68
src/Sim.js
68
src/Sim.js
@@ -221,6 +221,8 @@ CM.Sim.CalculateGains = function() {
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if (CM.Sim.Has('Fortune #100')) mult *= 1.01;
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if (CM.Sim.Has('Fortune #101')) mult *= 1.07;
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if (CM.Sim.Has('Dragon scale')) mult *= 1.03;
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var buildMult = 1;
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if (Game.hasGod) {
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var godLvl = Game.hasGod('asceticism');
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@@ -251,16 +253,8 @@ CM.Sim.CalculateGains = function() {
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if (CM.Sim.Has('Santa\'s legacy')) mult *= 1 + (Game.santaLevel + 1) * 0.03;
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for (var i in CM.Sim.Objects) {
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var me = CM.Sim.Objects[i];
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var storedCps = (typeof(me.cps) == 'function' ? me.cps(me) : me.cps);
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if (Game.ascensionMode != 1) storedCps *= (1 + me.level * 0.01) * buildMult;
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CM.Sim.cookiesPs += me.amount * storedCps;
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}
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if (CM.Sim.Has('"egg"')) CM.Sim.cookiesPs += 9; // "egg"
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var milkMult=1;
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var milkProgress = CM.Sim.AchievementsOwned / 25;
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var milkMult = 1;
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if (CM.Sim.Has('Santa\'s milk and cookies')) milkMult *= 1.05;
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//if (CM.Sim.hasAura('Breath of Milk')) milkMult *= 1.05;
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milkMult *= 1 + CM.Sim.auraMult('Breath of Milk') * 0.05;
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@@ -275,21 +269,31 @@ CM.Sim.CalculateGains = function() {
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var catMult = 1;
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if (CM.Sim.Has('Kitten helpers')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
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if (CM.Sim.Has('Kitten workers')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.125 * milkMult);
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if (CM.Sim.Has('Kitten engineers')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.15 * milkMult);
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if (CM.Sim.Has('Kitten overseers')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.175 * milkMult);
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if (CM.Sim.Has('Kitten managers')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
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if (CM.Sim.Has('Kitten accountants')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
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if (CM.Sim.Has('Kitten specialists')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
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if (CM.Sim.Has('Kitten experts')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
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if (CM.Sim.Has('Kitten consultants')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
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if (CM.Sim.Has('Kitten assistants to the regional manager')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.175 * milkMult);
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if (CM.Sim.Has('Kitten marketeers')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.15 * milkMult);
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if (CM.Sim.Has('Kitten analysts')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.125 * milkMult);
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if (CM.Sim.Has('Kitten executives')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.115 * milkMult);
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if (CM.Sim.Has('Kitten angels')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
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if (CM.Sim.Has('Fortune #103')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.05 * milkMult);
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if (CM.Sim.Has('Kitten helpers')) catMult *= (1 + milkProgress * 0.1 * milkMult);
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if (CM.Sim.Has('Kitten workers')) catMult *= (1 + milkProgress * 0.125 * milkMult);
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if (CM.Sim.Has('Kitten engineers')) catMult *= (1 + milkProgress * 0.15 * milkMult);
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if (CM.Sim.Has('Kitten overseers')) catMult *= (1 + milkProgress * 0.175 * milkMult);
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if (CM.Sim.Has('Kitten managers')) catMult *= (1 + milkProgress * 0.2 * milkMult);
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if (CM.Sim.Has('Kitten accountants')) catMult *= (1 + milkProgress * 0.2 * milkMult);
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if (CM.Sim.Has('Kitten specialists')) catMult *= (1 + milkProgress * 0.2 * milkMult);
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if (CM.Sim.Has('Kitten experts')) catMult *= (1 + milkProgress * 0.2 * milkMult);
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if (CM.Sim.Has('Kitten consultants')) catMult *= (1 + milkProgress * 0.2 * milkMult);
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if (CM.Sim.Has('Kitten assistants to the regional manager')) catMult *= (1 + milkProgress * 0.175 * milkMult);
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if (CM.Sim.Has('Kitten marketeers')) catMult *= (1 + milkProgress * 0.15 * milkMult);
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if (CM.Sim.Has('Kitten analysts')) catMult *= (1 + milkProgress * 0.125 * milkMult);
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if (CM.Sim.Has('Kitten executives')) catMult *= (1 + milkProgress * 0.115 * milkMult);
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if (CM.Sim.Has('Kitten angels')) catMult *= (1 + milkProgress * 0.1 * milkMult);
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if (CM.Sim.Has('Fortune #103')) catMult *= (1 + milkProgress * 0.05 * milkMult);
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for (var i in CM.Sim.Objects) {
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var me = CM.Sim.Objects[i];
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var storedCps = (typeof(me.cps) == 'function' ? me.cps(me) : me.cps);
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if (Game.ascensionMode != 1) storedCps *= (1 + me.level * 0.01) * buildMult;
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if (me.name == "Grandma" && CM.Sim.Has('Milkhelp® lactose intolerance relief tablets')) storedCps *= 1 + 0.05 * milkProgress * milkMult;
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CM.Sim.cookiesPs += me.amount * storedCps;
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}
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if (CM.Sim.Has('"egg"')) CM.Sim.cookiesPs += 9;//"egg"
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mult *= catMult;
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@@ -403,19 +407,25 @@ CM.Sim.CheckOtherAchiev = function() {
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if (minAmount >= 400) CM.Sim.Win('Quadricentennial');
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if (minAmount >= 450) CM.Sim.Win('Quadricentennial and a half');
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if (minAmount >= 500) CM.Sim.Win('Quincentennial');
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if (minAmount >= 550) CM.Sim.Win('Quincentennial and a half');
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if (minAmount >= 600) CM.Sim.Win('Sexcentennial');
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if (buildingsOwned >= 100) CM.Sim.Win('Builder');
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if (buildingsOwned >= 500) CM.Sim.Win('Architect');
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if (buildingsOwned >= 1000) CM.Sim.Win('Engineer');
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if (buildingsOwned >= 2000) CM.Sim.Win('Lord of Constructs');
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if (buildingsOwned >= 4000) CM.Sim.Win('Grand design');
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if (buildingsOwned >= 8000) CM.Sim.Win('Ecumenopolis');
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if (CM.Sim.UpgradesOwned >= 20) CM.Sim.Win('Enhancer');
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if (CM.Sim.UpgradesOwned >= 50) CM.Sim.Win('Augmenter');
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if (CM.Sim.UpgradesOwned >= 100) CM.Sim.Win('Upgrader');
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if (CM.Sim.UpgradesOwned >= 200) CM.Sim.Win('Lord of Progress');
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if (CM.Sim.UpgradesOwned >= 300) CM.Sim.Win('The full picture');
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if (CM.Sim.UpgradesOwned >= 400) CM.Sim.Win('When there\'s nothing left to add');
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if (buildingsOwned >= 3000 && CM.Sim.UpgradesOwned >= 300) CM.Sim.Win('Polymath');
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if (buildingsOwned >= 4000 && CM.Sim.UpgradesOwned >= 400) CM.Sim.Win('Renaissance baker');
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if (buildingsOwned >= 4000 && CM.Sim.UpgradesOwned >= 300) CM.Sim.Win('Polymath');
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if (buildingsOwned >= 8000 && CM.Sim.UpgradesOwned >= 400) CM.Sim.Win('Renaissance baker');
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if (CM.Sim.Objects['Cursor'].amount + CM.Sim.Objects['Grandma'].amount >= 777) CM.Sim.Win('The elder scrolls');
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@@ -458,6 +468,8 @@ CM.Sim.BuyBuildings = function(amount, target) {
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if (me.amount >= 400) CM.Sim.Win('Dr. T');
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if (me.amount >= 500) CM.Sim.Win('Thumbs, phalanges, metacarpals');
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if (me.amount >= 600) CM.Sim.Win('With her finger and her thumb');
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if (me.amount >= 700) CM.Sim.Win('Gotta hand it to you');
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if (me.amount >= 800) CM.Sim.Win('The devil\'s workshop');
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}
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else {
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for (var j in Game.Objects[me.name].tieredAchievs) {
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@@ -501,7 +513,7 @@ CM.Sim.BuyUpgrades = function() {
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else if (i == 'Elder Covenant') {
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CM.Sim.Win('Elder calm')
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}
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else if (i == 'Eternal heart biscuits') {
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else if (i == 'Prism heart biscuits') {
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CM.Sim.Win('Lovely cookies');
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}
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else if (i == 'Heavenly key') {
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Reference in New Issue
Block a user