Fix imports after changes to folder structure

This commit is contained in:
Daniël van Noord
2021-07-20 18:08:53 +02:00
parent 82c872ef18
commit 8c118b6aef
3 changed files with 6 additions and 8 deletions

View File

@@ -1,4 +1,4 @@
import loadMod from '@cookiemonsterteam/cookiemonsterframework/src/saveDataFunctions/loadMod';
import { saveAndLoadingFunctions } from '@cookiemonsterteam/cookiemonsterframework/src/index';
import headers from '../Data/headers';
import { VersionMajor, VersionMinor } from '../Data/Moddata.ts';
@@ -13,7 +13,7 @@ import InitData from '../Sim/InitializeData/InitData';
*/
export default function load(str) {
InitData();
loadMod('cookieMonsterMod', str, settings, headers, CMLoopHook);
saveAndLoadingFunctions.loadMod('cookieMonsterMod', str, settings, headers, CMLoopHook);
UpdateColours();
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.version !==