Added prettier (#661)
* Added prettier * Added prettier * Added prettier
This commit is contained in:
@@ -11,16 +11,20 @@ import { LastSeasonPopupState } from '../VariablesAndData';
|
||||
* It is called by CM.Main.Loop
|
||||
*/
|
||||
export default function CheckSeasonPopup() {
|
||||
if (LastSeasonPopupState !== Game.shimmerTypes.reindeer.spawned) {
|
||||
LastSeasonPopupState = Game.shimmerTypes.reindeer.spawned;
|
||||
for (const i of Object.keys(Game.shimmers)) {
|
||||
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type === 'reindeer') {
|
||||
CacheSeasonPopShimmer = Game.shimmers[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
Flash(3, 'SeaFlash');
|
||||
PlaySound(CMOptions.SeaSoundURL, 'SeaSound', 'SeaVolume');
|
||||
Notification('SeaNotification', 'Reindeer sighted!', 'A Reindeer has spawned. Click it now!');
|
||||
}
|
||||
if (LastSeasonPopupState !== Game.shimmerTypes.reindeer.spawned) {
|
||||
LastSeasonPopupState = Game.shimmerTypes.reindeer.spawned;
|
||||
for (const i of Object.keys(Game.shimmers)) {
|
||||
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type === 'reindeer') {
|
||||
CacheSeasonPopShimmer = Game.shimmers[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
Flash(3, 'SeaFlash');
|
||||
PlaySound(CMOptions.SeaSoundURL, 'SeaSound', 'SeaVolume');
|
||||
Notification(
|
||||
'SeaNotification',
|
||||
'Reindeer sighted!',
|
||||
'A Reindeer has spawned. Click it now!',
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user