From 8ea9400a07f66ff658aa2f658d84778c6eda74c6 Mon Sep 17 00:00:00 2001 From: DanielNoord Date: Tue, 24 Nov 2020 15:59:02 +0100 Subject: [PATCH] Fixed mistake with CopyData (#338) --- CookieMonster.js | 2 +- src/Sim.js | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/CookieMonster.js b/CookieMonster.js index d482f64..a62aad5 100644 --- a/CookieMonster.js +++ b/CookieMonster.js @@ -3776,8 +3776,8 @@ CM.Sim.CheckOtherAchiev = function() { CM.Sim.BuyBuildings = function(amount, target) { CM.Cache[target] = []; - CM.Sim.CopyData(); for (var i in Game.Objects) { + CM.Sim.CopyData(); var me = CM.Sim.Objects[i]; me.amount += amount; diff --git a/src/Sim.js b/src/Sim.js index 43e4d88..f583dab 100644 --- a/src/Sim.js +++ b/src/Sim.js @@ -462,8 +462,8 @@ CM.Sim.CheckOtherAchiev = function() { CM.Sim.BuyBuildings = function(amount, target) { CM.Cache[target] = []; - CM.Sim.CopyData(); for (var i in Game.Objects) { + CM.Sim.CopyData(); var me = CM.Sim.Objects[i]; me.amount += amount;