Added prettier (#661)

* Added prettier

* Added prettier

* Added prettier
This commit is contained in:
Daniël van Noord
2021-03-14 18:57:07 +01:00
committed by GitHub
parent f3e7964262
commit 932509a877
132 changed files with 7143 additions and 4894 deletions

View File

@@ -1,13 +1,23 @@
/** Functions related to the Bottom Bar */
import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData';
import {
CacheObjects1,
CacheObjects10,
CacheObjects100,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import { VersionMajor, VersionMinor } from '../../Data/Moddata';
import { Beautify, GetTimeColor } from '../BeautifyAndFormatting/BeautifyFormatting';
import {
Beautify,
GetTimeColor,
} from '../BeautifyAndFormatting/BeautifyFormatting';
import GetCPS from '../HelperFunctions/GetCPS';
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
import {
ColorBlue, ColorTextPre, ColorYellow, LastTargetBotBar,
ColorBlue,
ColorTextPre,
ColorYellow,
LastTargetBotBar,
} from '../VariablesAndData';
import { CreateBotBarBuildingColumn } from './CreateDOMElements';
@@ -15,74 +25,96 @@ import { CreateBotBarBuildingColumn } from './CreateDOMElements';
* This function creates the bottom bar and appends it to l('wrapper')
*/
export function CreateBotBar() {
const BotBar = document.createElement('div');
BotBar.id = 'CMBotBar';
BotBar.style.height = '69px';
BotBar.style.width = '100%';
BotBar.style.position = 'absolute';
BotBar.style.display = 'none';
BotBar.style.backgroundColor = '#262224';
BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)';
BotBar.style.borderTop = '1px solid black';
BotBar.style.overflow = 'auto';
BotBar.style.textShadow = '-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
const BotBar = document.createElement('div');
BotBar.id = 'CMBotBar';
BotBar.style.height = '69px';
BotBar.style.width = '100%';
BotBar.style.position = 'absolute';
BotBar.style.display = 'none';
BotBar.style.backgroundColor = '#262224';
BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)';
BotBar.style.borderTop = '1px solid black';
BotBar.style.overflow = 'auto';
BotBar.style.textShadow =
'-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
const table = BotBar.appendChild(document.createElement('table'));
table.style.width = '100%';
table.style.textAlign = 'center';
table.style.whiteSpace = 'nowrap';
const tbody = table.appendChild(document.createElement('tbody'));
const table = BotBar.appendChild(document.createElement('table'));
table.style.width = '100%';
table.style.textAlign = 'center';
table.style.whiteSpace = 'nowrap';
const tbody = table.appendChild(document.createElement('tbody'));
const firstCol = function (text, color) {
const td = document.createElement('td');
td.style.textAlign = 'right';
td.className = ColorTextPre + color;
td.textContent = text;
return td;
};
const type = tbody.appendChild(document.createElement('tr'));
type.style.fontWeight = 'bold';
type.appendChild(firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColorYellow));
const bonus = tbody.appendChild(document.createElement('tr'));
bonus.appendChild(firstCol('Bonus Income', ColorBlue));
const pp = tbody.appendChild(document.createElement('tr'));
pp.appendChild(firstCol('Payback Period', ColorBlue));
const time = tbody.appendChild(document.createElement('tr'));
time.appendChild(firstCol('Time Left', ColorBlue));
const firstCol = function (text, color) {
const td = document.createElement('td');
td.style.textAlign = 'right';
td.className = ColorTextPre + color;
td.textContent = text;
return td;
};
const type = tbody.appendChild(document.createElement('tr'));
type.style.fontWeight = 'bold';
type.appendChild(firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColorYellow));
const bonus = tbody.appendChild(document.createElement('tr'));
bonus.appendChild(firstCol('Bonus Income', ColorBlue));
const pp = tbody.appendChild(document.createElement('tr'));
pp.appendChild(firstCol('Payback Period', ColorBlue));
const time = tbody.appendChild(document.createElement('tr'));
time.appendChild(firstCol('Time Left', ColorBlue));
l('wrapper').appendChild(BotBar);
l('wrapper').appendChild(BotBar);
for (const i of Object.keys(Game.Objects)) {
CreateBotBarBuildingColumn(i);
}
for (const i of Object.keys(Game.Objects)) {
CreateBotBarBuildingColumn(i);
}
}
/**
* This function updates the bonus-, pp-, and time-rows in the the bottom bar
*/
export function UpdateBotBar() {
if (CMOptions.BotBar === 1 && CacheObjects1 && Game.buyMode === 1) {
let count = 0;
for (const i of Object.keys(CacheObjects1)) {
let target = Game.buyBulk;
if (Game.buyMode === 1) {
LastTargetBotBar = target;
} else {
target = LastTargetBotBar;
}
if (target === 1) target = CacheObjects1;
if (target === 10) target = CacheObjects10;
if (target === 100) target = CacheObjects100;
count++;
l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[count].childNodes[1].textContent = Game.Objects[i].amount;
l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[count].textContent = Beautify(target[i].bonus, 2);
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].className = ColorTextPre + target[i].color;
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].textContent = Beautify(target[i].pp, 2);
const timeColor = GetTimeColor((Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS());
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].className = ColorTextPre + timeColor.color;
if (timeColor.text === 'Done!' && Game.cookies < Game.Objects[i].bulkPrice) {
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent = `${timeColor.text} (with Wrink)`;
} else l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent = timeColor.text;
}
}
if (CMOptions.BotBar === 1 && CacheObjects1 && Game.buyMode === 1) {
let count = 0;
for (const i of Object.keys(CacheObjects1)) {
let target = Game.buyBulk;
if (Game.buyMode === 1) {
LastTargetBotBar = target;
} else {
target = LastTargetBotBar;
}
if (target === 1) target = CacheObjects1;
if (target === 10) target = CacheObjects10;
if (target === 100) target = CacheObjects100;
count++;
l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[
count
].childNodes[1].textContent = Game.Objects[i].amount;
l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[
count
].textContent = Beautify(target[i].bonus, 2);
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
count
].className = ColorTextPre + target[i].color;
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
count
].textContent = Beautify(target[i].pp, 2);
const timeColor = GetTimeColor(
(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) /
GetCPS(),
);
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
count
].className = ColorTextPre + timeColor.color;
if (
timeColor.text === 'Done!' &&
Game.cookies < Game.Objects[i].bulkPrice
) {
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
count
].textContent = `${timeColor.text} (with Wrink)`;
} else
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
count
].textContent = timeColor.text;
}
}
}

View File

@@ -9,58 +9,58 @@ import { ColorBackPre, ColorBlue, ColorTextPre } from '../VariablesAndData';
* @param [{{string}, {string}}, ...] bars ([id, color]) The id and colours of individual parts of the timer
*/
export function CreateTimer(id, name, bars) {
const timerBar = document.createElement('div');
timerBar.id = id;
timerBar.style.height = '12px';
timerBar.style.margin = '0px 10px';
timerBar.style.position = 'relative';
const timerBar = document.createElement('div');
timerBar.id = id;
timerBar.style.height = '12px';
timerBar.style.margin = '0px 10px';
timerBar.style.position = 'relative';
const div = document.createElement('div');
div.style.width = '100%';
div.style.height = '10px';
div.style.margin = 'auto';
div.style.position = 'absolute';
div.style.left = '0px';
div.style.top = '0px';
div.style.right = '0px';
div.style.bottom = '0px';
const div = document.createElement('div');
div.style.width = '100%';
div.style.height = '10px';
div.style.margin = 'auto';
div.style.position = 'absolute';
div.style.left = '0px';
div.style.top = '0px';
div.style.right = '0px';
div.style.bottom = '0px';
const type = document.createElement('span');
type.style.display = 'inline-block';
type.style.textAlign = 'right';
type.style.fontSize = '10px';
type.style.width = '108px';
type.style.marginRight = '5px';
type.style.verticalAlign = 'text-top';
type.textContent = name;
div.appendChild(type);
const type = document.createElement('span');
type.style.display = 'inline-block';
type.style.textAlign = 'right';
type.style.fontSize = '10px';
type.style.width = '108px';
type.style.marginRight = '5px';
type.style.verticalAlign = 'text-top';
type.textContent = name;
div.appendChild(type);
for (let i = 0; i < bars.length; i++) {
const colorBar = document.createElement('span');
colorBar.id = bars[i].id;
colorBar.style.display = 'inline-block';
colorBar.style.height = '10px';
colorBar.style.verticalAlign = 'text-top';
colorBar.style.textAlign = 'center';
if (bars.length - 1 === i) {
colorBar.style.borderTopRightRadius = '10px';
colorBar.style.borderBottomRightRadius = '10px';
}
if (typeof bars[i].color !== 'undefined') {
colorBar.className = ColorBackPre + bars[i].color;
}
div.appendChild(colorBar);
}
for (let i = 0; i < bars.length; i++) {
const colorBar = document.createElement('span');
colorBar.id = bars[i].id;
colorBar.style.display = 'inline-block';
colorBar.style.height = '10px';
colorBar.style.verticalAlign = 'text-top';
colorBar.style.textAlign = 'center';
if (bars.length - 1 === i) {
colorBar.style.borderTopRightRadius = '10px';
colorBar.style.borderBottomRightRadius = '10px';
}
if (typeof bars[i].color !== 'undefined') {
colorBar.className = ColorBackPre + bars[i].color;
}
div.appendChild(colorBar);
}
const timer = document.createElement('span');
timer.id = `${id}Time`;
timer.style.marginLeft = '5px';
timer.style.verticalAlign = 'text-top';
div.appendChild(timer);
const timer = document.createElement('span');
timer.id = `${id}Time`;
timer.style.marginLeft = '5px';
timer.style.verticalAlign = 'text-top';
div.appendChild(timer);
timerBar.appendChild(div);
timerBar.appendChild(div);
return timerBar;
return timerBar;
}
/**
@@ -68,22 +68,26 @@ export function CreateTimer(id, name, bars) {
* @param {string} buildingName Objectname to be added (e.g., "Cursor")
*/
export function CreateBotBarBuildingColumn(buildingName) {
if (l('CMBotBar') !== null) {
const type = l('CMBotBar').firstChild.firstChild.childNodes[0];
const bonus = l('CMBotBar').firstChild.firstChild.childNodes[1];
const pp = l('CMBotBar').firstChild.firstChild.childNodes[2];
const time = l('CMBotBar').firstChild.firstChild.childNodes[3];
if (l('CMBotBar') !== null) {
const type = l('CMBotBar').firstChild.firstChild.childNodes[0];
const bonus = l('CMBotBar').firstChild.firstChild.childNodes[1];
const pp = l('CMBotBar').firstChild.firstChild.childNodes[2];
const time = l('CMBotBar').firstChild.firstChild.childNodes[3];
const i = buildingName;
const header = type.appendChild(document.createElement('td'));
header.appendChild(document.createTextNode(`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`));
const i = buildingName;
const header = type.appendChild(document.createElement('td'));
header.appendChild(
document.createTextNode(
`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`,
),
);
const span = header.appendChild(document.createElement('span'));
span.className = ColorTextPre + ColorBlue;
const span = header.appendChild(document.createElement('span'));
span.className = ColorTextPre + ColorBlue;
header.appendChild(document.createTextNode(')'));
bonus.appendChild(document.createElement('td'));
pp.appendChild(document.createElement('td'));
time.appendChild(document.createElement('td'));
}
header.appendChild(document.createTextNode(')'));
bonus.appendChild(document.createElement('td'));
pp.appendChild(document.createElement('td'));
time.appendChild(document.createElement('td'));
}
}

View File

@@ -3,8 +3,12 @@
import { UpdateBotTimerBarPosition } from '../../Config/SpecificToggles';
import { CMOptions } from '../../Config/VariablesAndData';
import {
BuffColors,
ColorBackPre, ColorGray, ColorOrange, ColorPurple, LastNumberOfTimers,
BuffColors,
ColorBackPre,
ColorGray,
ColorOrange,
ColorPurple,
LastNumberOfTimers,
} from '../VariablesAndData';
import { CreateTimer } from './CreateDOMElements';
@@ -12,111 +16,191 @@ import { CreateTimer } from './CreateDOMElements';
* This function creates the TimerBar and appends it to l('wrapper')
*/
export function CreateTimerBar() {
const TimerBar = document.createElement('div');
TimerBar.id = 'CMTimerBar';
TimerBar.style.position = 'absolute';
TimerBar.style.display = 'none';
TimerBar.style.height = '0px';
TimerBar.style.fontSize = '10px';
TimerBar.style.fontWeight = 'bold';
TimerBar.style.backgroundColor = 'black';
const TimerBar = document.createElement('div');
TimerBar.id = 'CMTimerBar';
TimerBar.style.position = 'absolute';
TimerBar.style.display = 'none';
TimerBar.style.height = '0px';
TimerBar.style.fontSize = '10px';
TimerBar.style.fontWeight = 'bold';
TimerBar.style.backgroundColor = 'black';
// Create standard Golden Cookie bar
const CMTimerBarGC = CreateTimer('CMTimerBarGC',
'Next Cookie',
[{ id: 'CMTimerBarGCMinBar', color: ColorGray }, { id: 'CMTimerBarGCBar', color: ColorPurple }]);
TimerBar.appendChild(CMTimerBarGC);
// Create standard Golden Cookie bar
const CMTimerBarGC = CreateTimer('CMTimerBarGC', 'Next Cookie', [
{ id: 'CMTimerBarGCMinBar', color: ColorGray },
{ id: 'CMTimerBarGCBar', color: ColorPurple },
]);
TimerBar.appendChild(CMTimerBarGC);
// Create standard Reindeer bar
const CMTimerBarRen = CreateTimer('CMTimerBarRen',
'Next Reindeer',
[{ id: 'CMTimerBarRenMinBar', color: ColorGray }, { id: 'CMTimerBarRenBar', color: ColorOrange }]);
TimerBar.appendChild(CMTimerBarRen);
const TimerBarBuffTimers = document.createElement('div');
TimerBarBuffTimers.id = 'CMTimerBarBuffTimers';
TimerBar.appendChild(TimerBarBuffTimers);
// Create standard Reindeer bar
const CMTimerBarRen = CreateTimer('CMTimerBarRen', 'Next Reindeer', [
{ id: 'CMTimerBarRenMinBar', color: ColorGray },
{ id: 'CMTimerBarRenBar', color: ColorOrange },
]);
TimerBar.appendChild(CMTimerBarRen);
const TimerBarBuffTimers = document.createElement('div');
TimerBarBuffTimers.id = 'CMTimerBarBuffTimers';
TimerBar.appendChild(TimerBarBuffTimers);
l('wrapper').appendChild(TimerBar);
l('wrapper').appendChild(TimerBar);
}
/**
* This function updates indivudual timers in the timer bar
*/
export function UpdateTimerBar() {
if (CMOptions.TimerBar === 1) {
// label width: 113, timer width: 30, div margin: 20
const maxWidthTwoBar = l('CMTimerBar').offsetWidth - 163;
// label width: 113, div margin: 20, calculate timer width at runtime
const maxWidthOneBar = l('CMTimerBar').offsetWidth - 133;
let numberOfTimers = 0;
if (CMOptions.TimerBar === 1) {
// label width: 113, timer width: 30, div margin: 20
const maxWidthTwoBar = l('CMTimerBar').offsetWidth - 163;
// label width: 113, div margin: 20, calculate timer width at runtime
const maxWidthOneBar = l('CMTimerBar').offsetWidth - 133;
let numberOfTimers = 0;
// Regulates visibility of Golden Cookie timer
if (Game.shimmerTypes.golden.spawned === 0 && !Game.Has('Golden switch [off]')) {
l('CMTimerBarGC').style.display = '';
l('CMTimerBarGCMinBar').style.width = `${Math.round(Math.max(0, Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) * maxWidthTwoBar / Game.shimmerTypes.golden.maxTime)}px`;
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarGCMinBar').textContent = Math.ceil((Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) / Game.fps);
else l('CMTimerBarGCMinBar').textContent = '';
if (Game.shimmerTypes.golden.minTime === Game.shimmerTypes.golden.maxTime) {
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
} else {
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '';
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '';
}
l('CMTimerBarGCBar').style.width = `${Math.round(Math.min(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime, Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) * maxWidthTwoBar / Game.shimmerTypes.golden.maxTime)}px`;
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarGCBar').textContent = Math.ceil(Math.min(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime, Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps);
else l('CMTimerBarGCBar').textContent = '';
l('CMTimerBarGCTime').textContent = Math.ceil((Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps);
numberOfTimers++;
} else l('CMTimerBarGC').style.display = 'none';
// Regulates visibility of Golden Cookie timer
if (
Game.shimmerTypes.golden.spawned === 0 &&
!Game.Has('Golden switch [off]')
) {
l('CMTimerBarGC').style.display = '';
l('CMTimerBarGCMinBar').style.width = `${Math.round(
(Math.max(
0,
Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time,
) *
maxWidthTwoBar) /
Game.shimmerTypes.golden.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
l('CMTimerBarGCMinBar').textContent = Math.ceil(
(Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) /
Game.fps,
);
else l('CMTimerBarGCMinBar').textContent = '';
if (
Game.shimmerTypes.golden.minTime === Game.shimmerTypes.golden.maxTime
) {
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
} else {
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '';
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '';
}
l('CMTimerBarGCBar').style.width = `${Math.round(
(Math.min(
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime,
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time,
) *
maxWidthTwoBar) /
Game.shimmerTypes.golden.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
l('CMTimerBarGCBar').textContent = Math.ceil(
Math.min(
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime,
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time,
) / Game.fps,
);
else l('CMTimerBarGCBar').textContent = '';
l('CMTimerBarGCTime').textContent = Math.ceil(
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) /
Game.fps,
);
numberOfTimers++;
} else l('CMTimerBarGC').style.display = 'none';
// Regulates visibility of Reindeer timer
if (Game.season === 'christmas' && Game.shimmerTypes.reindeer.spawned === 0) {
l('CMTimerBarRen').style.display = '';
l('CMTimerBarRenMinBar').style.width = `${Math.round(Math.max(0, Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) * maxWidthTwoBar / Game.shimmerTypes.reindeer.maxTime)}px`;
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarRenMinBar').textContent = Math.ceil((Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) / Game.fps);
else l('CMTimerBarRenMinBar').textContent = '';
l('CMTimerBarRenBar').style.width = `${Math.round(Math.min(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime, Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) * maxWidthTwoBar / Game.shimmerTypes.reindeer.maxTime)}px`;
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarRenBar').textContent = Math.ceil(Math.min(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime, Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps);
else l('CMTimerBarRenBar').textContent = '';
l('CMTimerBarRenTime').textContent = Math.ceil((Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps);
numberOfTimers++;
} else {
l('CMTimerBarRen').style.display = 'none';
}
// Regulates visibility of Reindeer timer
if (
Game.season === 'christmas' &&
Game.shimmerTypes.reindeer.spawned === 0
) {
l('CMTimerBarRen').style.display = '';
l('CMTimerBarRenMinBar').style.width = `${Math.round(
(Math.max(
0,
Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time,
) *
maxWidthTwoBar) /
Game.shimmerTypes.reindeer.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
l('CMTimerBarRenMinBar').textContent = Math.ceil(
(Game.shimmerTypes.reindeer.minTime -
Game.shimmerTypes.reindeer.time) /
Game.fps,
);
else l('CMTimerBarRenMinBar').textContent = '';
l('CMTimerBarRenBar').style.width = `${Math.round(
(Math.min(
Game.shimmerTypes.reindeer.maxTime -
Game.shimmerTypes.reindeer.minTime,
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time,
) *
maxWidthTwoBar) /
Game.shimmerTypes.reindeer.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
l('CMTimerBarRenBar').textContent = Math.ceil(
Math.min(
Game.shimmerTypes.reindeer.maxTime -
Game.shimmerTypes.reindeer.minTime,
Game.shimmerTypes.reindeer.maxTime -
Game.shimmerTypes.reindeer.time,
) / Game.fps,
);
else l('CMTimerBarRenBar').textContent = '';
l('CMTimerBarRenTime').textContent = Math.ceil(
(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) /
Game.fps,
);
numberOfTimers++;
} else {
l('CMTimerBarRen').style.display = 'none';
}
// On every frame all buff-timers are deleted and re-created
const BuffTimerBars = {};
l('CMTimerBarBuffTimers').innerHTML = '';
for (const i of Object.keys(Game.buffs)) {
if (Game.buffs[i]) {
const timer = CreateTimer(Game.buffs[i].name, Game.buffs[i].name, [{ id: `${Game.buffs[i].name}Bar` }]);
timer.style.display = '';
let classColor = '';
// Gives specific timers specific colors
if (typeof BuffColors[Game.buffs[i].name] !== 'undefined') {
classColor = BuffColors[Game.buffs[i].name];
} else classColor = ColorPurple;
timer.lastChild.children[1].className = ColorBackPre + classColor;
timer.lastChild.children[1].style.color = 'black';
if (CMOptions.TimerBarOverlay === 2) timer.lastChild.children[1].textContent = `${Math.round(100 * (Game.buffs[i].time / Game.buffs[i].maxTime))}%`;
else timer.lastChild.children[1].textContent = '';
timer.lastChild.children[1].style.width = `${Math.round(Game.buffs[i].time * (maxWidthOneBar - Math.ceil(Game.buffs[i].time / Game.fps).toString().length * 8) / Game.buffs[i].maxTime)}px`;
timer.lastChild.children[2].textContent = Math.ceil(Game.buffs[i].time / Game.fps);
numberOfTimers++;
BuffTimerBars[Game.buffs[i].name] = timer;
}
}
for (const i of Object.keys(BuffTimerBars)) {
l('CMTimerBarBuffTimers').appendChild(BuffTimerBars[i]);
}
// On every frame all buff-timers are deleted and re-created
const BuffTimerBars = {};
l('CMTimerBarBuffTimers').innerHTML = '';
for (const i of Object.keys(Game.buffs)) {
if (Game.buffs[i]) {
const timer = CreateTimer(Game.buffs[i].name, Game.buffs[i].name, [
{ id: `${Game.buffs[i].name}Bar` },
]);
timer.style.display = '';
let classColor = '';
// Gives specific timers specific colors
if (typeof BuffColors[Game.buffs[i].name] !== 'undefined') {
classColor = BuffColors[Game.buffs[i].name];
} else classColor = ColorPurple;
timer.lastChild.children[1].className = ColorBackPre + classColor;
timer.lastChild.children[1].style.color = 'black';
if (CMOptions.TimerBarOverlay === 2)
timer.lastChild.children[1].textContent = `${Math.round(
100 * (Game.buffs[i].time / Game.buffs[i].maxTime),
)}%`;
else timer.lastChild.children[1].textContent = '';
timer.lastChild.children[1].style.width = `${Math.round(
(Game.buffs[i].time *
(maxWidthOneBar -
Math.ceil(Game.buffs[i].time / Game.fps).toString().length * 8)) /
Game.buffs[i].maxTime,
)}px`;
timer.lastChild.children[2].textContent = Math.ceil(
Game.buffs[i].time / Game.fps,
);
numberOfTimers++;
BuffTimerBars[Game.buffs[i].name] = timer;
}
}
for (const i of Object.keys(BuffTimerBars)) {
l('CMTimerBarBuffTimers').appendChild(BuffTimerBars[i]);
}
if (numberOfTimers !== 0) {
l('CMTimerBar').style.height = `${numberOfTimers * 12 + 2}px`;
}
if (LastNumberOfTimers !== numberOfTimers) {
LastNumberOfTimers = numberOfTimers;
UpdateBotTimerBarPosition();
}
}
if (numberOfTimers !== 0) {
l('CMTimerBar').style.height = `${numberOfTimers * 12 + 2}px`;
}
if (LastNumberOfTimers !== numberOfTimers) {
LastNumberOfTimers = numberOfTimers;
UpdateBotTimerBarPosition();
}
}
}