Fully annotated Config.js
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@@ -246,7 +246,7 @@ CM.DelayInit = function() {
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CM.ReplaceNative();
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CM.ReplaceNativeGrimoire();
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Game.CalculateGains();
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CM.LoadConfig(); // Must be after all things are created!
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CM.Config.LoadConfig(); // Must be after all things are created!
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CM.Disp.lastAscendState = Game.OnAscend;
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CM.Disp.lastBuyMode = Game.buyMode;
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CM.Disp.lastBuyBulk = Game.buyBulk;
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