||
CM.Cache.Lucky = (CM.Cache.NoGoldSwitchCookiesPS * 60 * 15) / 0.15;
|
||||
if (Game.frenzy > 0) {
|
||||
CM.Cache.Lucky /= Game.frenzyPower;
|
||||
}
|
||||
CM.Cache.Lucky /= CM.Sim.getCPSBuffMult();
|
||||
CM.Cache.LuckyReward = (CM.Cache.Lucky * 0.15) + 13;
|
||||
CM.Cache.LuckyFrenzy = CM.Cache.Lucky * 7;
|
||||
CM.Cache.LuckyRewardFrenzy = (CM.Cache.LuckyFrenzy * 0.15) + 13;
|
||||
@@ -144,9 +142,7 @@ CM.Cache.MaxChainMoni = function(digit, maxPayout) {
|
||||
|
||||
CM.Cache.RemakeChain = function() {
|
||||
var maxPayout = CM.Cache.NoGoldSwitchCookiesPS * 60 * 60 * 6;
|
||||
if (Game.frenzy > 0) {
|
||||
maxPayout /= Game.frenzyPower;
|
||||
}
|
||||
maxPayout /= CM.Sim.getCPSBuffMult();
|
||||
|
||||
CM.Cache.ChainReward = CM.Cache.MaxChainMoni(7, maxPayout);
|
||||
|
||||
@@ -159,7 +155,7 @@ CM.Cache.RemakeChain = function() {
|
||||
CM.Cache.Chain = CM.Cache.NextNumber(CM.Cache.ChainReward) / 0.25;
|
||||
}
|
||||
if (maxPayout < CM.Cache.ChainWrathReward) {
|
||||
CM.Cache.Chain = 0;
|
||||
CM.Cache.ChainWrath = 0;
|
||||
}
|
||||
else {
|
||||
CM.Cache.ChainWrath = CM.Cache.NextNumber(CM.Cache.ChainWrathReward) / 0.25;
|
||||
@@ -176,7 +172,7 @@ CM.Cache.RemakeChain = function() {
|
||||
CM.Cache.ChainFrenzy = CM.Cache.NextNumber(CM.Cache.ChainFrenzyReward) / 0.25;
|
||||
}
|
||||
if ((maxPayout * 7) < CM.Cache.ChainFrenzyWrathReward) {
|
||||
CM.Cache.ChainFrenzy = 0;
|
||||
CM.Cache.ChainFrenzyWrath = 0;
|
||||
}
|
||||
else {
|
||||
CM.Cache.ChainFrenzyWrath = CM.Cache.NextNumber(CM.Cache.ChainFrenzyWrathReward) / 0.25;
|
||||
@@ -185,7 +181,10 @@ CM.Cache.RemakeChain = function() {
|
||||
|
||||
CM.Cache.RemakeSeaSpec = function() {
|
||||
if (Game.season == 'christmas') {
|
||||
CM.Cache.SeaSpec = Math.max(25, Game.cookiesPs * 60 * 1);
|
||||
var val = Game.cookiesPs * 60;
|
||||
if (Game.hasBuff('Elder frenzy')) val *= 0.5; // very sorry
|
||||
if (Game.hasBuff('Frenzy')) val *= 0.75; // I sincerely apologize
|
||||
CM.Cache.SeaSpec = Math.max(25, val);
|
||||
if (Game.Has('Ho ho ho-flavored frosting')) CM.Cache.SeaSpec *= 2;
|
||||
}
|
||||
}
|
||||
@@ -276,8 +275,8 @@ CM.Cache.UpdateAvgCPS = function() {
|
||||
}
|
||||
CM.Cache.AvgCPS = (totalGainBank + (CM.Config.CalcWrink ? totalGainWrink : 0)) / cpsLength;
|
||||
|
||||
if (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')) {
|
||||
CM.Cache.AvgCPSChoEgg = (totalGainBank + (CM.Config.CalcWrink ? totalGainWrink : 0) + totalGainChoEgg) / cpsLength;
|
||||
if ((Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')) || CM.Config.CalcWrink == 0) {
|
||||
CM.Cache.AvgCPSChoEgg = (totalGainBank + totalGainWrink + totalGainChoEgg) / cpsLength;
|
||||
}
|
||||
else {
|
||||
CM.Cache.AvgCPSChoEgg = CM.Cache.AvgCPS;
|
||||
|
||||
@@ -144,6 +144,7 @@ CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left
|
||||
CM.ConfigData.ToolWrink = {label: ['Wrinkler Tooltip OFF', 'Wrinkler Tooltip ON'], desc: 'Shows the amount of cookies a wrinkler will give when popping it', toggle: true};
|
||||
CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!', toggle: true};
|
||||
CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 5 seconds', toggle: false};
|
||||
CM.ConfigData.TimeFormat = {label: ['Time XXd, XXh, XXm, XXs', 'Time XX:XX:XX:XX:XX'], desc: 'Change the time format', toggle: false};
|
||||
CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', toggle: true, func: function() {CM.Disp.ToggleSayTime();}};
|
||||
CM.ConfigData.Scale = {label: ['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Scientific Notation'], desc: 'Change how long numbers are handled', toggle: false, func: function() {CM.Disp.RefreshScale();}};
|
||||
|
||||
|
||||
280
src/Disp.js
280
src/Disp.js
@@ -4,6 +4,36 @@
|
||||
|
||||
CM.Disp.FormatTime = function(time, format) {
|
||||
if (time == 'Infinity') return time;
|
||||
if (CM.Config.TimeFormat) {
|
||||
if (time > 3155760000) return 'XX:XX:XX:XX:XX';
|
||||
time = Math.ceil(time);
|
||||
var y = Math.floor(time / 31557600);
|
||||
var d = Math.floor(time % 31557600 / 86400);
|
||||
var h = Math.floor(time % 86400 / 3600);
|
||||
var m = Math.floor(time % 3600 / 60);
|
||||
var s = Math.floor(time % 60);
|
||||
var str = '';
|
||||
if (y < 10) {
|
||||
str += '0';
|
||||
}
|
||||
str += y + ':';
|
||||
if (d < 10) {
|
||||
str += '0';
|
||||
}
|
||||
str += d + ':';
|
||||
if (h < 10) {
|
||||
str += '0';
|
||||
}
|
||||
str += h + ':';
|
||||
if (m < 10) {
|
||||
str += '0';
|
||||
}
|
||||
str += m + ':';
|
||||
if (s < 10) {
|
||||
str += '0';
|
||||
}
|
||||
str += s;
|
||||
} else {
|
||||
if (time > 777600000) return format ? 'Over 9000 days!' : '>9000d';
|
||||
time = Math.ceil(time);
|
||||
var d = Math.floor(time / 86400);
|
||||
@@ -21,7 +51,7 @@ CM.Disp.FormatTime = function(time, format) {
|
||||
str += m + (format ? (m == 1 ? ' minute' : ' minutes') : 'm') + ', ';
|
||||
}
|
||||
str += s + (format ? (s == 1 ? ' second' : ' seconds') : 's');
|
||||
|
||||
}
|
||||
return str;
|
||||
}
|
||||
|
||||
@@ -30,8 +60,13 @@ CM.Disp.GetTimeColor = function(price, bank, cps) {
|
||||
var text;
|
||||
if (bank >= price) {
|
||||
color = CM.Disp.colorGreen;
|
||||
if (CM.Config.TimeFormat) {
|
||||
text = '00:00:00:00:00';
|
||||
}
|
||||
else {
|
||||
text = 'Done!';
|
||||
}
|
||||
}
|
||||
else {
|
||||
var time = (price - bank) / cps;
|
||||
text = CM.Disp.FormatTime(time);
|
||||
@@ -250,7 +285,7 @@ CM.Disp.CreateTimerBar = function() {
|
||||
var type = document.createElement('span');
|
||||
type.style.display = 'inline-block';
|
||||
type.style.textAlign = 'right';
|
||||
type.style.width = '78px';
|
||||
type.style.width = '108px';
|
||||
type.style.marginRight = '5px';
|
||||
type.style.verticalAlign = 'text-top';
|
||||
type.textContent = name;
|
||||
@@ -295,23 +330,23 @@ CM.Disp.CreateTimerBar = function() {
|
||||
CM.Disp.TimerBarRen.appendChild(bar('Next Reindeer', [{id: 'CMTimerBarRenMinBar', color: CM.Disp.colorGray}, {id: 'CMTimerBarRenBar', color: CM.Disp.colorOrange}], 'CMTimerBarRenTime'));
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarRen);
|
||||
|
||||
CM.Disp.TimerBarFren = document.createElement('div');
|
||||
CM.Disp.TimerBarFren.id = 'CMTimerBarFren';
|
||||
CM.Disp.TimerBarFren.style.height = '12px';
|
||||
CM.Disp.TimerBarFren.style.margin = '0px 10px';
|
||||
CM.Disp.TimerBarFren.style.position = 'relative';
|
||||
CM.Disp.TimerBarFren.appendChild(bar('', [{id: 'CMTimerBarFrenBar'}], 'CMTimerBarFrenTime'));
|
||||
CM.Disp.TimerBarFren.firstChild.firstChild.id = 'CMTimerBarFrenType';
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarFren);
|
||||
CM.Disp.TimerBarBuff1 = document.createElement('div');
|
||||
CM.Disp.TimerBarBuff1.id = 'CMTimerBarBuff1';
|
||||
CM.Disp.TimerBarBuff1.style.height = '12px';
|
||||
CM.Disp.TimerBarBuff1.style.margin = '0px 10px';
|
||||
CM.Disp.TimerBarBuff1.style.position = 'relative';
|
||||
CM.Disp.TimerBarBuff1.appendChild(bar('', [{id: 'CMTimerBarBuff1Bar'}], 'CMTimerBarBuff1Time'));
|
||||
CM.Disp.TimerBarBuff1.firstChild.firstChild.id = 'CMTimerBarBuff1Type';
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarBuff1);
|
||||
|
||||
CM.Disp.TimerBarCF = document.createElement('div');
|
||||
CM.Disp.TimerBarCF.id = 'CMTimerBarCF';
|
||||
CM.Disp.TimerBarCF.style.height = '12px';
|
||||
CM.Disp.TimerBarCF.style.margin = '0px 10px';
|
||||
CM.Disp.TimerBarCF.style.position = 'relative';
|
||||
CM.Disp.TimerBarCF.appendChild(bar('', [{id: 'CMTimerBarCFBar'}], 'CMTimerBarCFTime'));
|
||||
CM.Disp.TimerBarCF.firstChild.firstChild.id = 'CMTimerBarCFType';
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarCF);
|
||||
CM.Disp.TimerBarBuff2 = document.createElement('div');
|
||||
CM.Disp.TimerBarBuff2.id = 'CMTimerBarBuff2';
|
||||
CM.Disp.TimerBarBuff2.style.height = '12px';
|
||||
CM.Disp.TimerBarBuff2.style.margin = '0px 10px';
|
||||
CM.Disp.TimerBarBuff2.style.position = 'relative';
|
||||
CM.Disp.TimerBarBuff2.appendChild(bar('', [{id: 'CMTimerBarBuff2Bar'}], 'CMTimerBarBuff2Time'));
|
||||
CM.Disp.TimerBarBuff2.firstChild.firstChild.id = 'CMTimerBarBuff2Type';
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarBuff2);
|
||||
|
||||
l('wrapper').appendChild(CM.Disp.TimerBar);
|
||||
}
|
||||
@@ -342,14 +377,14 @@ CM.Disp.ToggleTimerBarPos = function() {
|
||||
|
||||
CM.Disp.UpdateTimerBar = function() {
|
||||
if (CM.Config.TimerBar == 1) {
|
||||
// label width: 83, timer width: 26, div margin: 20
|
||||
var maxWidth = CM.Disp.TimerBar.offsetWidth - 129;
|
||||
// label width: 113, timer width: 26, div margin: 20
|
||||
var maxWidth = CM.Disp.TimerBar.offsetWidth - 159;
|
||||
var count = 0;
|
||||
|
||||
if (Game.goldenCookie.life <= 0 && Game.goldenCookie.toDie == 0 && !Game.Has('Golden switch [off]')) {
|
||||
if (Game.shimmerTypes['golden'].spawned == 0 && !Game.Has('Golden switch [off]')) {
|
||||
CM.Disp.TimerBarGC.style.display = '';
|
||||
l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.goldenCookie.minTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
||||
if (Game.goldenCookie.minTime == Game.goldenCookie.maxTime) {
|
||||
l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.shimmerTypes['golden'].minTime - Game.shimmerTypes['golden'].time) * maxWidth / Game.shimmerTypes['golden'].maxTime) + 'px';
|
||||
if (Game.shimmerTypes['golden'].minTime == Game.shimmerTypes['golden'].maxTime) {
|
||||
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
|
||||
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
|
||||
}
|
||||
@@ -357,75 +392,104 @@ CM.Disp.UpdateTimerBar = function() {
|
||||
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '';
|
||||
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '';
|
||||
}
|
||||
l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.goldenCookie.maxTime - Game.goldenCookie.minTime, Game.goldenCookie.maxTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
||||
l('CMTimerBarGCTime').textContent = Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps);
|
||||
l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].minTime, Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].time) * maxWidth / Game.shimmerTypes['golden'].maxTime) + 'px';
|
||||
l('CMTimerBarGCTime').textContent = Math.ceil((Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].time) / Game.fps);
|
||||
count++;
|
||||
}
|
||||
else {
|
||||
CM.Disp.TimerBarGC.style.display = 'none';
|
||||
}
|
||||
|
||||
if (Game.season == 'christmas' && Game.seasonPopup.life <= 0 && Game.seasonPopup.toDie == 0) {
|
||||
if (Game.season == 'christmas' && Game.shimmerTypes['reindeer'].spawned == 0) {
|
||||
CM.Disp.TimerBarRen.style.display = '';
|
||||
l('CMTimerBarRenMinBar').style.width = Math.round(Math.max(0, Game.seasonPopup.minTime - Game.seasonPopup.time) * maxWidth / Game.seasonPopup.maxTime) + 'px';
|
||||
l('CMTimerBarRenBar').style.width = Math.round(Math.min(Game.seasonPopup.maxTime - Game.seasonPopup.minTime, Game.seasonPopup.maxTime - Game.seasonPopup.time) * maxWidth / Game.seasonPopup.maxTime) + 'px';
|
||||
l('CMTimerBarRenTime').textContent = Math.ceil((Game.seasonPopup.maxTime - Game.seasonPopup.time) / Game.fps);
|
||||
l('CMTimerBarRenMinBar').style.width = Math.round(Math.max(0, Game.shimmerTypes['reindeer'].minTime - Game.shimmerTypes['reindeer'].time) * maxWidth / Game.shimmerTypes['reindeer'].maxTime) + 'px';
|
||||
l('CMTimerBarRenBar').style.width = Math.round(Math.min(Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].minTime, Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) * maxWidth / Game.shimmerTypes['reindeer'].maxTime) + 'px';
|
||||
l('CMTimerBarRenTime').textContent = Math.ceil((Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) / Game.fps);
|
||||
count++;
|
||||
}
|
||||
else {
|
||||
CM.Disp.TimerBarRen.style.display = 'none';
|
||||
}
|
||||
|
||||
if (Game.frenzy > 0) {
|
||||
CM.Disp.TimerBarFren.style.display = '';
|
||||
if (Game.frenzyPower == 7) {
|
||||
l('CMTimerBarFrenType').textContent = 'Frenzy';
|
||||
l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorYellow;
|
||||
}
|
||||
else if (Game.frenzyPower == 0.5) {
|
||||
l('CMTimerBarFrenType').textContent = 'Clot';
|
||||
l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorRed;
|
||||
}
|
||||
else if (Game.frenzyPower == 15) {
|
||||
l('CMTimerBarFrenType').textContent = 'Dragon Harvest';
|
||||
l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorBrown;
|
||||
var buffCount = 0;
|
||||
for (var i in Game.buffs) {
|
||||
if (Game.buffs[i]) {
|
||||
buffCount++;
|
||||
CM.Disp['TimerBarBuff' + buffCount].style.display = '';
|
||||
l('CMTimerBarBuff' + buffCount + 'Type').textContent = Game.buffs[i].name;
|
||||
var classColor = '';
|
||||
if (typeof CM.Disp.buffColors[Game.buffs[i].name] !== 'undefined') {
|
||||
classColor = CM.Disp.buffColors[Game.buffs[i].name];
|
||||
}
|
||||
else {
|
||||
l('CMTimerBarFrenType').textContent = 'Blood Frenzy';
|
||||
l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorGreen;
|
||||
classColor = CM.Disp.colorPurple;
|
||||
}
|
||||
l('CMTimerBarFrenBar').style.width = Math.round(Game.frenzy * maxWidth / Game.frenzyMax) + 'px';
|
||||
l('CMTimerBarFrenTime').textContent = Math.ceil(Game.frenzy / Game.fps);
|
||||
l('CMTimerBarBuff' + buffCount + 'Bar').className = CM.Disp.colorBackPre + classColor;
|
||||
l('CMTimerBarBuff' + buffCount + 'Bar').style.width = Math.round(Game.buffs[i].time * maxWidth / Game.buffs[i].maxTime) + 'px';
|
||||
l('CMTimerBarBuff' + buffCount + 'Time').textContent = Math.ceil(Game.buffs[i].time / Game.fps);
|
||||
count++;
|
||||
if (buffCount == 2) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (buffCount < 2) {
|
||||
CM.Disp.TimerBarBuff2.style.display = 'none';
|
||||
if (buffCount < 1) {
|
||||
CM.Disp.TimerBarBuff1.style.display = 'none';
|
||||
}
|
||||
}
|
||||
|
||||
/*if (Game.frenzy > 0) {
|
||||
CM.Disp.TimerBarBuff1.style.display = '';
|
||||
if (Game.frenzyPower == 7) {
|
||||
l('CMTimerBarBuff1Type').textContent = 'Frenzy';
|
||||
l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorYellow;
|
||||
}
|
||||
else if (Game.frenzyPower == 0.5) {
|
||||
l('CMTimerBarBuff1Type').textContent = 'Clot';
|
||||
l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorRed;
|
||||
}
|
||||
else if (Game.frenzyPower == 15) {
|
||||
l('CMTimerBarBuff1Type').textContent = 'Dragon Harvest';
|
||||
l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorBrown;
|
||||
}
|
||||
else {
|
||||
l('CMTimerBarBuff1Type').textContent = 'Blood Frenzy';
|
||||
l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorGreen;
|
||||
}
|
||||
l('CMTimerBarBuff1Bar').style.width = Math.round(Game.frenzy * maxWidth / Game.frenzyMax) + 'px';
|
||||
l('CMTimerBarBuff1Time').textContent = Math.ceil(Game.frenzy / Game.fps);
|
||||
count++;
|
||||
}
|
||||
else {
|
||||
CM.Disp.TimerBarFren.style.display = 'none';
|
||||
CM.Disp.TimerBarBuff1.style.display = 'none';
|
||||
}
|
||||
|
||||
if (Game.clickFrenzy > 0) {
|
||||
CM.Disp.TimerBarCF.style.display = '';
|
||||
CM.Disp.TimerBarBuff2.style.display = '';
|
||||
if (Game.clickFrenzyPower == 777) {
|
||||
l('CMTimerBarCFType').textContent = 'Click Frenzy';
|
||||
l('CMTimerBarCFBar').className = CM.Disp.colorBackPre + CM.Disp.colorBlue;
|
||||
l('CMTimerBarBuff2Type').textContent = 'Click Frenzy';
|
||||
l('CMTimerBarBuff2Bar').className = CM.Disp.colorBackPre + CM.Disp.colorBlue;
|
||||
}
|
||||
else {
|
||||
l('CMTimerBarCFType').textContent = 'Dragonflight';
|
||||
l('CMTimerBarCFBar').className = CM.Disp.colorBackPre + CM.Disp.colorPink;
|
||||
l('CMTimerBarBuff2Type').textContent = 'Dragonflight';
|
||||
l('CMTimerBarBuff2Bar').className = CM.Disp.colorBackPre + CM.Disp.colorPink;
|
||||
}
|
||||
l('CMTimerBarCFBar').style.width = Math.round(Game.clickFrenzy * maxWidth / Game.clickFrenzyMax) + 'px';
|
||||
l('CMTimerBarCFTime').textContent = Math.ceil(Game.clickFrenzy / Game.fps);
|
||||
l('CMTimerBarBuff2Bar').style.width = Math.round(Game.clickFrenzy * maxWidth / Game.clickFrenzyMax) + 'px';
|
||||
l('CMTimerBarBuff2Time').textContent = Math.ceil(Game.clickFrenzy / Game.fps);
|
||||
count++;
|
||||
}
|
||||
else {
|
||||
CM.Disp.TimerBarCF.style.display = 'none';
|
||||
}
|
||||
CM.Disp.TimerBarBuff2.style.display = 'none';
|
||||
}*/
|
||||
|
||||
if (count != 0) {
|
||||
var height = 48 / count;
|
||||
CM.Disp.TimerBarGC.style.height = height + 'px';
|
||||
CM.Disp.TimerBarRen.style.height = height + 'px';
|
||||
CM.Disp.TimerBarFren.style.height = height + 'px';
|
||||
CM.Disp.TimerBarCF.style.height = height + 'px';
|
||||
CM.Disp.TimerBarBuff1.style.height = height + 'px';
|
||||
CM.Disp.TimerBarBuff2.style.height = height + 'px';
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -657,6 +721,20 @@ CM.Disp.PlaySound = function(url) {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Needed for some of the functions to use the right object
|
||||
*/
|
||||
CM.Disp.FindGoldenShimmer = function() {
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
for (var i in Game.shimmers) {
|
||||
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'golden') {
|
||||
CM.Disp.goldenShimmer = Game.shimmers[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CM.Disp.CreateFavicon = function() {
|
||||
CM.Disp.Favicon = document.createElement('link');
|
||||
CM.Disp.Favicon.id = 'CMFavicon';
|
||||
@@ -666,8 +744,8 @@ CM.Disp.CreateFavicon = function() {
|
||||
}
|
||||
|
||||
CM.Disp.UpdateFavicon = function() {
|
||||
if (CM.Config.Favicon == 1 && l('goldenCookie').style.display != 'none') {
|
||||
if (Game.goldenCookie.wrath) {
|
||||
if (CM.Config.Favicon == 1 && CM.Disp.lastGoldenCookieState) {
|
||||
if (CM.Disp.goldenShimmer.wrath) {
|
||||
CM.Disp.Favicon.href = 'http://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico';
|
||||
}
|
||||
else {
|
||||
@@ -691,17 +769,19 @@ CM.Disp.CreateGCTimer = function() {
|
||||
CM.Disp.GCTimer.style.fontFamily = '\"Kavoon\", Georgia, serif';
|
||||
CM.Disp.GCTimer.style.fontSize = '35px';
|
||||
CM.Disp.GCTimer.style.cursor = 'pointer';
|
||||
CM.Disp.GCTimer.onclick = function () {Game.goldenCookie.click(); CM.Disp.GCTimer.style.display = 'none';};
|
||||
CM.Disp.GCTimer.onclick = function () {CM.Disp.goldenShimmer.pop(); CM.Disp.GCTimer.style.display = 'none';};
|
||||
CM.Disp.GCTimer.onmouseover = function() {CM.Disp.goldenShimmer.l.style.filter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; CM.Disp.goldenShimmer.l.style.webkitFilter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';};
|
||||
CM.Disp.GCTimer.onmouseout = function() {CM.Disp.goldenShimmer.l.style.filter = ''; CM.Disp.goldenShimmer.l.style.webkitFilter = '';};
|
||||
|
||||
l('game').appendChild(CM.Disp.GCTimer);
|
||||
}
|
||||
|
||||
CM.Disp.ToggleGCTimer = function() {
|
||||
if (CM.Config.GCTimer == 1) {
|
||||
if (l('goldenCookie').style.display != 'none') {
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
CM.Disp.GCTimer.style.display = 'block';
|
||||
CM.Disp.GCTimer.style.left = l('goldenCookie').style.left;
|
||||
CM.Disp.GCTimer.style.top = l('goldenCookie').style.top;
|
||||
CM.Disp.GCTimer.style.left = CM.Disp.goldenShimmer.l.style.left;
|
||||
CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top;
|
||||
}
|
||||
}
|
||||
else {
|
||||
@@ -710,14 +790,15 @@ CM.Disp.ToggleGCTimer = function() {
|
||||
}
|
||||
|
||||
CM.Disp.CheckGoldenCookie = function() {
|
||||
if (CM.Disp.lastGoldenCookieState != l('goldenCookie').style.display) {
|
||||
CM.Disp.lastGoldenCookieState = l('goldenCookie').style.display;
|
||||
if (CM.Disp.lastGoldenCookieState != Game.shimmerTypes['golden'].spawned) {
|
||||
CM.Disp.lastGoldenCookieState = Game.shimmerTypes['golden'].spawned;
|
||||
CM.Disp.FindGoldenShimmer();
|
||||
CM.Disp.UpdateFavicon();
|
||||
if (l('goldenCookie').style.display != 'none') {
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
if (CM.Config.GCTimer == 1) {
|
||||
CM.Disp.GCTimer.style.display = 'block';
|
||||
CM.Disp.GCTimer.style.left = l('goldenCookie').style.left;
|
||||
CM.Disp.GCTimer.style.top = l('goldenCookie').style.top;
|
||||
CM.Disp.GCTimer.style.left = CM.Disp.goldenShimmer.l.style.left;
|
||||
CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top;
|
||||
}
|
||||
|
||||
CM.Disp.Flash(3);
|
||||
@@ -725,19 +806,31 @@ CM.Disp.CheckGoldenCookie = function() {
|
||||
}
|
||||
else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none';
|
||||
}
|
||||
else if (CM.Config.GCTimer == 1 && l('goldenCookie').style.display != 'none') {
|
||||
CM.Disp.GCTimer.style.opacity = 1 - Math.pow((Game.goldenCookie.life / (Game.fps * Game.goldenCookie.dur)) * 2 - 1, 4);
|
||||
CM.Disp.GCTimer.textContent = Math.ceil(Game.goldenCookie.life / Game.fps);
|
||||
else if (CM.Config.GCTimer == 1 && CM.Disp.lastGoldenCookieState) {
|
||||
CM.Disp.GCTimer.style.opacity = CM.Disp.goldenShimmer.l.style.opacity;
|
||||
CM.Disp.GCTimer.style.transform = CM.Disp.goldenShimmer.l.style.transform;
|
||||
CM.Disp.GCTimer.textContent = Math.ceil(CM.Disp.goldenShimmer.life / Game.fps);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
CM.Disp.EmphSeasonPopup = function() {
|
||||
if (Game.season=='christmas') {
|
||||
CM.Disp.CheckSeasonPopup = function() {
|
||||
if (CM.Disp.lastSeasonPopupState != Game.shimmerTypes['reindeer'].spawned) {
|
||||
CM.Disp.lastSeasonPopupState = Game.shimmerTypes['reindeer'].spawned;
|
||||
if (CM.Disp.lastSeasonPopupState && Game.season=='christmas') {
|
||||
// Needed for some of the functions to use the right object
|
||||
for (var i in Game.shimmers) {
|
||||
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'reindeer') {
|
||||
CM.Disp.seasonPopShimmer = Game.shimmers[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
CM.Disp.Flash(3);
|
||||
CM.Disp.PlaySound(CM.Config.SeaSoundURL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CM.Disp.UpdateTitle = function() {
|
||||
if (Game.OnAscend || CM.Config.Title == 0) {
|
||||
@@ -748,27 +841,27 @@ CM.Disp.UpdateTitle = function() {
|
||||
|
||||
var titleGC;
|
||||
var titleSP;
|
||||
if (l('goldenCookie').style.display != 'none') {
|
||||
if (Game.goldenCookie.wrath) {
|
||||
titleGC = '[W ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']';
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
if (CM.Disp.goldenShimmer.wrath) {
|
||||
titleGC = '[W ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
else {
|
||||
titleGC = '[G ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']';
|
||||
titleGC = '[G ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
}
|
||||
else if (!Game.Has('Golden switch [off]')) {
|
||||
titleGC = '[' + Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps) + ']';
|
||||
titleGC = '[' + Math.ceil((Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].time) / Game.fps) + ']';
|
||||
}
|
||||
else {
|
||||
titleGC = '[GS]'
|
||||
}
|
||||
if (Game.season=='christmas') {
|
||||
addSP = true;
|
||||
if (l('seasonPopup').style.display != 'none') {
|
||||
titleSP = '[R ' + Math.ceil(Game.seasonPopup.life / Game.fps) + ']';
|
||||
if (CM.Disp.lastSeasonPopupState) {
|
||||
titleSP = '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
else {
|
||||
titleSP = '[' + Math.ceil((Game.seasonPopup.maxTime - Game.seasonPopup.time) / Game.fps) + ']';
|
||||
titleSP = '[' + Math.ceil((Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) / Game.fps) + ']';
|
||||
}
|
||||
}
|
||||
|
||||
@@ -782,17 +875,17 @@ CM.Disp.UpdateTitle = function() {
|
||||
else if (CM.Config.Title == 2) {
|
||||
var str = '';
|
||||
var spawn = false;
|
||||
if (l('goldenCookie').style.display != 'none') {
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
spawn = true;
|
||||
if (Game.goldenCookie.wrath) {
|
||||
str += '[W ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']';
|
||||
if (CM.Disp.goldenShimmer.wrath) {
|
||||
str += '[W ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
else {
|
||||
str += '[G ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']';
|
||||
str += '[G ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
}
|
||||
if (Game.season=='christmas' && l('seasonPopup').style.display != 'none') {
|
||||
str += '[R ' + Math.ceil(Game.seasonPopup.life / Game.fps) + ']';
|
||||
if (Game.season=='christmas' && CM.Disp.lastSeasonPopupState) {
|
||||
str += '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']';
|
||||
spawn = true;
|
||||
}
|
||||
if (spawn) str += ' - ';
|
||||
@@ -956,6 +1049,7 @@ CM.Disp.AddMenuPref = function(title) {
|
||||
frag.appendChild(header('Statistics'));
|
||||
frag.appendChild(listing('Stats'));
|
||||
frag.appendChild(listing('UpStats'));
|
||||
frag.appendChild(listing('TimeFormat'));
|
||||
frag.appendChild(listing('SayTime'));
|
||||
|
||||
frag.appendChild(header('Other'));
|
||||
@@ -1583,9 +1677,7 @@ CM.Disp.UpdateTooltip = function() {
|
||||
var warn = CM.Cache.Lucky;
|
||||
if (CM.Config.ToolWarnCautBon == 1) {
|
||||
var bonusNoFren = bonus;
|
||||
if (Game.frenzy > 0) {
|
||||
bonusNoFren /= Game.frenzyPower;
|
||||
}
|
||||
bonusNoFren /= CM.Sim.getCPSBuffMult();
|
||||
warn += ((bonusNoFren * 60 * 15) / 0.15);
|
||||
}
|
||||
var caut = warn * 7;
|
||||
@@ -1750,7 +1842,11 @@ CM.Disp.colorGray = 'Gray';
|
||||
CM.Disp.colorPink = 'Pink';
|
||||
CM.Disp.colorBrown = 'Brown';
|
||||
CM.Disp.colors = [CM.Disp.colorBlue, CM.Disp.colorGreen, CM.Disp.colorYellow, CM.Disp.colorOrange, CM.Disp.colorRed, CM.Disp.colorPurple, CM.Disp.colorGray, CM.Disp.colorPink, CM.Disp.colorBrown];
|
||||
CM.Disp.lastGoldenCookieState = 'none';
|
||||
CM.Disp.buffColors = {'Frenzy': CM.Disp.colorYellow, 'Dragon Harvest': CM.Disp.colorBrown, 'Elder frenzy': CM.Disp.colorGreen, 'Clot': CM.Disp.colorRed, 'Click frenzy': CM.Disp.colorBlue, 'Dragonflight': CM.Disp.colorPink};
|
||||
CM.Disp.lastGoldenCookieState = 0;
|
||||
CM.Disp.lastSeasonPopupState = 0;
|
||||
CM.Disp.goldenShimmer;
|
||||
CM.Disp.seasonPopShimmer;
|
||||
CM.Disp.lastAscendState = -1;
|
||||
|
||||
CM.Disp.times = [1, 5, 10, 15, 30];
|
||||
|
||||
17
src/Main.js
17
src/Main.js
@@ -13,14 +13,6 @@ CM.ReplaceNative = function() {
|
||||
CM.Sim.Date = new Date().getTime();
|
||||
}
|
||||
|
||||
CM.Backup.seasonPopup = {};
|
||||
CM.Backup.seasonPopup.spawn = Game.seasonPopup.spawn;
|
||||
eval('CM.Backup.seasonPopup.spawnMod = ' + Game.seasonPopup.spawn.toString().split('this').join('Game.seasonPopup'));
|
||||
Game.seasonPopup.spawn = function() {
|
||||
CM.Backup.seasonPopup.spawnMod();
|
||||
CM.Disp.EmphSeasonPopup();
|
||||
}
|
||||
|
||||
CM.Backup.tooltip = {};
|
||||
CM.Backup.tooltip.draw = Game.tooltip.draw;
|
||||
eval('CM.Backup.tooltip.drawMod = ' + Game.tooltip.draw.toString().split('this').join('Game.tooltip'));
|
||||
@@ -151,6 +143,9 @@ CM.Loop = function() {
|
||||
// Check Golden Cookies
|
||||
CM.Disp.CheckGoldenCookie();
|
||||
|
||||
// Check Season Popup
|
||||
CM.Disp.CheckSeasonPopup();
|
||||
|
||||
// Update Average CPS (might need to move)
|
||||
CM.Cache.UpdateAvgCPS()
|
||||
}
|
||||
@@ -205,9 +200,9 @@ CM.DelayInit = function() {
|
||||
Game.Win('Third-party');
|
||||
}
|
||||
|
||||
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkBuildColor: 0, UpBarColor: 1, CalcWrink: 1, CPSMode: 1, AvgCPSHist: 2, AvgClicksHist: 2, ToolWarnCautBon: 0, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Favicon: 1, Tooltip: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}};
|
||||
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkBuildColor: 0, UpBarColor: 1, CalcWrink: 1, CPSMode: 1, AvgCPSHist: 2, AvgClicksHist: 2, ToolWarnCautBon: 0, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Favicon: 1, Tooltip: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, TimeFormat: 0, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}};
|
||||
CM.ConfigPrefix = 'CMConfig';
|
||||
|
||||
CM.VersionMajor = '2';
|
||||
CM.VersionMinor = '5';
|
||||
CM.VersionMajor = '2.002';
|
||||
CM.VersionMinor = '1';
|
||||
|
||||
|
||||
55
src/Sim.js
55
src/Sim.js
@@ -22,6 +22,7 @@ CM.Sim.BuildingGetPrice = function(basePrice, start, free, increase) {
|
||||
if (Game.Has('Faberge egg')) price *= 0.99;
|
||||
if (Game.Has('Divine discount')) price *= 0.99;
|
||||
if (Game.hasAura('Fierce Hoarder')) price *= 0.98;
|
||||
if (Game.hasBuff('Everything must go')) price *= 0.95;
|
||||
price = Math.ceil(price);
|
||||
moni+=price;
|
||||
start++;
|
||||
@@ -55,6 +56,7 @@ CM.Sim.BuildingSell = function(basePrice, start, free, amount, emuAura) {
|
||||
if (Game.Has('Faberge egg')) price *= 0.99;
|
||||
if (Game.Has('Divine discount')) price *= 0.99;
|
||||
if (Game.hasAura('Fierce Hoarder')) price *= 0.98;
|
||||
if (Game.hasBuff('Everything must go')) price *= 0.95;
|
||||
price = Math.ceil(price);
|
||||
var giveBack = 0.5;
|
||||
if (Game.hasAura('Earth Shatterer') || emuAura) giveBack=0.85;
|
||||
@@ -97,6 +99,14 @@ eval('CM.Sim.GetTieredCpsMult = ' + Game.GetTieredCpsMult.toString().split('Game
|
||||
|
||||
eval('CM.Sim.getGrandmaSynergyUpgradeMultiplier = ' + Game.getGrandmaSynergyUpgradeMultiplier.toString().split('Game.Objects[\'Grandma\']').join('CM.Sim.Objects[\'Grandma\']'));
|
||||
|
||||
CM.Sim.getCPSBuffMult = function() {
|
||||
var mult = 1;
|
||||
for (var i in Game.buffs) {
|
||||
if (typeof Game.buffs[i].multCpS != 'undefined') mult *= Game.buffs[i].multCpS;
|
||||
}
|
||||
return mult;
|
||||
}
|
||||
|
||||
CM.Sim.InitData = function() {
|
||||
// Buildings
|
||||
CM.Sim.Objects = [];
|
||||
@@ -163,10 +173,10 @@ CM.Sim.CalculateGains = function() {
|
||||
if (Game.ascensionMode != 1) mult += parseFloat(CM.Sim.prestige) * 0.01 * CM.Sim.heavenlyPower * CM.Sim.GetHeavenlyMultiplier();
|
||||
|
||||
var cookieMult = 0;
|
||||
for (var i in CM.Sim.Upgrades) {
|
||||
var me = CM.Sim.Upgrades[i];
|
||||
if (me.bought > 0) {
|
||||
if (Game.Upgrades[i].pool == 'cookie' && CM.Sim.Has(Game.Upgrades[i].name)) mult *= (1 + (typeof(Game.Upgrades[i].power) == 'function' ? Game.Upgrades[i].power(Game.Upgrades[i]) : Game.Upgrades[i].power) * 0.01);
|
||||
for (var i in Game.cookieUpgrades) {
|
||||
var me = Game.cookieUpgrades[i];
|
||||
if (CM.Sim.Has(me.name)) {
|
||||
mult *= (1 + (typeof(me.power) == 'function' ? me.power(me) : me.power) * 0.01);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -205,27 +215,27 @@ CM.Sim.CalculateGains = function() {
|
||||
if (CM.Sim.Has('Kitten experts')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
|
||||
if (CM.Sim.Has('Kitten angels')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
|
||||
|
||||
var eggMult = 0;
|
||||
if (CM.Sim.Has('Chicken egg')) eggMult++;
|
||||
if (CM.Sim.Has('Duck egg')) eggMult++;
|
||||
if (CM.Sim.Has('Turkey egg')) eggMult++;
|
||||
if (CM.Sim.Has('Quail egg')) eggMult++;
|
||||
if (CM.Sim.Has('Robin egg')) eggMult++;
|
||||
if (CM.Sim.Has('Ostrich egg')) eggMult++;
|
||||
if (CM.Sim.Has('Cassowary egg')) eggMult++;
|
||||
if (CM.Sim.Has('Salmon roe')) eggMult++;
|
||||
if (CM.Sim.Has('Frogspawn')) eggMult++;
|
||||
if (CM.Sim.Has('Shark egg')) eggMult++;
|
||||
if (CM.Sim.Has('Turtle egg')) eggMult++;
|
||||
if (CM.Sim.Has('Ant larva')) eggMult++;
|
||||
var eggMult = 1;
|
||||
if (CM.Sim.Has('Chicken egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Duck egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Turkey egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Quail egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Robin egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Ostrich egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Cassowary egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Salmon roe')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Frogspawn')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Shark egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Turtle egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Ant larva')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Century egg')) {
|
||||
// The boost increases a little every day, with diminishing returns up to +10% on the 100th day
|
||||
var day = Math.floor((CM.Sim.Date - Game.startDate) / 1000 / 10) * 10 / 60 / 60 / 24;
|
||||
day = Math.min(day,100);
|
||||
CM.Cache.CentEgg = (1 - Math.pow(1 - day / 100, 3)) * 10;
|
||||
eggMult += CM.Cache.CentEgg;
|
||||
CM.Cache.CentEgg = 1 + (1 - Math.pow(1 - day / 100, 3)) * 0.1;
|
||||
eggMult *= CM.Cache.CentEgg;
|
||||
}
|
||||
mult *= (1 + 0.01 * eggMult);
|
||||
mult *= eggMult;
|
||||
|
||||
if (CM.Sim.hasAura('Radiant Appetite')) mult *= 2;
|
||||
|
||||
@@ -234,7 +244,7 @@ CM.Sim.CalculateGains = function() {
|
||||
if (rawCookiesPs >= Game.CpsAchievements[i].threshold) CM.Sim.Win(Game.CpsAchievements[i].name);
|
||||
}
|
||||
|
||||
if (Game.frenzy > 0) mult *= Game.frenzyPower;
|
||||
mult *= CM.Sim.getCPSBuffMult();
|
||||
|
||||
// Pointless?
|
||||
name = Game.bakeryName.toLowerCase();
|
||||
@@ -255,6 +265,9 @@ CM.Sim.CalculateGains = function() {
|
||||
}
|
||||
|
||||
CM.Sim.cookiesPs *= mult;
|
||||
|
||||
// TODO remove?
|
||||
// if (Game.hasBuff('Cursed finger')) Game.cookiesPs = 0;
|
||||
};
|
||||
|
||||
CM.Sim.CheckOtherAchiev = function() {
|
||||
|
||||
Reference in New Issue
Block a user