Added prettier (#661)
* Added prettier * Added prettier * Added prettier
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@@ -1,7 +1,13 @@
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import { CMOptions } from '../../Config/VariablesAndData';
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import GetCPS from '../../Disp/HelperFunctions/GetCPS';
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import {
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ColorBlue, ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, ColorYellow,
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ColorBlue,
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ColorGray,
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ColorGreen,
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ColorOrange,
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ColorPurple,
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ColorRed,
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ColorYellow,
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} from '../../Disp/VariablesAndData';
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import { CacheMaxPP, CacheMidPP, CacheMinPP } from '../VariablesAndData';
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@@ -13,23 +19,24 @@ import { CacheMaxPP, CacheMidPP, CacheMinPP } from '../VariablesAndData';
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* @returns {string} color The colour assosciated with the pp value
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*/
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export default function ColourOfPP(me, price) {
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let color = '';
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// Colour based on PP
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if (me.pp <= 0 || me.pp === Infinity) color = ColorGray;
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else if (me.pp < CacheMinPP) color = ColorBlue;
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else if (me.pp === CacheMinPP) color = ColorGreen;
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else if (me.pp === CacheMaxPP) color = ColorRed;
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else if (me.pp > CacheMaxPP) color = ColorPurple;
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else if (me.pp > CacheMidPP) color = ColorOrange;
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else color = ColorYellow;
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let color = '';
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// Colour based on PP
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if (me.pp <= 0 || me.pp === Infinity) color = ColorGray;
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else if (me.pp < CacheMinPP) color = ColorBlue;
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else if (me.pp === CacheMinPP) color = ColorGreen;
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else if (me.pp === CacheMaxPP) color = ColorRed;
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else if (me.pp > CacheMaxPP) color = ColorPurple;
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else if (me.pp > CacheMidPP) color = ColorOrange;
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else color = ColorYellow;
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// Colour based on price in terms of CPS
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if (Number(CMOptions.PPSecondsLowerLimit) !== 0) {
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if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit)) color = ColorBlue;
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}
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// Colour based on being able to purchase
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if (CMOptions.PPOnlyConsiderBuyable) {
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if (price - Game.cookies > 0) color = ColorRed;
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}
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return color;
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// Colour based on price in terms of CPS
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if (Number(CMOptions.PPSecondsLowerLimit) !== 0) {
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if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit))
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color = ColorBlue;
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}
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// Colour based on being able to purchase
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if (CMOptions.PPOnlyConsiderBuyable) {
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if (price - Game.cookies > 0) color = ColorRed;
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}
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return color;
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}
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